Player Matchup

Xing Tian
Xing Tian
Dairo8
Xing Tian
Level 145
God Stats
119W - 124L
1,468 SR
Queue Stats
629W - 623L
1,474 Elo+
Solo
Thanatos
Thanatos
Fred10frL
Thanatos
Level 125
God Stats
261W - 248L
1,471 SR
Queue Stats
808W - 790L
1,425 Elo+
Solo
Cerberus
Cerberus
Robin_WoodzZ
Cerberus
Level 42
God Stats
1W - 1L
1,485 SR
Queue Stats
233W - 243L
1,453 Elo+
Solo
Janus
Janus
mk144
Janus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,374 Elo+
Solo
Izanami
Izanami
nemmesisss
Izanami
Level 118
God Stats
22W - 20L
1,554 SR
Queue Stats
584W - 590L
1,437 Elo+
Solo
Team Averages
Level 103
1,496 SR
1,433 Elo+

VS

Team Averages
Level 126
1,625 SR
1,497 Elo+
Artemis
Artemis
Catman_Mo
Artemis
Level 243
God Stats
28W - 20L
1,909 SR
Queue Stats
444W - 438L
1,539 Elo+
Solo
Skadi
Skadi
FrancescoLuigi
Skadi
Level 59
God Stats
5W - 2L
1,843 SR
Queue Stats
34W - 27L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Kamicolo
Nu Wa
Level 95
God Stats
16W - 18L
1,493 SR
Queue Stats
386W - 377L
1,473 Elo+
Solo
Bastet
Bastet
Uran7Eto3Ya
Bastet
Level 126
God Stats
1W - 0L
1,693 SR
Queue Stats
27W - 20L
1,522 Elo+
Solo
Ymir
Ymir
blood4222
Ymir
Level 109
God Stats
1W - 1L
1,190 SR
Queue Stats
19W - 23L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dairo8
Xing Tian
11
1 / 2 / 1
6,244
446
3,885
10,151
7,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Fred10frL
Thanatos
14
3 / 1 / 0
7,822
559
6,732
11,606
6,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Robin_WoodzZ
Cerberus
10
0 / 5 / 1
6,330
452
3,795
14,324
7,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
mk144
Janus
11
0 / 7 / 1
6,391
457
3,591
10,112
2,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
nemmesisss
Izanami
11
0 / 3 / 1
6,563
469
4,041
10,118
4,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Catman_Mo
Artemis
13
3 / 0 / 4
7,934
567
11,299
8,780
3,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 3 / 0
8,681
620
4,865
8,153
2,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Kamicolo
Nu Wa
14
3 / 1 / 5
8,202
586
8,754
5,899
2,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
13
9 / 1 / 2
8,239
589
8,401
12,551
3,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ymir
12
2 / 0 / 7
7,051
504
3,510
6,819
6,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
18
18
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
Catman_Mo
Artemis
3
0
4
5
L
Xing Tian
Dairo8
Xing Tian
1
2
1
0.75
W
1
3
0
0.33
L
Thanatos
Fred10frL
Thanatos
3
1
0
3
W
Nu Wa
Kamicolo
Nu Wa
3
1
5
5.5
L
Cerberus
Robin_WoodzZ
Cerberus
0
5
1
0.1
W
Bastet
9
1
2
10
W
Ymir
2
0
7
5.5
L
Janus
mk144
Janus
0
7
1
0.07
L
Izanami
nemmesisss
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,044
Damage
36,829
56,311
Taken
42,202
28,334
Mitigated
18,165
19,521
Healing
10,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Catman_Mo
Artemis
11,299
3,936
0
1,141
8,780
3,660
0
2,395
6,385
0
62,351
L
Xing Tian
Dairo8
Xing Tian
3,885
264
0
1,353
10,151
7,238
0
1,115
9,036
23,119
0
W
4,865
1,547
0
1,125
8,153
2,320
1,035
2,170
5,346
0
70,598
L
Thanatos
Fred10frL
Thanatos
6,732
1,432
0
12,131
11,606
6,005
0
2,521
9,085
0
70,410
W
Nu Wa
Kamicolo
Nu Wa
8,754
2,648
0
2,389
5,899
2,147
0
2,373
3,251
56,289
5,514
L
Cerberus
Robin_WoodzZ
Cerberus
3,795
118
0
3,693
14,324
7,751
0
1,817
12,507
23,644
0
W
Bastet
8,401
2,277
0
3,704
12,551
3,731
78
1,762
10,655
0
34,431
W
Ymir
3,510
742
279
1,411
6,819
6,307
0
1,574
5,232
24,576
0
L
Janus
mk144
Janus
3,591
106
0
532
10,112
2,949
0
5,079
5,033
51,023
0
L
Izanami
nemmesisss
Izanami
4,041
1,537
0
1,812
10,118
4,391
250
1,644
8,438
0
52,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,350
Gold Earned
40,107
390
Minions Killed
380
0
Camps Cleared
0
1,336,981
Distance Traveled
1,350,652
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,934
567
97
7
0
259,380
5
L
Xing Tian
6,244
446
25
2
0
248,667
1
W
Skadi
8,681
620
125
9
0
239,908
0
L
Thanatos
7,822
559
109
8
0
286,615
0
W
Nu Wa
8,202
586
83
6
0
256,528
4
L
Cerberus
6,330
452
55
4
0
292,642
0
W
Bastet
8,239
589
43
3
0
339,701
1
W
Ymir
7,051
504
32
2
0
255,135
0
L
Janus
6,391
457
89
6
0
245,344
3
L
Izanami
6,563
469
112
8
0
263,713
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role