Player Matchup

Surtr
Surtr
AbraRisas
Surtr
Level 108
God Stats
62W - 53L
1,548 SR
Queue Stats
406W - 424L
1,423 Elo+
Party 2
Danzaburou
Danzaburou
Ivxn_04
Danzaburou
Level 59
God Stats
6W - 7L
1,385 SR
Queue Stats
63W - 92L
1,392 Elo+
Party 2
Thanatos
Thanatos
angelcrack2007
Thanatos
Level 35
God Stats
8W - 9L
1,591 SR
Queue Stats
56W - 79L
1,441 Elo+
Party 2
Maui
Maui
family-445
Maui
Level 105
God Stats
2W - 0L
1,739 SR
Queue Stats
310W - 333L
1,384 Elo+
Party 2
Zhong Kui
Zhong Kui
gabrivan920
Zhong Kui
Level 97
God Stats
33W - 13L
1,690 SR
Queue Stats
262W - 283L
1,384 Elo+
Party 2
Team Averages
Level 81
1,591 SR
1,405 Elo+

VS

Team Averages
Level 104
1,460 SR
1,399 Elo+
Surtr
Surtr
Heilmann4991
Surtr
Level 103
God Stats
110W - 93L
1,502 SR
Queue Stats
263W - 241L
1,436 Elo+
Solo
Poseidon
Poseidon
Mundy_666
Poseidon
Level 151
God Stats
7W - 6L
1,500 SR
Queue Stats
195W - 197L
1,434 Elo+
Solo
Anhur
Anhur
R4GEGOD
Anhur
Level 148
God Stats
5W - 2L
1,500 SR
Queue Stats
69W - 55L
1,299 Elo+
Party 1
Ares
Ares
Shiroeka
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,364 Elo+
Party 1
Fafnir
Fafnir
TomCielo
Fafnir
Level 106
God Stats
0W - 2L
1,298 SR
Queue Stats
46W - 40L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AbraRisas
Surtr
20
6 / 2 / 2
12,621
631
20,883
22,300
16,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Ivxn_04
Danzaburou
16
2 / 6 / 1
10,757
538
11,007
20,234
6,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
14
5 / 2 / 3
9,345
467
7,760
14,201
5,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

14
2 / 2 / 6
9,952
498
6,409
20,397
19,560
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
gabrivan920
Zhong Kui
18
2 / 0 / 2
10,970
549
10,841
13,157
13,520
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
8,129
406
6,976
13,021
6,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
Mundy_666
Poseidon
16
1 / 6 / 0
9,467
473
13,609
14,464
6,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anhur
R4GEGOD
Anhur
18
4 / 2 / 3
10,565
528
16,798
17,189
7,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
15
4 / 2 / 3
9,607
480
8,819
13,159
12,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fafnir
TomCielo
Fafnir
15
3 / 4 / 1
10,077
504
10,866
22,155
38,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
17
Kills
12
12
Deaths
17
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Surtr
AbraRisas
Surtr
6
2
2
3.5
L
0
3
2
0.33
W
Danzaburou
Ivxn_04
Danzaburou
2
6
1
0.42
L
Poseidon
Mundy_666
Poseidon
1
6
0
0.17
L
Anhur
R4GEGOD
Anhur
4
2
3
2.75
L
Ares
4
2
3
2.75
L
Fafnir
TomCielo
Fafnir
3
4
1
0.88
W
Thanatos
5
2
3
3.25
W
2
2
6
2.5
W
Zhong Kui
gabrivan920
Zhong Kui
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,900
Damage
57,068
90,289
Taken
79,988
61,942
Mitigated
70,597
40,127
Healing
19,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
AbraRisas
Surtr
20,883
10,387
0
12,796
22,300
16,141
914
10,363
11,887
4,161
116,389
L
6,976
3,609
0
2,145
13,021
6,642
0
2,901
10,120
1,342
68,354
W
Danzaburou
Ivxn_04
Danzaburou
11,007
5,511
0
5,089
20,234
6,741
1,025
2,311
17,911
0
87,404
L
Poseidon
Mundy_666
Poseidon
13,609
1,590
0
2,011
14,464
6,014
673
7,096
7,300
88,107
0
L
Anhur
R4GEGOD
Anhur
16,798
8,044
0
8,599
17,189
7,182
2,233
1,949
15,172
0
94,356
L
Ares
8,819
1,011
0
3,495
13,159
12,543
497
3,622
9,291
23,740
0
L
Fafnir
TomCielo
Fafnir
10,866
3,749
0
2,999
22,155
38,216
0
2,689
19,346
51,032
0
W
Thanatos
7,760
1,305
0
6,617
14,201
5,980
15
6,635
7,566
0
61,617
W
6,409
1,922
0
5,103
20,397
19,560
0
7,428
12,964
41,181
0
W
Zhong Kui
gabrivan920
Zhong Kui
10,841
1,642
0
10,522
13,157
13,520
1,370
6,700
6,185
101,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,645
Gold Earned
47,845
620
Minions Killed
461
0
Camps Cleared
0
1,961,502
Distance Traveled
1,769,631
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
12,621
631
194
10
0
365,031
0
L
Surtr
8,129
406
100
5
0
285,734
0
W
Danzaburou
10,757
538
132
7
0
338,426
0
L
Poseidon
9,467
473
138
7
0
343,180
5
L
Anhur
10,565
528
132
7
0
376,712
3
L
Ares
9,607
480
27
1
0
406,942
0
L
Fafnir
10,077
504
64
3
0
357,063
1
W
Thanatos
9,345
467
75
4
0
459,411
0
W
Maui
9,952
498
43
2
0
423,130
0
W
Zhong Kui
10,970
549
176
9
0
375,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role