Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
CosmicPegasus
Raijin
Level 158
God Stats
9W - 7L
1,504 SR
Queue Stats
540W - 456L
1,546 Elo+
Solo
He Bo
He Bo
Gugusila
He Bo
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,490 Elo+
Solo
Kumbhakarna
Kumbhakarna
JIRaptor
Kumbhakarna
Level 157
God Stats
4W - 5L
1,666 SR
Queue Stats
299W - 291L
1,548 Elo+
Solo
Ishtar
Ishtar
WinnieThePooh7
Ishtar
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,547 Elo+
Party 1
Team Averages
Level 137
1,534 SR
1,526 Elo+

VS

Team Averages
Level 153
1,510 SR
1,445 Elo+
Da Ji
Da Ji
 
Da Ji
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Ervas
Merlin
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 17L
1,043 Elo+
Party 2
Xbalanque
Xbalanque
IszTHC
Xbalanque
Level 121
God Stats
1W - 1L
1,311 SR
Queue Stats
60W - 61L
1,421 Elo+
Party 2
Osiris
Osiris
Kuronarakú
Osiris
Level 157
God Stats
1W - 0L
1,272 SR
Queue Stats
19W - 19L
1,701 Elo+
Solo
Nu Wa
Nu Wa
fachasys23
Nu Wa
Level 129
God Stats
5W - 1L
1,970 SR
Queue Stats
140W - 153L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
5 / 4 / 2
8,456
846
9,214
12,745
4,994
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 4 / 6
8,763
876
11,859
8,431
3,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

He Bo
Gugusila
He Bo
8
1 / 5 / 1
6,123
612
2,144
7,145
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
JIRaptor
Kumbhakarna
14
0 / 6 / 5
7,711
771
6,643
17,024
15,551
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
1 / 6 / 4
6,732
673
2,706
10,131
3,768
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
3 / 5 / 12
8,594
859
8,942
11,114
10,574
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
Ervas
Merlin
14
1 / 1 / 14
8,271
827
8,103
5,013
2,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xbalanque
IszTHC
Xbalanque
18
8 / 1 / 14
10,142
1,014
12,984
8,405
3,940
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
16
8 / 2 / 11
9,440
944
9,623
10,857
11,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
15
5 / 3 / 17
8,976
898
12,025
6,820
2,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
93
10
Kills
25
25
Deaths
12
18
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
5
4
2
1.5
W
Da Ji
 
Da Ji
3
5
12
1.8
L
3
4
6
1.5
W
Merlin
Ervas
Merlin
1
1
14
8
L
He Bo
Gugusila
He Bo
1
5
1
0.3
W
Xbalanque
IszTHC
Xbalanque
8
1
14
15
L
Kumbhakarna
JIRaptor
Kumbhakarna
0
6
5
0.42
W
Osiris
8
2
11
6.75
L
1
6
4
0.5
W
Nu Wa
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,566
Damage
51,677
55,476
Taken
42,209
30,439
Mitigated
31,097
13,096
Healing
15,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
9,214
4,765
992
4,503
12,745
4,994
204
5,587
7,032
0
24,416
W
Da Ji
 
Da Ji
8,942
2,039
2,737
2,355
11,114
10,574
304
4,613
6,382
0
14,642
L
11,859
489
1,009
442
8,431
3,766
0
2,611
5,638
31,936
0
W
Merlin
Ervas
Merlin
8,103
365
1,207
1,594
5,013
2,236
1,538
3,076
1,861
19,900
0
L
He Bo
Gugusila
He Bo
2,144
172
236
703
7,145
2,360
0
2,714
4,225
3,459
0
W
Xbalanque
IszTHC
Xbalanque
12,984
7,842
284
3,200
8,405
3,940
3,124
4,105
4,216
0
32,872
L
Kumbhakarna
JIRaptor
Kumbhakarna
6,643
103
1,480
2,833
17,024
15,551
0
6,037
10,342
13,524
0
W
Osiris
9,623
1,243
557
2,966
10,857
11,393
510
4,491
6,318
0
13,280
L
2,706
1,465
191
707
10,131
3,768
0
3,051
6,856
0
6,436
W
Nu Wa
12,025
3,911
0
874
6,820
2,954
2,451
3,740
2,731
26,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,785
Gold Earned
45,423
113
Minions Killed
114
0
Camps Cleared
0
746,850
Distance Traveled
961,330
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,456
846
32
3
0
162,381
0
W
Da Ji
8,594
859
11
1
0
189,323
0
L
Raijin
8,763
876
57
6
0
143,164
0
W
Merlin
8,271
827
30
3
0
188,405
0
L
He Bo
6,123
612
4
0
0
117,947
0
W
Xbalanque
10,142
1,014
47
5
0
189,247
0
L
Kumbhakarna
7,711
771
13
1
0
159,763
0
W
Osiris
9,440
944
11
1
0
215,896
0
L
Ishtar
6,732
673
7
1
0
163,595
0
W
Nu Wa
8,976
898
15
2
0
178,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role