Player Matchup

Mulan
Mulan
Gold V
Bad-Panda85
Mulan
Gold V
Level 148
God Stats
14W - 20L
1,525 SR
Queue Stats
162W - 195L
1,219 MMR
Solo
Arachne
Arachne
Silver V
DJ KODO
Arachne
Silver V
Level 117
God Stats
4W - 7L
1,563 SR
Queue Stats
10W - 20L
1,235 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Silver III
HSELSaint
Morgan Le Fay
Silver III
Level 127
God Stats
11W - 15L
1,555 SR
Queue Stats
22W - 38L
1,077 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,548 SR
1,177 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,391 SR
1,139 MMR
Sun Wukong
Sun Wukong
Silver III
EvilWind8350970
Sun Wukong
Silver III
Level 119
God Stats
5W - 10L
1,316 SR
Queue Stats
339W - 397L
932 MMR
Party 1
Sol
Sol
Silver I
LOTGBIRD
Sol
Silver I
Level 128
God Stats
66W - 70L
1,453 SR
Queue Stats
113W - 144L
1,285 MMR
Solo
Cthulhu
Cthulhu
Gold IV
SeriousT65
Cthulhu
Gold IV
Level 126
God Stats
41W - 66L
1,406 SR
Queue Stats
439W - 503L
1,199 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 4
11,791
737
10,962
19,039
16,922
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
DJ KODO
Arachne
13
1 / 7 / 2
11,184
699
9,644
17,801
8,687
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
HSELSaint
Morgan Le Fay
15
5 / 3 / 2
12,526
783
22,462
13,017
6,303
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Chang'eAchillesKumbhakarnaCerberusBacchus

VS

Bans
AtlasMartichorasHadesAwilixPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EvilWind8350970
Sun Wukong
16
5 / 0 / 6
12,843
803
13,130
19,802
17,872
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
7 / 3 / 4
13,294
831
15,350
13,769
5,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
SeriousT65
Cthulhu
14
2 / 4 / 11
12,413
776
13,066
21,738
25,418
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
7
Kills
14
14
Deaths
7
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
Arachne
DJ KODO
Arachne
1
7
2
0.29
W
Sun Wukong
EvilWind8350970
Sun Wukong
5
0
6
8
L
Morgan Le Fay
HSELSaint
Morgan Le Fay
5
3
2
2
W
7
3
4
3
W
Cthulhu
SeriousT65
Cthulhu
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,068
Damage
41,546
49,857
Taken
55,309
31,912
Mitigated
48,423
7,452
Healing
12,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,962
1,775
0
3,060
19,039
16,922
0
13,734
5,233
250
32,200
L
Arachne
DJ KODO
Arachne
9,644
6,721
0
2,622
17,801
8,687
0
8,951
8,850
0
40,693
W
Sun Wukong
EvilWind8350970
Sun Wukong
13,130
1,990
0
3,727
19,802
17,872
329
7,692
11,818
2,603
48,850
L
Morgan Le Fay
HSELSaint
Morgan Le Fay
22,462
2,477
0
1,770
13,017
6,303
0
7,843
5,029
80,978
0
W
15,350
5,129
0
5,579
13,769
5,133
2,927
6,934
6,738
55,635
0
W
Cthulhu
SeriousT65
Cthulhu
13,066
259
1,568
1,556
21,738
25,418
182
8,471
13,155
44,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,501
Gold Earned
38,550
175
Minions Killed
205
0
Camps Cleared
0
901,299
Distance Traveled
920,790
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,791
737
34
2
0
308,060
0
L
Arachne
11,184
699
41
3
0
290,498
6
W
Sun Wukong
12,843
803
59
4
0
328,730
0
L
Morgan Le Fay
12,526
783
100
6
0
302,741
3
W
Sol
13,294
831
90
6
0
257,730
5
W
Cthulhu
12,413
776
56
4
0
334,330
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role