Player Matchup

Bastet
Bastet
Bigtime88248
Bastet
Level 84
God Stats
1W - 0L
1,783 SR
Queue Stats
54W - 60L
1,313 Elo+
Party 1
Kuzenbo
Kuzenbo
K1ll3rKing
Kuzenbo
Level 16
God Stats
3W - 0L
1,813 SR
Queue Stats
15W - 19L
1,190 Elo+
Party 1
Ah Puch
Ah Puch
YungSug
Ah Puch
Level 117
God Stats
6W - 2L
1,705 SR
Queue Stats
203W - 235L
1,483 Elo+
Party 1
Team Averages
Level 72
1,767 SR
1,328 Elo+

VS

Team Averages
Level 52
1,451 SR
1,389 Elo+
Gilgamesh
Gilgamesh
Badboyjoker
Gilgamesh
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 45L
1,343 Elo+
Solo
Cthulhu
Cthulhu
Sebahiru
Cthulhu
Level 18
God Stats
1W - 1L
1,682 SR
Queue Stats
51W - 48L
1,429 Elo+
Party 2
Danzaburou
Danzaburou
d5Luke
Danzaburou
Level 88
God Stats
0W - 2L
1,172 SR
Queue Stats
59W - 68L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
5 / 2 / 4
8,477
848
8,036
8,875
3,225
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
K1ll3rKing
Kuzenbo
10
2 / 1 / 6
7,529
753
5,138
8,788
9,607
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
YungSug
Ah Puch
12
5 / 1 / 6
8,820
882
15,460
5,232
1,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Badboyjoker
Gilgamesh
9
0 / 3 / 2
6,687
669
5,023
9,354
3,551
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Sebahiru
Cthulhu
9
1 / 4 / 3
6,928
693
5,190
14,543
10,998
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
d5Luke
Danzaburou
9
3 / 5 / 1
7,259
726
7,123
8,957
3,324
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
12
Kills
4
4
Deaths
12
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Badboyjoker
Gilgamesh
0
3
2
0.33
W
Bastet
5
2
4
3.5
W
Kuzenbo
K1ll3rKing
Kuzenbo
2
1
6
5
L
Cthulhu
Sebahiru
Cthulhu
1
4
3
0.63
W
Ah Puch
YungSug
Ah Puch
5
1
6
8
L
Danzaburou
d5Luke
Danzaburou
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,634
Damage
17,336
22,895
Taken
32,854
14,739
Mitigated
17,873
3,757
Healing
1,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Badboyjoker
Gilgamesh
5,023
1,211
0
230
9,354
3,551
0
5,434
3,920
0
18,534
W
Bastet
8,036
2,510
0
2,359
8,875
3,225
0
2,095
6,666
0
33,399
W
Kuzenbo
K1ll3rKing
Kuzenbo
5,138
1,671
0
250
8,788
9,607
157
1,447
7,215
7,674
0
L
Cthulhu
Sebahiru
Cthulhu
5,190
451
260
725
14,543
10,998
0
8,959
5,208
12,142
0
W
Ah Puch
YungSug
Ah Puch
15,460
447
0
1,148
5,232
1,907
518
1,863
3,237
49,873
0
L
Danzaburou
d5Luke
Danzaburou
7,123
3,333
0
368
8,957
3,324
0
6,318
2,639
0
24,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,826
Gold Earned
20,874
109
Minions Killed
78
0
Camps Cleared
0
554,443
Distance Traveled
481,530
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,687
669
31
3
0
170,821
0
W
Bastet
8,477
848
45
5
0
197,822
0
W
Kuzenbo
7,529
753
11
1
0
176,602
0
L
Cthulhu
6,928
693
16
2
0
153,149
2
W
Ah Puch
8,820
882
53
5
0
180,019
0
L
Danzaburou
7,259
726
31
3
0
157,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role