Player Matchup

Hera
Hera
Faqü
Hera
Level 128
God Stats
3W - 4L
1,183 SR
Queue Stats
42W - 51L
1,357 Elo+
Solo
Aphrodite
Aphrodite
GilsaodaKombi
Aphrodite
Level 62
God Stats
1W - 1L
1,768 SR
Queue Stats
3W - 2L
1,652 Elo+
Party 1
Danzaburou
Danzaburou
Playboyzinho
Danzaburou
Level 109
God Stats
54W - 43L
1,572 SR
Queue Stats
296W - 278L
1,481 Elo+
Solo
Merlin
Merlin
iZenko
Merlin
Level 190
God Stats
1W - 1L
1,500 SR
Queue Stats
365W - 353L
1,563 Elo+
Solo
Nemesis
Nemesis
zKatsuyoshi
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,652 Elo+
Party 1
Team Averages
Level 102
1,504 SR
1,541 Elo+

VS

Team Averages
Level 140
1,585 SR
1,535 Elo+
Loki
Loki
 
Loki
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
GEISAROD
Chiron
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 25L
1,457 Elo+
Solo
Bastet
Bastet
MathiSMX3
Bastet
Level 156
God Stats
7W - 7L
1,803 SR
Queue Stats
76W - 72L
1,543 Elo+
Party 2
Merlin
Merlin
MrSantiSMX3
Merlin
Level 153
God Stats
5W - 5L
1,481 SR
Queue Stats
142W - 131L
1,585 Elo+
Party 2
Charon
Charon
rsajp02
Charon
Level 129
God Stats
18W - 9L
1,641 SR
Queue Stats
102W - 107L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Faqü
Hera
14
2 / 4 / 0
8,623
539
5,288
9,791
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
GilsaodaKombi
Aphrodite
11
0 / 0 / 3
7,165
448
3,225
8,206
5,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
Playboyzinho
Danzaburou
12
2 / 2 / 1
7,816
489
11,915
15,022
6,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
iZenko
Merlin
15
0 / 2 / 0
8,880
555
9,221
11,622
5,286
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
zKatsuyoshi
Nemesis
13
1 / 4 / 1
7,921
495
7,051
15,672
6,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
2 / 0 / 2
8,057
504
4,875
14,554
5,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
GEISAROD
Chiron
13
2 / 2 / 0
7,912
495
7,871
10,683
3,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
MathiSMX3
Bastet
14
3 / 2 / 2
9,025
564
8,799
13,574
5,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
15
2 / 0 / 0
8,878
555
7,052
8,459
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon
rsajp02
Charon
13
3 / 1 / 0
8,469
529
9,734
11,731
10,913
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
5
Kills
12
12
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
2
3
L
Hera
Faqü
Hera
2
4
0
0.5
W
Chiron
GEISAROD
Chiron
2
2
0
1
L
Aphrodite
GilsaodaKombi
Aphrodite
0
0
3
1.5
W
Bastet
MathiSMX3
Bastet
3
2
2
2
W
Merlin
2
0
0
2
L
Danzaburou
Playboyzinho
Danzaburou
2
2
1
1.25
L
Merlin
iZenko
Merlin
0
2
0
0
W
Charon
rsajp02
Charon
3
1
0
3
L
Nemesis
zKatsuyoshi
Nemesis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,700
Damage
38,331
60,313
Taken
59,001
27,091
Mitigated
29,342
20,573
Healing
17,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,875
1,480
0
7,309
14,554
5,697
249
3,633
10,921
0
61,558
L
Hera
Faqü
Hera
5,288
1,335
0
1,150
9,791
2,960
597
334
9,410
59,993
0
W
Chiron
GEISAROD
Chiron
7,871
2,480
804
2,094
10,683
3,912
896
1,578
9,104
0
66,981
L
Aphrodite
GilsaodaKombi
Aphrodite
3,225
1,541
4,837
4,603
8,206
5,887
225
3,534
4,547
18,294
0
W
Bastet
MathiSMX3
Bastet
8,799
2,655
0
4,374
13,574
5,258
136
4,700
8,874
0
62,724
W
Merlin
7,052
139
0
500
8,459
3,562
45
4,214
4,245
82,419
0
L
Danzaburou
Playboyzinho
Danzaburou
11,915
6,106
0
6,086
15,022
6,957
378
4,992
9,941
0
69,945
L
Merlin
iZenko
Merlin
9,221
395
0
2,958
11,622
5,286
179
5,727
5,688
101,388
0
W
Charon
rsajp02
Charon
9,734
1,827
0
2,146
11,731
10,913
0
3,704
8,027
24,616
0
L
Nemesis
zKatsuyoshi
Nemesis
7,051
3,603
0
939
15,672
6,001
0
1,834
13,831
0
69,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,405
Gold Earned
42,341
531
Minions Killed
490
0
Camps Cleared
0
1,543,779
Distance Traveled
1,681,956
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,057
504
84
5
0
356,455
0
L
Hera
8,623
539
128
8
0
289,238
0
W
Chiron
7,912
495
115
7
0
310,538
0
L
Aphrodite
7,165
448
38
2
0
298,038
3
W
Bastet
9,025
564
110
7
0
328,723
6
W
Merlin
8,878
555
162
10
0
332,643
4
L
Danzaburou
7,816
489
99
6
0
297,567
2
L
Merlin
8,880
555
171
11
0
318,648
5
W
Charon
8,469
529
19
1
0
353,597
5
L
Nemesis
7,921
495
95
6
0
340,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role