Player Matchup

Chaac
Chaac
Gold IV
Aveqzy Hades
Chaac
Gold IV
Level 126
God Stats
20W - 25L
1,442 SR
Queue Stats
681W - 704L
1,455 MMR
Solo
Ishtar
Ishtar
Silver II
ColoBby
Ishtar
Silver II
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
219W - 196L
1,262 MMR
Party 2
Eset
Eset
Gold II
DeadPlayerMV
Eset
Gold II
Level 158
God Stats
1W - 1L
1,622 SR
Queue Stats
30W - 24L
1,675 MMR
Party 2
Nemesis
Nemesis
Silver III
Eolo02
Nemesis
Silver III
Level 109
God Stats
2W - 4L
1,403 SR
Queue Stats
17W - 26L
1,472 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
XDragonBoiX
Kuzenbo
Silver III
Level 145
God Stats
1W - 2L
1,305 SR
Queue Stats
74W - 80L
1,462 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,455 SR
1,465 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,530 SR
1,474 MMR
Surtr
Surtr
Gold IV
 
Surtr
Gold IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Gold IV
PublicEnemy1k
Janus
Gold IV
Level 110
God Stats
21W - 21L
1,329 SR
Queue Stats
208W - 220L
1,437 MMR
Party 1
Artemis
Artemis
Gold II
TramboneKing
Artemis
Gold II
Level 151
God Stats
13W - 7L
1,807 SR
Queue Stats
518W - 511L
1,490 MMR
Solo
Mercury
Mercury
Platinum IV
oGanjii
Mercury
Platinum IV
Level 179
God Stats
18W - 19L
1,580 SR
Queue Stats
588W - 576L
1,475 MMR
Solo
Athena
Athena
Gold II
vlZAYlv2176
Athena
Gold II
Level 109
God Stats
1W - 1L
1,432 SR
Queue Stats
55W - 59L
1,468 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,658
555
7,587
10,991
7,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
ColoBby
Ishtar
10
0 / 2 / 1
5,764
480
5,233
9,135
3,546
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 1 / 0
7,186
599
4,178
6,512
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Eolo02
Nemesis
6
0 / 2 / 1
4,973
414
1,306
5,551
1,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
XDragonBoiX
Kuzenbo
9
1 / 2 / 1
5,754
480
2,766
8,070
7,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
GebSerqetKaliBakasura

VS

Bans
Ao KuangSun WukongMartichorasRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
0 / 0 / 1
6,183
515
6,715
10,685
6,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
2 / 0 / 1
6,771
564
4,532
3,347
1,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
TramboneKing
Artemis
11
1 / 1 / 3
6,475
540
6,489
6,515
2,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
oGanjii
Mercury
12
3 / 1 / 1
6,812
568
6,571
8,168
2,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
10
1 / 1 / 4
6,249
521
3,083
9,449
6,592
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
7
7
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
0
1
0.5
L
0
0
0
0
L
Ishtar
ColoBby
Ishtar
0
2
1
0.25
L
2
1
0
2
L
Nemesis
Eolo02
Nemesis
0
2
1
0.25
W
2
0
1
2.5
W
Artemis
TramboneKing
Artemis
1
1
3
2.5
L
Kuzenbo
XDragonBoiX
Kuzenbo
1
2
1
0.75
W
Mercury
oGanjii
Mercury
3
1
1
3.5
W
Athena
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,070
Damage
27,390
40,259
Taken
38,164
22,569
Mitigated
20,110
14,366
Healing
9,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
6,715
3,017
0
4,404
10,685
6,957
0
0
10,685
543
47,753
L
7,587
1,600
0
5,888
10,991
7,816
0
1,430
9,529
0
57,939
L
Ishtar
ColoBby
Ishtar
5,233
3,349
0
3,458
9,135
3,546
0
509
8,626
0
43,930
L
4,178
330
278
953
6,512
2,250
432
1,715
4,713
67,214
0
L
Nemesis
Eolo02
Nemesis
1,306
431
0
734
5,551
1,564
0
686
4,833
0
20,797
W
4,532
276
0
125
3,347
1,211
84
2,017
1,330
47,395
0
W
Artemis
TramboneKing
Artemis
6,489
2,309
0
1,058
6,515
2,427
792
425
6,090
0
51,273
L
Kuzenbo
XDragonBoiX
Kuzenbo
2,766
1,362
0
3,055
8,070
7,393
0
3,249
4,678
12,497
0
W
Mercury
oGanjii
Mercury
6,571
4,543
0
918
8,168
2,923
0
1,320
6,848
0
61,287
W
Athena
3,083
1,026
0
3,474
9,449
6,592
0
3,205
6,210
12,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,335
Gold Earned
32,490
378
Minions Killed
377
0
Camps Cleared
0
1,108,936
Distance Traveled
1,242,949
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,183
515
66
6
0
256,924
0
L
Chaac
6,658
555
109
9
0
238,526
1
L
Ishtar
5,764
480
76
6
0
215,631
1
L
Eset
7,186
599
134
11
0
239,845
0
L
Nemesis
4,973
414
42
4
0
174,910
0
W
Janus
6,771
564
102
9
0
258,075
0
W
Artemis
6,475
540
96
8
0
184,721
1
L
Kuzenbo
5,754
480
17
1
0
240,024
4
W
Mercury
6,812
568
93
8
0
290,837
0
W
Athena
6,249
521
20
2
0
252,392
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role