Player Matchup

Loki
Loki
 
Loki
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Houndzoo
Danzaburou
Level 87
God Stats
5W - 2L
1,820 SR
Queue Stats
13W - 4L
1,659 Elo+
Party 2
Sobek
Sobek
I HAZ DA COOKIE
Sobek
Level 150
God Stats
8W - 12L
1,360 SR
Queue Stats
301W - 280L
1,490 Elo+
Solo
Nu Wa
Nu Wa
ICONxTHAxWIZx
Nu Wa
Level 197
God Stats
19W - 9L
1,728 SR
Queue Stats
231W - 210L
1,515 Elo+
Solo
Guan Yu
Guan Yu
RavXide
Guan Yu
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,561 Elo+
Party 2
Team Averages
Level 147
1,582 SR
1,545 Elo+

VS

Team Averages
Level 127
1,586 SR
1,505 Elo+
Thor
Thor
Berrueco1579
Thor
Level 81
God Stats
57W - 47L
1,585 SR
Queue Stats
258W - 238L
1,531 Elo+
Party 1
Martichoras
Martichoras
CrisEvolved
Martichoras
Level 198
God Stats
4W - 6L
1,564 SR
Queue Stats
332W - 287L
1,564 Elo+
Solo
Ra
Ra
Halls0fValhalla
Ra
Level 60
God Stats
1W - 2L
1,617 SR
Queue Stats
2W - 4L
1,397 Elo+
Solo
Shiva
Shiva
Nazyo99
Shiva
Level 157
God Stats
32W - 21L
1,665 SR
Queue Stats
349W - 319L
1,524 Elo+
Party 1
Kuzenbo
Kuzenbo
kesariel
Kuzenbo
Level 138
God Stats
0W - 3L
1,500 SR
Queue Stats
243W - 219L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
0 / 0 / 4
7,409
529
5,765
11,956
3,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Houndzoo
Danzaburou
13
2 / 1 / 0
8,109
579
5,852
7,080
2,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 1 / 0
8,430
602
10,925
18,332
23,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
2 / 0 / 1
8,218
587
5,201
3,768
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
RavXide
Guan Yu
12
1 / 0 / 1
7,196
514
4,150
7,396
6,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,470
462
3,696
13,257
5,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Martichoras
CrisEvolved
Martichoras
13
0 / 1 / 1
7,121
509
5,608
8,532
3,717
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 0
6,331
452
1,424
6,170
2,166
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Nazyo99
Shiva
13
1 / 3 / 0
7,872
562
13,399
16,043
9,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
kesariel
Kuzenbo
11
1 / 0 / 0
6,501
464
5,123
10,239
10,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
10
Kills
2
2
Deaths
10
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
0
4
2
L
0
4
0
0
L
Martichoras
CrisEvolved
Martichoras
0
1
1
0.5
L
0
2
0
0
W
Danzaburou
Houndzoo
Danzaburou
2
1
0
2
W
5
1
0
5
W
2
0
1
2.5
L
Shiva
Nazyo99
Shiva
1
3
0
0.33
W
Guan Yu
RavXide
Guan Yu
1
0
1
1.5
L
Kuzenbo
kesariel
Kuzenbo
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,893
Damage
29,250
48,532
Taken
54,241
37,524
Mitigated
31,359
23,246
Healing
13,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,765
1,831
152
7,191
11,956
3,800
0
373
11,479
0
66,699
L
3,696
814
0
410
13,257
5,121
80
3,181
9,836
0
53,107
L
Martichoras
CrisEvolved
Martichoras
5,608
2,503
0
4,355
8,532
3,717
588
313
8,219
0
65,911
L
1,424
255
552
1,152
6,170
2,166
288
983
5,187
48,338
0
W
Danzaburou
Houndzoo
Danzaburou
5,852
2,840
0
2,057
7,080
2,981
1,122
1,269
5,811
0
62,898
W
10,925
1,092
0
9,234
18,332
23,305
0
265
17,977
56,142
950
W
5,201
703
0
875
3,768
1,350
0
1,860
1,908
74,498
0
L
Shiva
Nazyo99
Shiva
13,399
4,454
254
3,464
16,043
9,736
0
7,165
7,699
0
65,878
W
Guan Yu
RavXide
Guan Yu
4,150
340
512
3,225
7,396
6,088
88
2,976
4,420
0
24,794
L
Kuzenbo
kesariel
Kuzenbo
5,123
2,162
0
3,678
10,239
10,619
0
2,163
8,076
29,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,362
Gold Earned
34,295
483
Minions Killed
434
0
Camps Cleared
0
1,422,353
Distance Traveled
1,402,584
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,409
529
97
7
0
313,015
0
L
Thor
6,470
462
83
6
0
295,544
0
L
Martichoras
7,121
509
116
8
0
243,566
5
L
Ra
6,331
452
94
7
0
285,450
0
W
Danzaburou
8,109
579
136
10
0
279,339
0
W
Sobek
8,430
602
100
7
0
263,847
0
W
Nu Wa
8,218
587
130
9
0
263,451
1
L
Shiva
7,872
562
102
7
0
280,452
3
W
Guan Yu
7,196
514
20
1
0
302,701
2
L
Kuzenbo
6,501
464
39
3
0
297,572
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role