Player Matchup

Izanami
Izanami
 
Izanami
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
FizzyBubz
Gilgamesh
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,772 Elo+
Solo
Nemesis
Nemesis
XxTritonxX77
Nemesis
Level 87
God Stats
2W - 3L
1,438 SR
Queue Stats
405W - 434L
1,456 Elo+
Solo
Bacchus
Bacchus
shellshocked305
Bacchus
Level 62
God Stats
2W - 0L
1,661 SR
Queue Stats
3W - 6L
1,175 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ulqu10rra4930
Morgan Le Fay
Level 66
God Stats
9W - 5L
1,624 SR
Queue Stats
95W - 90L
1,414 Elo+
Solo
Team Averages
Level 77
1,544 SR
1,463 Elo+

VS

Team Averages
Level 68
1,461 SR
1,414 Elo+
Da Ji
Da Ji
LimaBean12303
Da Ji
Level 104
God Stats
0W - 1L
1,479 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo
Poseidon
Poseidon
Renésan
Poseidon
Level 68
God Stats
223W - 247L
1,386 SR
Queue Stats
446W - 473L
1,386 Elo+
Solo
Ix Chel
Ix Chel
Sxlent8013
Ix Chel
Level 49
God Stats
13W - 8L
1,661 SR
Queue Stats
373W - 386L
1,385 Elo+
Solo
Ao Kuang
Ao Kuang
Toadandyokai
Ao Kuang
Level 72
God Stats
4W - 5L
1,418 SR
Queue Stats
482W - 538L
1,507 Elo+
Solo
Ishtar
Ishtar
Vicious Dwolf
Ishtar
Level 48
God Stats
34W - 51L
1,362 SR
Queue Stats
202W - 258L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
7 / 3 / 16
11,716
1,302
12,748
9,460
3,862
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
FizzyBubz
Gilgamesh
18
11 / 1 / 19
11,731
1,303
18,141
14,149
13,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
XxTritonxX77
Nemesis
18
14 / 3 / 16
12,754
1,417
21,546
11,136
5,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
4 / 1 / 13
9,972
1,108
5,169
5,294
7,115
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
ulqu10rra4930
Morgan Le Fay
18
11 / 3 / 20
11,785
1,309
16,957
8,682
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

303

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 5
12,018
1,335
19,737
19,877
8,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Renésan
Poseidon
15
0 / 21 / 4
9,292
1,032
745
25,610
8,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
Sxlent8013
Ix Chel
15
3 / 3 / 0
10,037
1,115
4,473
4,889
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Toadandyokai
Ao Kuang
16
2 / 6 / 4
10,513
1,168
11,304
18,611
7,925
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 9 / 7
9,542
1,060
7,991
17,759
9,946
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
31
47
Kills
11
11
Deaths
47
84
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
3
16
5
W
Gilgamesh
FizzyBubz
Gilgamesh
11
1
19
20.5
L
6
8
5
1.06
L
Poseidon
Renésan
Poseidon
0
21
4
0.1
L
Ix Chel
Sxlent8013
Ix Chel
3
3
0
1
L
Ao Kuang
Toadandyokai
Ao Kuang
2
6
4
0.67
L
0
9
7
0.39
W
Nemesis
XxTritonxX77
Nemesis
14
3
16
7.33
W
4
1
13
10.5
W
Morgan Le Fay
ulqu10rra4930
Morgan Le Fay
11
3
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,561
Damage
44,250
48,721
Taken
86,746
33,523
Mitigated
36,691
4,748
Healing
4,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,748
9,567
78
554
9,460
3,862
0
3,373
6,072
0
34,423
W
Gilgamesh
FizzyBubz
Gilgamesh
18,141
4,265
0
2,383
14,149
13,734
0
4,287
9,478
0
28,467
L
19,737
5,459
0
617
19,877
8,485
0
2,756
16,651
0
30,840
L
Poseidon
Renésan
Poseidon
745
0
0
90
25,610
8,514
0
8,388
16,660
7,493
0
L
Ix Chel
Sxlent8013
Ix Chel
4,473
1,151
579
528
4,889
1,821
0
1,180
3,575
22,060
0
L
Ao Kuang
Toadandyokai
Ao Kuang
11,304
4,344
0
1,964
18,611
7,925
0
5,769
12,161
21,953
0
L
7,991
4,629
0
968
17,759
9,946
0
3,861
13,412
0
15,967
W
Nemesis
XxTritonxX77
Nemesis
21,546
11,710
0
377
11,136
5,088
0
3,269
7,679
0
35,659
W
5,169
1,202
0
743
5,294
7,115
0
1,838
3,456
8,050
0
W
Morgan Le Fay
ulqu10rra4930
Morgan Le Fay
16,957
3,934
0
613
8,682
3,724
0
3,856
4,794
33,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,958
Gold Earned
51,402
149
Minions Killed
124
4
Camps Cleared
3
855,089
Distance Traveled
728,088
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,716
1,302
56
6
0
118,059
0
W
Gilgamesh
11,731
1,303
33
4
1
217,002
0
L
Da Ji
12,018
1,335
26
3
0
180,274
0
L
Poseidon
9,292
1,032
21
2
0
163,922
0
L
Ix Chel
10,037
1,115
45
5
1
75,118
0
L
Ao Kuang
10,513
1,168
17
2
2
157,226
0
L
Ishtar
9,542
1,060
15
2
0
151,548
0
W
Nemesis
12,754
1,417
17
2
3
200,771
0
W
Bacchus
9,972
1,108
7
1
0
143,093
0
W
Morgan Le Fay
11,785
1,309
36
4
0
176,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role