Player Matchup

Bacchus
Bacchus
ColaSinGluten
Bacchus
Level 113
God Stats
3W - 0L
1,752 SR
Queue Stats
224W - 201L
1,505 Elo+
Solo
Charybdis
Charybdis
I MagiiK2k I
Charybdis
Level 77
God Stats
1W - 0L
1,781 SR
Queue Stats
84W - 86L
1,371 Elo+
Solo
Ra
Ra
RaDz1o
Ra
Level 127
God Stats
1W - 4L
1,084 SR
Queue Stats
734W - 702L
1,439 Elo+
Solo
Atlas
Atlas
ramzes315
Atlas
Level 106
God Stats
2W - 2L
1,740 SR
Queue Stats
78W - 93L
1,376 Elo+
Solo
Anubis
Anubis
vic-competi_1991
Anubis
Level 109
God Stats
17W - 8L
1,723 SR
Queue Stats
593W - 640L
1,458 Elo+
Solo
Team Averages
Level 106
1,616 SR
1,430 Elo+

VS

Team Averages
Level 99
1,588 SR
1,416 Elo+
Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
FrostyKitty94
Jormungandr
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 130L
1,378 Elo+
Solo
Jing Wei
Jing Wei
McChibin90
Jing Wei
Level 102
God Stats
6W - 4L
1,615 SR
Queue Stats
435W - 408L
1,422 Elo+
Solo
Ra
Ra
TheZabota
Ra
Level 29
God Stats
1W - 2L
1,474 SR
Queue Stats
41W - 52L
1,373 Elo+
Solo
Izanami
Izanami
maxergud
Izanami
Level 142
God Stats
3W - 1L
1,849 SR
Queue Stats
169W - 185L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
20
7 / 1 / 12
11,962
748
14,479
20,761
26,874
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
I MagiiK2k I
Charybdis
18
3 / 3 / 10
10,939
684
13,306
17,841
10,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
20
5 / 1 / 14
12,590
787
17,436
16,601
9,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
ramzes315
Atlas
18
5 / 2 / 10
10,908
682
13,348
20,214
24,413
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 4 / 10
11,044
690
11,650
16,275
9,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
4 / 2 / 1
10,539
659
23,100
10,477
5,372
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
FrostyKitty94
Jormungandr
17
0 / 7 / 8
9,480
593
12,639
21,445
25,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
McChibin90
Jing Wei
16
3 / 3 / 1
9,619
601
7,707
10,677
5,645
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 6 / 4
10,942
684
13,447
16,720
9,763
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
maxergud
Izanami
16
1 / 5 / 6
9,474
592
12,545
14,422
7,155
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
31
23
Kills
11
11
Deaths
23
56
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
2
1
2.25
W
Bacchus
7
1
12
13
L
Jormungandr
FrostyKitty94
Jormungandr
0
7
8
0.57
W
Charybdis
I MagiiK2k I
Charybdis
3
3
10
2.67
L
Jing Wei
McChibin90
Jing Wei
3
3
1
1.17
W
Ra
5
1
14
12
L
3
6
4
0.83
L
Izanami
maxergud
Izanami
1
5
6
0.8
W
Atlas
ramzes315
Atlas
5
2
10
5
W
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,219
Damage
69,438
91,692
Taken
73,741
80,711
Mitigated
53,266
47,643
Healing
23,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
23,100
411
1,599
2,917
10,477
5,372
64
7,480
2,638
48,540
0
W
Bacchus
14,479
800
896
3,220
20,761
26,874
70
8,516
11,319
22,518
0
L
Jormungandr
FrostyKitty94
Jormungandr
12,639
1,099
1,261
2,327
21,445
25,331
0
15,098
6,207
20,211
0
W
Charybdis
I MagiiK2k I
Charybdis
13,306
7,073
938
2,831
17,841
10,111
3,775
10,924
6,513
0
31,756
L
Jing Wei
McChibin90
Jing Wei
7,707
4,193
358
1,095
10,677
5,645
479
7,721
2,804
0
16,797
W
Ra
17,436
2,216
21,478
10,600
16,601
9,795
378
8,971
7,058
52,063
0
L
13,447
576
6,255
4,554
16,720
9,763
477
12,186
4,386
38,213
0
L
Izanami
maxergud
Izanami
12,545
6,085
1,062
1,686
14,422
7,155
1,005
12,005
2,225
0
19,674
W
Atlas
ramzes315
Atlas
13,348
3,944
623
1,164
20,214
24,413
494
8,343
11,354
23,603
1,862
W
11,650
621
1,776
4,117
16,275
9,518
550
9,620
5,988
23,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,443
Gold Earned
50,054
192
Minions Killed
166
0
Camps Cleared
0
1,427,748
Distance Traveled
1,309,321
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,539
659
54
3
0
282,674
0
W
Bacchus
11,962
748
9
1
0
334,839
0
L
Jormungandr
9,480
593
9
1
0
283,891
0
W
Charybdis
10,939
684
51
3
0
274,642
0
L
Jing Wei
9,619
601
17
1
0
290,311
0
W
Ra
12,590
787
86
5
0
307,760
0
L
Ra
10,942
684
69
4
0
227,273
0
L
Izanami
9,474
592
17
1
0
225,172
0
W
Atlas
10,908
682
6
0
0
268,187
0
W
Anubis
11,044
690
40
3
0
242,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role