Player Matchup

Ix Chel
Ix Chel
JesseW01
Ix Chel
Level 22
God Stats
3W - 1L
1,851 SR
Queue Stats
37W - 33L
1,491 Elo+
Party 2
Loki
Loki
KazumaKOG
Loki
Level 66
God Stats
1W - 1L
1,739 SR
Queue Stats
38W - 36L
1,486 Elo+
Party 2
Lancelot
Lancelot
Leboudha17
Lancelot
Level 59
God Stats
1W - 2L
1,773 SR
Queue Stats
127W - 118L
1,504 Elo+
Solo
Charon
Charon
Liquidiice
Charon
Level 104
God Stats
0W - 1L
1,701 SR
Queue Stats
1W - 3L
1,419 Elo+
Party 3
Rama
Rama
NoVromo
Rama
Level 136
God Stats
0W - 2L
1,547 SR
Queue Stats
1W - 5L
1,318 Elo+
Party 3
Team Averages
Level 77
1,722 SR
1,444 Elo+

VS

Team Averages
Level 136
1,589 SR
1,496 Elo+
Poseidon
Poseidon
DuqueAleman13
Poseidon
Level 129
God Stats
5W - 1L
1,973 SR
Queue Stats
89W - 81L
1,524 Elo+
Solo
Ishtar
Ishtar
FatalxBeatdown
Ishtar
Level 140
God Stats
12W - 9L
1,607 SR
Queue Stats
152W - 139L
1,465 Elo+
Party 4
Danzaburou
Danzaburou
Kirkmanator2
Danzaburou
Level 134
God Stats
4W - 3L
1,366 SR
Queue Stats
774W - 750L
1,496 Elo+
Party 1
Bacchus
Bacchus
SPLIF OG
Bacchus
Level 156
God Stats
1W - 3L
1,516 SR
Queue Stats
211W - 193L
1,482 Elo+
Party 4
Ravana
Ravana
SisterTwister666
Ravana
Level 123
God Stats
2W - 2L
1,485 SR
Queue Stats
34W - 34L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
JesseW01
Ix Chel
14
2 / 4 / 1
8,323
490
7,645
10,870
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
12
1 / 4 / 1
7,777
457
5,625
15,157
5,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Lancelot
Leboudha17
Lancelot
14
2 / 0 / 1
8,599
506
11,162
17,364
15,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charon
Liquidiice
Charon
13
1 / 3 / 5
7,928
466
7,161
16,627
15,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
NoVromo
Rama
14
4 / 5 / 1
8,686
511
11,074
13,770
5,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DuqueAleman13
Poseidon
17
7 / 3 / 1
10,340
608
14,029
9,145
3,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

14
1 / 3 / 3
8,465
498
4,344
11,530
4,858
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
Kirkmanator2
Danzaburou
15
5 / 2 / 4
9,598
565
10,866
15,332
6,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Mystical Earring

Mystical Earring

+15
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
SPLIF OG
Bacchus
14
2 / 0 / 8
8,662
510
8,502
14,154
16,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
0 / 2 / 2
9,350
550
11,859
14,093
13,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
10
Kills
15
16
Deaths
10
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Poseidon
DuqueAleman13
Poseidon
7
3
1
2.5
W
1
3
3
0.83
L
Ix Chel
JesseW01
Ix Chel
2
4
1
0.63
L
Loki
1
4
1
0.38
W
Danzaburou
Kirkmanator2
Danzaburou
5
2
4
3.5
L
Lancelot
Leboudha17
Lancelot
2
0
1
2.5
L
Charon
Liquidiice
Charon
1
3
5
1.17
L
Rama
NoVromo
Rama
4
5
1
0.9
W
Bacchus
SPLIF OG
Bacchus
2
0
8
6
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,667
Damage
49,600
73,788
Taken
64,254
46,380
Mitigated
44,608
18,326
Healing
13,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
DuqueAleman13
Poseidon
14,029
2,317
0
331
9,145
3,855
0
3,254
5,891
88,602
0
W
4,344
2,437
0
4,163
11,530
4,858
657
1,013
10,517
0
58,452
L
Ix Chel
JesseW01
Ix Chel
7,645
1,230
770
1,857
10,870
4,797
0
6,000
4,854
53,204
0
L
Loki
5,625
1,842
0
5,918
15,157
5,296
0
4,158
10,680
0
56,709
W
Danzaburou
Kirkmanator2
Danzaburou
10,866
4,663
0
2,030
15,332
6,735
36
3,643
11,577
0
73,140
L
Lancelot
Leboudha17
Lancelot
11,162
1,985
0
2,564
17,364
15,264
0
1,139
16,225
458
62,291
L
Charon
Liquidiice
Charon
7,161
1,625
0
3,368
16,627
15,222
20
5,594
10,906
29,521
0
L
Rama
NoVromo
Rama
11,074
9,809
0
3,849
13,770
5,801
0
5,392
8,237
0
73,803
W
Bacchus
SPLIF OG
Bacchus
8,502
1,607
0
3,431
14,154
16,132
0
5,831
8,215
27,059
0
W
11,859
3,857
0
3,994
14,093
13,028
711
1,546
12,547
0
78,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,313
Gold Earned
46,415
443
Minions Killed
484
0
Camps Cleared
0
1,673,619
Distance Traveled
1,700,186
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,340
608
142
8
0
365,265
4
W
Ishtar
8,465
498
105
6
0
308,960
3
L
Ix Chel
8,323
490
97
6
0
320,824
0
L
Loki
7,777
457
94
6
0
377,972
0
W
Danzaburou
9,598
565
93
5
0
360,612
1
L
Lancelot
8,599
506
102
6
0
361,574
0
L
Charon
7,928
466
33
2
0
337,624
1
L
Rama
8,686
511
117
7
0
275,625
0
W
Bacchus
8,662
510
26
2
0
334,155
4
W
Ravana
9,350
550
118
7
0
331,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role