Player Matchup

Kukulkan
Kukulkan
CharlesHardwood
Kukulkan
Level 86
God Stats
40W - 40L
1,413 SR
Queue Stats
75W - 72L
1,341 Elo+
Party 2
Merlin
Merlin
DavePasta1
Merlin
Level 28
God Stats
7W - 10L
1,455 SR
Queue Stats
23W - 21L
1,245 Elo+
Party 2
Neith
Neith
hairezissracka
Neith
Level 49
God Stats
5W - 3L
1,464 SR
Queue Stats
65W - 59L
1,458 Elo+
Solo
Team Averages
Level 54
1,444 SR
1,348 Elo+

VS

Team Averages
Level 20
1,323 SR
1,143 Elo+
Ne Zha
Ne Zha
Dreadrasleep
Ne Zha
Level 42
God Stats
0W - 1L
1,220 SR
Queue Stats
8W - 12L
1,221 Elo+
Party 1
Cthulhu
Cthulhu
ЕмЗаЕду
Cthulhu
Level 11
God Stats
5W - 8L
1,248 SR
Queue Stats
6W - 11L
1,127 Elo+
Party 1
Artio
Artio
Франкет
Artio
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,081 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
7 / 2 / 10
11,417
951
17,682
8,526
3,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
DavePasta1
Merlin
12
4 / 4 / 9
10,018
835
9,308
10,181
3,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 0 / 10
11,095
925
13,249
6,302
2,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
4 / 8 / 2
9,093
758
8,949
12,930
6,841
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 5 / 3
8,083
674
6,118
19,021
18,480
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 5 / 4
8,731
728
4,104
15,534
19,526
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
18
Kills
6
6
Deaths
18
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
7
2
10
6
W
Merlin
DavePasta1
Merlin
4
4
9
2.13
L
Ne Zha
4
8
2
0.63
W
7
0
10
12
L
0
5
3
0.3
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,239
Damage
19,171
25,009
Taken
47,485
8,931
Mitigated
44,847
7,098
Healing
1,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
17,682
1,881
0
1,099
8,526
3,287
867
4,258
4,020
54,717
0
W
Merlin
DavePasta1
Merlin
9,308
424
0
2,409
10,181
3,302
156
3,965
6,216
35,338
0
L
Ne Zha
8,949
2,707
0
479
12,930
6,841
0
7,122
5,808
0
23,776
W
13,249
6,440
0
3,590
6,302
2,342
1,522
1,814
4,376
0
37,401
L
6,118
398
0
250
19,021
18,480
0
11,762
7,051
24,217
447
L
4,104
993
355
382
15,534
19,526
0
8,252
7,224
16,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,530
Gold Earned
25,907
155
Minions Killed
72
0
Camps Cleared
0
682,210
Distance Traveled
632,689
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,417
951
86
7
0
237,902
0
W
Merlin
10,018
835
35
3
0
209,490
0
L
Ne Zha
9,093
758
25
2
0
190,029
0
W
Neith
11,095
925
34
3
0
234,818
0
L
Cthulhu
8,083
674
35
3
0
221,628
0
L
Artio
8,731
728
12
1
0
221,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role