Player Matchup

Olorun
Olorun
NFamii
Olorun
Level 142
God Stats
4W - 3L
1,584 SR
Queue Stats
219W - 198L
1,377 Elo+
Solo
Neith
Neith
RawdaMonster
Neith
Level 128
God Stats
0W - 3L
1,368 SR
Queue Stats
87W - 81L
1,475 Elo+
Party 1
Charon
Charon
TTVhavits
Charon
Level 24
God Stats
6W - 8L
1,768 SR
Queue Stats
22W - 33L
1,429 Elo+
Party 1
Gilgamesh
Gilgamesh
goClutch
Gilgamesh
Level 201
God Stats
0W - 1L
1,260 SR
Queue Stats
13W - 15L
1,465 Elo+
Party 1
Ganesha
Ganesha
lilWhatever
Ganesha
Level 125
God Stats
1W - 2L
1,556 SR
Queue Stats
54W - 61L
1,443 Elo+
Party 1
Team Averages
Level 124
1,507 SR
1,438 Elo+

VS

Team Averages
Level 108
1,443 SR
1,463 Elo+
Thanatos
Thanatos
Crater540
Thanatos
Level 102
God Stats
14W - 10L
1,500 SR
Queue Stats
145W - 126L
1,488 Elo+
Party 2
Geb
Geb
Edzio92
Geb
Level 115
God Stats
12W - 12L
1,396 SR
Queue Stats
25W - 29L
1,395 Elo+
Solo
Cupid
Cupid
ItsJustVe
Cupid
Level 126
God Stats
2W - 3L
1,316 SR
Queue Stats
111W - 121L
1,459 Elo+
Solo
Izanami
Izanami
Sweet_Potatoes99
Izanami
Level 86
God Stats
84W - 90L
1,592 SR
Queue Stats
135W - 130L
1,493 Elo+
Party 2
Odin
Odin
WuK0ngg
Odin
Level 109
God Stats
5W - 6L
1,411 SR
Queue Stats
264W - 262L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
NFamii
Olorun
16
3 / 3 / 1
9,879
581
11,133
12,571
5,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 3 / 0
7,726
454
4,595
8,748
3,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
TTVhavits
Charon
12
0 / 3 / 1
7,709
453
3,815
14,182
12,332
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
goClutch
Gilgamesh
15
2 / 4 / 1
8,703
512
8,925
19,716
9,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
lilWhatever
Ganesha
13
0 / 7 / 2
7,333
431
7,125
19,104
12,093
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Crater540
Thanatos
17
7 / 2 / 5
10,313
607
11,725
15,715
6,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
16
1 / 1 / 9
8,284
487
3,505
11,900
11,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
ItsJustVe
Cupid
16
4 / 0 / 5
9,272
545
8,908
9,758
4,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 3 / 6
9,818
578
7,255
12,123
4,767
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
WuK0ngg
Odin
16
5 / 0 / 7
10,236
602
14,668
14,030
16,494
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
6
Kills
19
20
Deaths
6
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Crater540
Thanatos
7
2
5
4.75
W
Geb
1
1
9
5.5
W
Cupid
ItsJustVe
Cupid
4
0
5
6.5
L
Olorun
NFamii
Olorun
3
3
1
1.17
L
1
3
0
0.33
W
2
3
6
1.67
L
Charon
TTVhavits
Charon
0
3
1
0.17
W
Odin
WuK0ngg
Odin
5
0
7
8.5
L
Gilgamesh
goClutch
Gilgamesh
2
4
1
0.63
L
Ganesha
lilWhatever
Ganesha
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,593
Damage
46,061
74,321
Taken
63,526
42,245
Mitigated
43,653
13,487
Healing
30,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Crater540
Thanatos
11,725
3,685
0
11,695
15,715
6,926
55
5,187
10,528
0
88,181
W
Geb
3,505
236
0
3,896
11,900
11,096
96
3,752
7,924
37,468
0
W
Cupid
ItsJustVe
Cupid
8,908
5,114
194
5,866
9,758
4,370
1,389
1,637
8,081
0
70,360
L
Olorun
NFamii
Olorun
11,133
6,245
60
5,173
12,571
5,435
1,202
252
12,319
84,466
0
L
4,595
1,386
0
2,631
8,748
3,094
3,519
886
7,814
0
54,019
W
7,255
5,675
0
4,048
12,123
4,767
5,285
5,873
6,250
0
79,756
L
Charon
TTVhavits
Charon
3,815
907
0
1,285
14,182
12,332
0
1,597
12,585
26,167
0
W
Odin
WuK0ngg
Odin
14,668
2,908
0
4,620
14,030
16,494
0
5,224
8,782
6,153
64,980
L
Gilgamesh
goClutch
Gilgamesh
8,925
3,080
0
2,306
19,716
9,291
91
2,249
17,463
0
71,859
L
Ganesha
lilWhatever
Ganesha
7,125
993
0
2,032
19,104
12,093
0
2,315
16,789
33,928
299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,350
Gold Earned
47,923
409
Minions Killed
558
0
Camps Cleared
0
1,589,055
Distance Traveled
1,706,538
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,313
607
122
7
0
398,060
0
W
Geb
8,284
487
44
3
0
352,588
4
W
Cupid
9,272
545
136
8
0
313,760
2
L
Olorun
9,879
581
138
8
0
289,216
0
L
Neith
7,726
454
86
5
0
310,760
0
W
Izanami
9,818
578
144
8
0
305,258
0
L
Charon
7,709
453
37
2
0
305,815
3
W
Odin
10,236
602
112
7
0
336,872
1
L
Gilgamesh
8,703
512
126
7
0
374,928
0
L
Ganesha
7,333
431
22
1
0
308,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role