Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Charismatica96
Serqet
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 268L
1,465 Elo+
Solo
Cernunnos
Cernunnos
Ehleesi
Cernunnos
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,269 Elo+
Solo
Mercury
Mercury
WHIPLLLAAASSHH
Mercury
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,205 Elo+
Party 1
Bakasura
Bakasura
nuT9u
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 32L
1,337 Elo+
Solo
Team Averages
Level 82
1,500 SR
1,355 Elo+

VS

Team Averages
Level 89
1,423 SR
1,432 Elo+
Bakasura
Bakasura
 
Bakasura
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
ARTHUR1987
Heimdallr
Level 127
God Stats
2W - 6L
1,299 SR
Queue Stats
385W - 391L
1,409 Elo+
Solo
Chernobog
Chernobog
Dragon_Diznots
Chernobog
Level 69
God Stats
7W - 5L
1,287 SR
Queue Stats
566W - 588L
1,456 Elo+
Solo
Cerberus
Cerberus
Lirik456
Cerberus
Level 34
God Stats
3W - 0L
1,700 SR
Queue Stats
63W - 78L
1,411 Elo+
Party 2
Hel
Hel
Paokmounia
Hel
Level 87
God Stats
3W - 1L
1,329 SR
Queue Stats
85W - 87L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
0 / 2 / 3
5,689
813
5,172
5,883
3,737
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
0 / 3 / 2
5,451
779
2,185
7,235
7,410
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Ehleesi
Cernunnos
12
3 / 2 / 0
6,191
884
8,348
5,923
2,667
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 3 / 2
5,196
742
1,183
4,018
1,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
nuT9u
Bakasura
10
0 / 4 / 2
5,481
783
3,144
7,310
4,301
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
3 / 0 / 10
7,426
1,061
4,008
7,323
7,308
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heimdallr
ARTHUR1987
Heimdallr
12
1 / 1 / 10
7,047
1,007
7,544
6,310
2,970
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
Dragon_Diznots
Chernobog
14
4 / 0 / 10
7,853
1,122
7,192
5,411
2,708
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Lirik456
Cerberus
11
3 / 2 / 8
7,548
1,078
3,293
9,532
8,893
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 0 / 9
7,636
1,091
6,407
4,449
1,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
61
3
Kills
14
14
Deaths
3
9
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
3
0.75
W
Bakasura
 
Bakasura
3
0
10
8
W
Heimdallr
ARTHUR1987
Heimdallr
1
1
10
6
L
0
3
2
0.33
W
Chernobog
Dragon_Diznots
Chernobog
4
0
10
9
L
Cernunnos
Ehleesi
Cernunnos
3
2
0
1.5
W
Cerberus
Lirik456
Cerberus
3
2
8
3.5
W
3
0
9
7.5
L
0
3
2
0.33
L
Bakasura
nuT9u
Bakasura
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,032
Damage
28,444
30,369
Taken
33,025
19,959
Mitigated
23,728
7,307
Healing
19,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,172
1,515
3,586
573
5,883
3,737
0
1,728
3,789
8,920
0
W
Bakasura
 
Bakasura
4,008
2,024
1,084
1,128
7,323
7,308
294
1,337
5,713
0
6,272
W
Heimdallr
ARTHUR1987
Heimdallr
7,544
2,759
323
249
6,310
2,970
1,794
989
5,095
0
17,356
L
2,185
161
161
417
7,235
7,410
0
2,925
3,829
0
4,176
W
Chernobog
Dragon_Diznots
Chernobog
7,192
3,398
332
258
5,411
2,708
737
889
4,522
0
16,265
L
Cernunnos
Ehleesi
Cernunnos
8,348
3,355
621
1,073
5,923
2,667
0
775
4,894
0
20,594
W
Cerberus
Lirik456
Cerberus
3,293
372
562
2,265
9,532
8,893
311
1,131
7,958
5,848
0
W
6,407
750
9,887
3,524
4,449
1,849
612
1,003
3,267
19,245
0
L
1,183
289
0
70
4,018
1,844
0
1,582
2,398
0
2,329
L
Bakasura
nuT9u
Bakasura
3,144
1,435
345
461
7,310
4,301
0
2,576
4,422
0
4,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,008
Gold Earned
37,510
54
Minions Killed
98
0
Camps Cleared
0
606,920
Distance Traveled
657,714
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,689
813
13
2
0
131,167
0
W
Bakasura
7,426
1,061
16
2
0
156,587
0
W
Heimdallr
7,047
1,007
20
3
0
104,175
0
L
Serqet
5,451
779
7
1
0
163,529
0
W
Chernobog
7,853
1,122
25
4
0
137,631
0
L
Cernunnos
6,191
884
18
3
0
101,325
0
W
Cerberus
7,548
1,078
6
1
0
115,992
0
W
Hel
7,636
1,091
31
4
0
143,329
0
L
Mercury
5,196
742
3
0
0
86,547
0
L
Bakasura
5,481
783
13
2
0
124,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role