Player Matchup

Nemesis
Nemesis
ForceOfMetal
Nemesis
Level 127
God Stats
5W - 2L
1,813 SR
Queue Stats
182W - 263L
1,481 Elo+
Party 2
Eset
Eset
JinSime
Eset
Level 135
God Stats
4W - 3L
1,834 SR
Queue Stats
25W - 31L
1,488 Elo+
Party 2
Zeus
Zeus
KevinMamar
Zeus
Level 125
God Stats
5W - 4L
1,529 SR
Queue Stats
116W - 123L
1,455 Elo+
Party 1
Hou Yi
Hou Yi
KuroYamaa
Hou Yi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 82L
1,416 Elo+
Party 2
Merlin
Merlin
alisandocresce
Merlin
Level 112
God Stats
22W - 18L
1,219 SR
Queue Stats
153W - 143L
1,450 Elo+
Party 1
Team Averages
Level 113
1,579 SR
1,458 Elo+

VS

Team Averages
Level 113
1,483 SR
1,541 Elo+
Tiamat
Tiamat
AeroZodd
Tiamat
Level 122
God Stats
1W - 2L
1,271 SR
Queue Stats
25W - 23L
1,508 Elo+
Solo
Susano
Susano
Eugênio
Susano
Level 142
God Stats
5W - 1L
1,750 SR
Queue Stats
87W - 87L
1,497 Elo+
Solo
Aphrodite
Aphrodite
GilsaodaKombi
Aphrodite
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,579 Elo+
Party 3
Medusa
Medusa
Steelkee
Medusa
Level 220
God Stats
1W - 1L
1,586 SR
Queue Stats
224W - 200L
1,545 Elo+
Solo
Tyr
Tyr
zKatsuyoshi
Tyr
Level 21
God Stats
1W - 1L
1,310 SR
Queue Stats
3W - 2L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ForceOfMetal
Nemesis
11
0 / 1 / 2
6,513
501
3,916
9,569
3,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
JinSime
Eset
8
0 / 4 / 2
5,643
434
2,328
7,130
3,694
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 5 / 0
6,458
497
6,344
8,112
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
KuroYamaa
Hou Yi
11
2 / 1 / 0
6,697
515
3,872
6,545
2,225
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 2 / 0
7,557
581
8,381
6,153
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AeroZodd
Tiamat
12
2 / 0 / 6
7,005
539
3,610
6,977
4,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Eugênio
Susano
14
7 / 1 / 3
8,217
632
10,078
11,309
5,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
GilsaodaKombi
Aphrodite
10
0 / 0 / 9
6,596
507
2,059
3,709
2,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
Steelkee
Medusa
13
3 / 2 / 0
7,606
585
5,621
8,282
3,629
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 1 / 1
6,902
531
3,575
14,175
9,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
13
13
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AeroZodd
Tiamat
2
0
6
5
W
Susano
Eugênio
Susano
7
1
3
8.5
L
Nemesis
ForceOfMetal
Nemesis
0
1
2
1
W
Aphrodite
GilsaodaKombi
Aphrodite
0
0
9
4.5
L
Eset
JinSime
Eset
0
4
2
0.25
L
1
5
0
0.2
L
Hou Yi
KuroYamaa
Hou Yi
2
1
0
2
W
Medusa
Steelkee
Medusa
3
2
0
1.5
L
1
2
0
0.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,841
Damage
24,943
37,509
Taken
44,452
14,223
Mitigated
25,024
5,770
Healing
17,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AeroZodd
Tiamat
3,610
668
0
1,415
6,977
4,225
0
3,897
3,080
49,426
0
W
Susano
Eugênio
Susano
10,078
1,443
0
1,010
11,309
5,033
0
2,692
8,617
0
69,373
L
Nemesis
ForceOfMetal
Nemesis
3,916
2,121
0
607
9,569
3,342
0
1,473
8,096
0
57,504
W
Aphrodite
GilsaodaKombi
Aphrodite
2,059
676
2,768
2,477
3,709
2,256
0
1,473
2,236
15,064
0
L
Eset
JinSime
Eset
2,328
62
98
1,122
7,130
3,694
0
1,199
5,931
15,910
0
L
6,344
761
0
917
8,112
2,616
185
2,404
5,708
47,134
0
L
Hou Yi
KuroYamaa
Hou Yi
3,872
1,473
0
2,026
6,545
2,225
0
486
6,059
0
43,611
W
Medusa
Steelkee
Medusa
5,621
2,674
0
3,209
8,282
3,629
994
757
7,525
0
62,729
L
8,381
1,190
0
1,000
6,153
2,346
0
345
5,808
59,043
0
W
3,575
494
0
6,552
14,175
9,881
0
8,381
5,794
77
45,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,868
Gold Earned
36,326
400
Minions Killed
399
0
Camps Cleared
0
1,277,329
Distance Traveled
1,297,087
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,005
539
92
7
0
275,739
2
W
Susano
8,217
632
95
7
0
303,900
2
L
Nemesis
6,513
501
90
7
0
293,698
3
W
Aphrodite
6,596
507
25
2
0
244,407
2
L
Eset
5,643
434
24
2
0
284,824
5
L
Zeus
6,458
497
93
7
0
242,815
2
L
Hou Yi
6,697
515
89
7
0
241,958
4
W
Medusa
7,606
585
108
8
0
255,740
4
L
Merlin
7,557
581
104
8
0
214,034
1
W
Tyr
6,902
531
79
6
0
217,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role