Player Matchup

Surtr
Surtr
DoLo x TrIGGa
Surtr
Level 156
God Stats
8W - 3L
1,779 SR
Queue Stats
101W - 115L
1,567 Elo+
Party 1
Bakasura
Bakasura
EmotionalGap2405
Bakasura
Level 159
God Stats
2W - 0L
1,757 SR
Queue Stats
121W - 133L
1,593 Elo+
Party 1
Chronos
Chronos
LamTheClam
Chronos
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,419 Elo+
Party 1
Hachiman
Hachiman
PraYYYY
Hachiman
Level 149
God Stats
6W - 2L
1,379 SR
Queue Stats
299W - 268L
1,467 Elo+
Party 3
Athena
Athena
Vhrukie
Athena
Level 125
God Stats
3W - 0L
1,766 SR
Queue Stats
72W - 55L
1,530 Elo+
Party 3
Team Averages
Level 143
1,636 SR
1,515 Elo+

VS

Team Averages
Level 127
1,465 SR
1,542 Elo+
Guan Yu
Guan Yu
Deepression
Guan Yu
Level 154
God Stats
2W - 3L
1,275 SR
Queue Stats
412W - 356L
1,638 Elo+
Party 2
Olorun
Olorun
EnchancedB
Olorun
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 18L
1,495 Elo+
Solo
Rama
Rama
PotroSalvaje
Rama
Level 129
God Stats
4W - 6L
1,231 SR
Queue Stats
316W - 299L
1,585 Elo+
Solo
Charon
Charon
PrayzChestnut
Charon
Level 139
God Stats
14W - 7L
1,683 SR
Queue Stats
149W - 134L
1,584 Elo+
Party 2
Ne Zha
Ne Zha
xboxNOlife987
Ne Zha
Level 125
God Stats
1W - 1L
1,637 SR
Queue Stats
32W - 51L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 3
4,157
831
2,930
5,073
2,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 0 / 3
4,382
876
1,850
5,066
2,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
LamTheClam
Chronos
11
1 / 0 / 2
4,839
968
2,960
2,469
882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
PraYYYY
Hachiman
11
4 / 0 / 1
5,140
1,028
4,855
3,047
970
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Vhrukie
Athena
9
1 / 0 / 3
4,326
865
2,161
4,584
3,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Deepression
Guan Yu
9
0 / 1 / 3
4,304
861
2,763
6,238
4,848
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
EnchancedB
Olorun
10
2 / 3 / 1
4,698
940
2,695
4,343
1,686
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 0 / 0
3,754
751
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 1 / 2
4,248
850
2,947
3,824
2,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 1
4,642
928
2,974
4,201
2,012
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
6
Kills
2
3
Deaths
6
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Deepression
Guan Yu
0
1
3
1.5
W
0
3
3
0.5
W
0
0
3
1.5
L
Olorun
EnchancedB
Olorun
2
3
1
0.83
W
Chronos
LamTheClam
Chronos
1
0
2
2
L
0
0
0
0
W
Hachiman
PraYYYY
Hachiman
4
0
1
4.5
L
0
1
2
1
W
Athena
Vhrukie
Athena
1
0
3
2.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,756
Damage
11,379
20,239
Taken
18,606
9,867
Mitigated
10,919
4,825
Healing
4,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Deepression
Guan Yu
2,763
902
120
1,310
6,238
4,848
0
1,735
4,296
0
6,854
W
2,930
911
0
647
5,073
2,466
17
1,638
3,397
90
7,529
W
1,850
1,600
0
1,197
5,066
2,173
0
1,092
3,818
0
9,595
L
Olorun
EnchancedB
Olorun
2,695
1,108
166
327
4,343
1,686
0
838
3,382
11,135
0
W
Chronos
LamTheClam
Chronos
2,960
1,417
0
317
2,469
882
0
967
1,419
15,528
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
PraYYYY
Hachiman
4,855
3,150
0
1,397
3,047
970
220
416
2,504
0
18,741
L
2,947
397
0
750
3,824
2,373
0
1,508
2,102
9,594
171
W
Athena
Vhrukie
Athena
2,161
857
0
1,267
4,584
3,376
38
966
3,504
2,251
0
L
2,974
615
192
2,002
4,201
2,012
0
764
3,287
0
14,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,844
Gold Earned
21,646
103
Minions Killed
75
0
Camps Cleared
0
527,723
Distance Traveled
461,027
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,304
861
13
3
0
127,278
0
W
Surtr
4,157
831
8
2
0
90,378
0
W
Bakasura
4,382
876
23
5
0
126,721
0
L
Olorun
4,698
940
21
4
0
98,513
2
W
Chronos
4,839
968
37
7
0
95,842
0
L
Rama
3,754
751
0
0
0
12,841
0
W
Hachiman
5,140
1,028
33
7
0
101,619
0
L
Charon
4,248
850
21
4
0
106,653
1
W
Athena
4,326
865
2
0
0
113,163
2
L
Ne Zha
4,642
928
20
4
0
115,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role