Player Matchup

Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Consol3Peasant
Hou Yi
Level 156
God Stats
2W - 5L
1,716 SR
Queue Stats
171W - 141L
1,608 Elo+
Solo
Maui
Maui
ForceableLine7
Maui
Level 61
God Stats
7W - 7L
1,572 SR
Queue Stats
284W - 355L
1,483 Elo+
Party 1
Hades
Hades
StayedHippo4
Hades
Level 83
God Stats
15W - 13L
1,508 SR
Queue Stats
393W - 438L
1,412 Elo+
Party 1
Team Averages
Level 106
1,559 SR
1,501 Elo+

VS

Team Averages
Level 133
1,573 SR
1,532 Elo+
Freya
Freya
Ace HoodLoom
Freya
Level 128
God Stats
0W - 3L
1,253 SR
Queue Stats
307W - 252L
1,533 Elo+
Solo
Nu Wa
Nu Wa
CreepyRabbit7
Nu Wa
Level 149
God Stats
158W - 110L
1,657 SR
Queue Stats
595W - 567L
1,588 Elo+
Solo
Nike
Nike
Fox_Apollo
Nike
Level 148
God Stats
2W - 3L
1,633 SR
Queue Stats
143W - 146L
1,428 Elo+
Solo
Ne Zha
Ne Zha
R2kronos
Ne Zha
Level 147
God Stats
19W - 25L
1,528 SR
Queue Stats
1,024W - 934L
1,543 Elo+
Solo
Janus
Janus
WhoisPhil_
Janus
Level 94
God Stats
1W - 1L
1,791 SR
Queue Stats
72W - 56L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 1 / 5
6,225
566
4,279
7,679
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
 
Scylla
10
3 / 2 / 0
5,776
525
3,949
6,818
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 0
6,434
585
6,196
7,816
2,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 1 / 1
5,617
511
2,549
8,217
5,004
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 0 / 1
6,885
626
3,262
9,769
4,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,434
585
5,662
8,171
3,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 2 / 1
5,814
529
6,954
4,299
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 0
5,874
534
4,770
8,742
3,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
R2kronos
Ne Zha
9
0 / 0 / 2
5,599
509
4,111
7,127
4,723
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
8
0 / 3 / 2
4,835
440
1,720
4,969
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
8
Kills
4
5
Deaths
9
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
5
3.5
W
Scylla
 
Scylla
3
2
0
1.5
L
2
2
0
1
W
2
1
0
2
L
0
2
1
0.25
W
0
1
1
0.5
L
2
2
0
1
L
Ne Zha
R2kronos
Ne Zha
0
0
2
1
W
2
0
1
2.5
L
Janus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,235
Damage
23,217
40,299
Taken
33,308
18,317
Mitigated
14,282
16,333
Healing
9,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,279
2,223
590
2,604
7,679
3,491
13
594
7,007
0
39,111
W
Scylla
 
Scylla
3,949
181
0
1,211
6,818
2,025
0
1,332
5,436
35,970
0
L
5,662
1,695
0
3,218
8,171
3,312
0
556
7,615
45,190
0
W
6,196
3,420
0
2,788
7,816
2,900
767
4,439
2,863
0
46,608
L
6,954
3,915
0
1,006
4,299
1,160
0
1,585
2,714
40,001
0
W
2,549
464
0
1,748
8,217
5,004
0
1,973
5,996
15,720
0
L
4,770
284
0
3,122
8,742
3,505
0
2,516
6,226
0
41,114
L
Ne Zha
R2kronos
Ne Zha
4,111
574
0
1,980
7,127
4,723
0
2,573
4,554
0
18,459
W
3,262
490
739
6,653
9,769
4,897
0
4,951
4,597
61,450
0
L
Janus
1,720
33
0
500
4,969
1,582
0
2,582
2,387
23,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,937
Gold Earned
28,556
356
Minions Killed
272
0
Camps Cleared
0
1,062,416
Distance Traveled
1,111,893
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,225
566
56
5
0
261,576
0
W
Scylla
5,776
525
64
6
0
212,139
0
L
Freya
6,434
585
87
8
0
236,399
3
W
Hou Yi
6,434
585
88
8
0
177,239
2
L
Nu Wa
5,814
529
67
6
0
218,807
2
W
Maui
5,617
511
17
2
0
212,246
0
L
Nike
5,874
534
60
5
0
213,718
0
L
Ne Zha
5,599
509
21
2
0
254,611
2
W
Hades
6,885
626
131
12
0
199,216
0
L
Janus
4,835
440
37
3
0
188,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role