Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
HOLLINHOFF
Ares
Level 86
God Stats
1W - 0L
1,314 SR
Queue Stats
47W - 38L
1,528 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MeatyPrince22
Tsukuyomi
Level 26
God Stats
6W - 0L
1,851 SR
Queue Stats
229W - 208L
1,588 Elo+
Solo
Anhur
Anhur
Sir McNEILSON
Anhur
Level 107
God Stats
2W - 0L
1,728 SR
Queue Stats
125W - 96L
1,496 Elo+
Party 1
Baron Samedi
Baron Samedi
x_SHowANdTELl_x
Baron Samedi
Level 113
God Stats
20W - 6L
1,601 SR
Queue Stats
751W - 769L
1,542 Elo+
Solo
Team Averages
Level 95
1,599 SR
1,531 Elo+

VS

Team Averages
Level 101
1,483 SR
1,468 Elo+
Sol
Sol
Armageddie8518
Sol
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,323 Elo+
Party 2
Set
Set
BeefJerkyAsas1n
Set
Level 121
God Stats
2W - 4L
1,570 SR
Queue Stats
363W - 312L
1,574 Elo+
Party 2
Chronos
Chronos
BlackRose-_-SSJ
Chronos
Level 107
God Stats
1W - 2L
1,470 SR
Queue Stats
444W - 401L
1,484 Elo+
Solo
Cabrakan
Cabrakan
FlamingoKlok12
Cabrakan
Level 88
God Stats
2W - 1L
1,752 SR
Queue Stats
209W - 194L
1,465 Elo+
Solo
Artio
Artio
GruntMaster6552
Artio
Level 126
God Stats
0W - 3L
1,121 SR
Queue Stats
278W - 278L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 2 / 10
7,407
1,058
5,615
7,051
6,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 12
7,774
1,111
5,159
9,558
10,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
MeatyPrince22
Tsukuyomi
15
4 / 1 / 11
7,879
1,126
9,371
6,681
3,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 2 / 12
7,445
1,064
6,036
5,765
2,614
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
x_SHowANdTELl_x
Baron Samedi
12
4 / 3 / 9
7,386
1,055
8,666
7,244
4,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 4
6,533
933
5,150
6,217
2,449
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
4 / 4 / 4
6,999
1,000
9,159
9,440
6,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 1 / 1
4,978
711
774
2,137
695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
12
3 / 5 / 4
6,571
939
5,045
9,349
8,621
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 6
6,503
929
3,229
11,738
10,366
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
28
16
Kills
9
10
Deaths
16
54
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
2
10
3.5
L
1
2
4
1.5
L
4
4
4
1.5
L
0
1
1
0.5
L
Cabrakan
3
5
4
1
L
1
4
6
1
W
3
2
12
4.5
W
Tsukuyomi
MeatyPrince22
Tsukuyomi
4
1
11
9.5
W
3
2
12
4.5
W
Baron Samedi
x_SHowANdTELl_x
Baron Samedi
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,847
Damage
23,357
36,299
Taken
38,881
25,939
Mitigated
28,277
11,682
Healing
10,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,615
1,062
723
1,964
7,051
6,028
251
2,622
3,773
0
11,190
L
5,150
693
124
1,433
6,217
2,449
0
2,509
3,655
12,310
0
L
9,159
3,416
1,052
2,528
9,440
6,146
0
3,279
5,647
0
19,747
L
774
152
0
222
2,137
695
0
679
1,419
3,214
0
L
Cabrakan
5,045
566
231
499
9,349
8,621
0
2,631
6,166
7,956
0
L
3,229
79
1,532
3,229
11,738
10,366
0
4,564
6,243
5,673
0
W
5,159
365
394
1,122
9,558
10,002
454
3,906
5,458
10,460
0
W
Tsukuyomi
MeatyPrince22
Tsukuyomi
9,371
1,552
414
756
6,681
3,216
959
2,842
3,422
0
20,716
W
6,036
2,904
1,152
554
5,765
2,614
1,047
1,794
3,585
0
11,131
W
Baron Samedi
x_SHowANdTELl_x
Baron Samedi
8,666
736
2,813
1,790
7,244
4,079
672
2,246
4,857
13,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,891
Gold Earned
31,584
78
Minions Killed
51
0
Camps Cleared
0
698,472
Distance Traveled
528,897
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,407
1,058
20
3
0
121,352
0
L
Sol
6,533
933
12
2
0
126,132
0
L
Set
6,999
1,000
27
4
0
122,177
0
L
Chronos
4,978
711
2
0
0
38,097
0
L
Cabrakan
6,571
939
5
1
0
102,748
0
L
Artio
6,503
929
5
1
0
139,743
0
W
Ares
7,774
1,111
11
2
0
137,166
0
W
Tsukuyomi
7,879
1,126
20
3
0
167,858
0
W
Anhur
7,445
1,064
16
2
0
133,436
0
W
Baron Samedi
7,386
1,055
11
2
0
138,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role