Player Matchup

Ares
Ares
Dyslexican1983
Ares
Level 34
God Stats
2W - 3L
1,327 SR
Queue Stats
141W - 142L
1,462 Elo+
Solo
Tyr
Tyr
Lil Cap2264
Tyr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 59L
1,453 Elo+
Party 2
Skadi
Skadi
TheyEnvyuzi
Skadi
Level 64
God Stats
4W - 2L
1,198 SR
Queue Stats
285W - 299L
1,374 Elo+
Party 1
Fenrir
Fenrir
cesaroggero
Fenrir
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
80W - 80L
1,448 Elo+
Party 2
Poseidon
Poseidon
illCARRY4FUNlli
Poseidon
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 39L
1,235 Elo+
Party 1
Team Averages
Level 48
1,405 SR
1,394 Elo+

VS

Team Averages
Level 41
1,466 SR
1,407 Elo+
Anubis
Anubis
CYB3RL1F3
Anubis
Level 35
God Stats
108W - 76L
1,462 SR
Queue Stats
393W - 407L
1,324 Elo+
Solo
Charon
Charon
Farkther
Charon
Level 31
God Stats
2W - 0L
1,522 SR
Queue Stats
3W - 2L
1,256 Elo+
Solo
Ao Kuang
Ao Kuang
IWoodsieI
Ao Kuang
Level 47
God Stats
15W - 11L
1,521 SR
Queue Stats
141W - 127L
1,436 Elo+
Solo
Thor
Thor
ItchySyrian
Thor
Level 61
God Stats
5W - 6L
1,326 SR
Queue Stats
131W - 122L
1,467 Elo+
Party 3
Janus
Janus
MasteredFish67
Janus
Level 32
God Stats
7W - 0L
1,500 SR
Queue Stats
109W - 90L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 4
6,019
547
2,090
12,409
8,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 4 / 2
5,134
467
4,724
11,981
5,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
3 / 3 / 3
6,190
563
5,004
6,360
2,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
10
9 / 5 / 1
7,095
645
7,629
11,078
3,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
10
2 / 6 / 3
6,453
587
4,405
7,768
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CYB3RL1F3
Anubis
13
12 / 4 / 2
8,441
767
12,852
6,562
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon
Farkther
Charon
10
1 / 2 / 8
6,503
591
3,612
7,004
4,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ao Kuang
IWoodsieI
Ao Kuang
13
4 / 2 / 4
8,060
733
7,762
10,830
4,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 3 / 5
6,832
621
4,290
9,407
3,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
5 / 4 / 1
6,822
620
5,152
6,414
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
15
Kills
23
23
Deaths
15
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
CYB3RL1F3
Anubis
12
4
2
3.25
L
1
5
4
0.6
W
Charon
Farkther
Charon
1
2
8
2.5
W
Ao Kuang
IWoodsieI
Ao Kuang
4
2
4
3
W
1
3
5
1.17
L
0
4
2
0.25
W
5
4
1
1.38
L
3
3
3
1.5
L
Fenrir
9
5
1
1.9
L
Poseidon
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,852
Damage
33,668
49,596
Taken
40,217
21,899
Mitigated
17,693
6,574
Healing
8,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CYB3RL1F3
Anubis
12,852
260
0
232
6,562
3,138
1,293
2,094
4,441
50,760
0
L
2,090
54
0
2,142
12,409
8,834
0
7,862
4,379
12,896
0
W
Charon
Farkther
Charon
3,612
649
0
1,348
7,004
4,997
367
2,212
4,792
13,449
0
W
Ao Kuang
IWoodsieI
Ao Kuang
7,762
1,749
0
6,185
10,830
4,073
915
1,016
9,814
53,119
0
W
4,290
1,602
0
680
9,407
3,429
0
1,064
8,343
0
51,491
L
4,724
195
0
2,690
11,981
5,866
0
7,576
4,405
72
23,237
W
5,152
628
0
267
6,414
2,056
402
376
6,038
38,413
0
L
5,004
1,803
0
457
6,360
2,422
0
3,930
2,365
0
36,717
L
Fenrir
7,629
2,818
0
855
11,078
3,314
0
4,680
6,398
0
34,690
L
Poseidon
4,405
1,118
0
430
7,768
1,463
0
5,234
2,534
30,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,891
Gold Earned
36,658
210
Minions Killed
308
0
Camps Cleared
0
1,119,367
Distance Traveled
1,054,443
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,441
767
73
7
0
198,904
1
L
Ares
6,019
547
19
2
0
212,392
0
W
Charon
6,503
591
14
1
0
217,512
0
W
Ao Kuang
8,060
733
87
8
0
232,001
2
W
Thor
6,832
621
80
7
0
202,015
0
L
Tyr
5,134
467
29
3
0
232,628
0
W
Janus
6,822
620
54
5
0
204,011
0
L
Skadi
6,190
563
67
6
0
200,055
2
L
Fenrir
7,095
645
46
4
0
259,338
0
L
Poseidon
6,453
587
49
4
0
214,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role