Player Matchup

Loki
Loki
Gold IV
 
Loki
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold IV
Baboon--Maniac
Khepri
Gold IV
Level 169
God Stats
17W - 8L
1,656 SR
Queue Stats
329W - 333L
1,461 MMR
Solo
Vulcan
Vulcan
Bronze III
Franchuchute
Vulcan
Bronze III
Level 103
God Stats
1W - 0L
1,204 SR
Queue Stats
1W - 3L
1,466 MMR
Solo
Artemis
Artemis
Gold III
MateoBC
Artemis
Gold III
Level 142
God Stats
8W - 7L
1,523 SR
Queue Stats
339W - 346L
1,458 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
我就服了这个游戏
Tsukuyomi
Gold IV
Level 127
God Stats
7W - 5L
1,685 SR
Queue Stats
710W - 713L
1,463 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,514 SR
1,469 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 113
1,451 SR
1,474 MMR
Cliodhna
Cliodhna
Bronze III
 
Cliodhna
Bronze III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Bronze III
Alvaroppalomo
Izanami
Bronze III
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 19L
1,454 MMR
Solo
Nemesis
Nemesis
Bronze IV
Fitrine
Nemesis
Bronze IV
Level 149
God Stats
4W - 1L
1,500 SR
Queue Stats
70W - 65L
1,454 MMR
Solo
Agni
Agni
Bronze III
Melio78000
Agni
Bronze III
Level 63
God Stats
1W - 1L
1,208 SR
Queue Stats
10W - 12L
1,506 MMR
Party 1
Bacchus
Bacchus
Gold IV
Ser4ph1m
Bacchus
Gold IV
Level 122
God Stats
51W - 54L
1,548 SR
Queue Stats
93W - 104L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
6 / 3 / 1
11,643
647
10,902
16,939
7,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

13
1 / 0 / 13
9,257
514
4,995
9,880
11,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
16
3 / 3 / 5
10,246
569
9,061
11,303
5,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
MateoBC
Artemis
17
8 / 1 / 8
11,102
617
17,005
13,775
6,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
8 / 3 / 7
10,484
582
15,104
16,010
7,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
Sun WukongJanusAthenaMartichoras

VS

Bans
RavanaTiamatAo KuangCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
0 / 7 / 3
8,601
478
7,995
19,953
7,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
14
1 / 5 / 0
8,788
488
4,995
12,519
3,951
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Fitrine
Nemesis
15
4 / 3 / 0
9,032
502
9,643
12,939
5,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 6 / 1
8,711
484
6,572
14,358
4,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Ser4ph1m
Bacchus
11
0 / 5 / 4
7,870
437
6,859
19,509
18,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
26
Kills
8
10
Deaths
26
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
3
1
2.17
L
Cliodhna
 
Cliodhna
0
7
3
0.21
L
Izanami
1
5
0
0.2
W
1
0
13
7.5
L
Nemesis
Fitrine
Nemesis
4
3
0
1.33
W
Vulcan
3
3
5
1.83
W
Artemis
MateoBC
Artemis
8
1
8
12
L
3
6
1
0.58
L
Bacchus
Ser4ph1m
Bacchus
0
5
4
0.4
W
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,067
Damage
36,064
67,907
Taken
79,278
38,295
Mitigated
39,748
15,870
Healing
13,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,902
2,597
0
3,528
16,939
7,046
2,506
1,433
15,506
0
100,764
L
Cliodhna
 
Cliodhna
7,995
511
0
4,197
19,953
7,294
0
1,431
18,522
0
69,239
L
Izanami
4,995
2,777
0
1,792
12,519
3,951
18
999
11,520
0
66,975
W
4,995
227
0
2,292
9,880
11,509
84
2,068
7,812
26,241
0
L
Nemesis
Fitrine
Nemesis
9,643
5,128
0
1,375
12,939
5,102
0
2,483
10,456
0
74,240
W
Vulcan
9,061
4,095
0
1,536
11,303
5,016
1,396
5,993
5,310
76,981
0
W
Artemis
MateoBC
Artemis
17,005
7,555
0
7,036
13,775
6,932
804
3,083
10,692
0
103,008
L
6,572
224
0
1,040
14,358
4,570
0
3,670
10,688
50,743
0
L
Bacchus
Ser4ph1m
Bacchus
6,859
880
315
4,332
19,509
18,831
0
5,492
14,017
27,901
0
W
15,104
4,782
0
1,478
16,010
7,792
182
1,297
14,713
0
94,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,732
Gold Earned
43,002
559
Minions Killed
456
0
Camps Cleared
0
1,840,337
Distance Traveled
1,855,293
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,643
647
149
8
0
359,454
9
L
Cliodhna
8,601
478
114
6
0
383,756
0
L
Izanami
8,788
488
126
7
0
345,899
4
W
Khepri
9,257
514
38
2
0
380,427
2
L
Nemesis
9,032
502
105
6
0
416,148
2
W
Vulcan
10,246
569
136
8
0
363,095
0
W
Artemis
11,102
617
123
7
0
336,216
1
L
Agni
8,711
484
86
5
0
358,313
4
L
Bacchus
7,870
437
25
1
0
351,177
5
W
Tsukuyomi
10,484
582
113
6
0
401,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role