Player Matchup

Rama
Rama
Enough Trapz
Rama
Level 95
God Stats
0W - 2L
1,298 SR
Queue Stats
89W - 127L
1,347 Elo+
Party 2
Hercules
Hercules
KareembeSus
Hercules
Level 63
God Stats
14W - 32L
1,471 SR
Queue Stats
105W - 136L
1,415 Elo+
Party 2
Ravana
Ravana
KingCoo4ie
Ravana
Level 86
God Stats
11W - 10L
1,689 SR
Queue Stats
76W - 121L
1,437 Elo+
Party 2
Sylvanus
Sylvanus
Monkey3174
Sylvanus
Level 46
God Stats
1W - 3L
1,291 SR
Queue Stats
81W - 117L
1,435 Elo+
Party 2
Sol
Sol
bloodlust2103
Sol
Level 85
God Stats
1W - 5L
1,330 SR
Queue Stats
13W - 38L
1,229 Elo+
Party 2
Team Averages
Level 75
1,416 SR
1,373 Elo+

VS

Team Averages
Level 88
1,520 SR
1,469 Elo+
Charybdis
Charybdis
 
Charybdis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Axattack27
Arachne
Level 84
God Stats
37W - 30L
1,551 SR
Queue Stats
145W - 123L
1,508 Elo+
Solo
Atlas
Atlas
LuXxBeLl
Atlas
Level 27
God Stats
28W - 27L
1,502 SR
Queue Stats
93W - 103L
1,384 Elo+
Party 1
Sol
Sol
Realworlddev
Sol
Level 45
God Stats
2W - 1L
1,202 SR
Queue Stats
83W - 84L
1,450 Elo+
Solo
Thor
Thor
WilGotDaJuice
Thor
Level 135
God Stats
4W - 1L
1,845 SR
Queue Stats
264W - 245L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,115
389
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hercules
KareembeSus
Hercules
1
0 / 0 / 0
1,615
202
0
0
0
Ravana
KingCoo4ie
Ravana
1
0 / 0 / 0
3,111
389
0
253
42
Sylvanus
Monkey3174
Sylvanus
5
0 / 3 / 0
3,609
451
974
6,330
2,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

4
0 / 3 / 0
3,398
425
741
2,998
894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
1 / 0 / 1
5,577
697
1,340
5,380
1,421
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arachne
Axattack27
Arachne
10
0 / 0 / 0
5,837
730
0
5,111
1,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atlas
LuXxBeLl
Atlas
7
1 / 1 / 0
5,506
688
150
3,314
1,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 0 / 0
6,798
850
1,913
2,716
781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
1 / 0 / 1
5,739
717
671
3,126
1,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
6
6
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
0
1
1.5
W
Arachne
Axattack27
Arachne
0
0
0
0
L
0
0
0
0
L
Hercules
KareembeSus
Hercules
0
0
0
0
L
Ravana
KingCoo4ie
Ravana
0
0
0
0
W
Atlas
LuXxBeLl
Atlas
1
1
0
1
L
Sylvanus
Monkey3174
Sylvanus
0
3
0
0
W
3
0
0
3
W
1
0
1
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,715
Damage
4,074
9,581
Taken
19,647
3,687
Mitigated
7,393
1,423
Healing
7,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
1,340
922
0
2,859
5,380
1,421
2,763
928
4,452
0
29,921
W
Arachne
Axattack27
Arachne
0
0
120
1,414
5,111
1,668
1,303
7
5,104
0
40,781
L
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
KareembeSus
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
Ravana
KingCoo4ie
Ravana
0
0
0
0
253
42
0
0
253
0
0
W
Atlas
LuXxBeLl
Atlas
150
116
0
446
3,314
1,948
984
0
3,314
8,928
0
L
Sylvanus
Monkey3174
Sylvanus
974
506
0
1,076
6,330
2,751
0
150
6,180
9,867
0
W
1,913
1,071
0
2,240
2,716
781
6,426
748
1,968
43,390
0
W
671
0
0
500
3,126
1,575
208
60
3,066
0
22,310
L
741
376
0
347
2,998
894
0
1,913
1,085
7,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,848
Gold Earned
29,457
30
Minions Killed
281
0
Camps Cleared
0
228,057
Distance Traveled
747,385
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,577
697
63
8
0
147,145
2
W
Arachne
5,837
730
85
11
0
183,965
0
L
Rama
3,115
389
0
0
0
7,021
0
L
Hercules
1,615
202
0
0
0
0
0
L
Ravana
3,111
389
0
0
0
2,374
0
W
Atlas
5,506
688
11
1
0
132,280
0
L
Sylvanus
3,609
451
20
3
0
135,585
0
W
Sol
6,798
850
81
10
0
150,416
0
W
Thor
5,739
717
41
5
0
133,579
0
L
Sol
3,398
425
10
1
0
83,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role