Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Drabolin
Cthulhu
Level 84
God Stats
20W - 14L
1,659 SR
Queue Stats
58W - 57L
1,556 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
E1NB33R3
Ah Muzen Cab
Level 33
God Stats
6W - 3L
1,583 SR
Queue Stats
21W - 20L
1,542 Elo+
Party 1
Scylla
Scylla
Simolch
Scylla
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
145W - 123L
1,566 Elo+
Party 1
Nu Wa
Nu Wa
da96nimy
Nu Wa
Level 126
God Stats
58W - 45L
1,641 SR
Queue Stats
199W - 204L
1,531 Elo+
Solo
Team Averages
Level 84
1,577 SR
1,539 Elo+

VS

Team Averages
Level 132
1,406 SR
1,526 Elo+
Fenrir
Fenrir
 
Fenrir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
LegendArachne
Ao Kuang
Level 129
God Stats
5W - 6L
1,394 SR
Queue Stats
27W - 20L
1,555 Elo+
Solo
Khepri
Khepri
Soortbcn
Khepri
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 57L
1,493 Elo+
Solo
Chiron
Chiron
TheEastDennis
Chiron
Level 132
God Stats
0W - 3L
1,154 SR
Queue Stats
29W - 30L
1,569 Elo+
Solo
Raijin
Raijin
wizzli
Raijin
Level 148
God Stats
2W - 4L
1,482 SR
Queue Stats
460W - 460L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
7 / 1 / 2
6,916
576
8,026
11,962
4,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Drabolin
Cthulhu
9
1 / 2 / 3
5,972
498
5,078
9,998
6,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
E1NB33R3
Ah Muzen Cab
11
0 / 1 / 2
5,752
479
5,205
7,210
2,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Simolch
Scylla
12
1 / 3 / 2
6,774
565
1,972
7,124
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
da96nimy
Nu Wa
12
0 / 4 / 0
6,542
545
7,773
7,569
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
5 / 2 / 0
6,976
581
2,633
9,442
3,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
LegendArachne
Ao Kuang
14
4 / 0 / 0
8,461
705
8,422
13,191
6,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Soortbcn
Khepri
10
1 / 0 / 2
6,136
511
2,071
8,092
7,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 3 / 2
5,839
487
6,689
7,867
2,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
wizzli
Raijin
12
1 / 4 / 0
6,960
580
4,303
6,870
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
9
Kills
11
11
Deaths
9
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
1
2
8
L
Fenrir
 
Fenrir
5
2
0
2.5
W
Cthulhu
Drabolin
Cthulhu
1
2
3
1.25
W
Ah Muzen Cab
E1NB33R3
Ah Muzen Cab
0
1
2
1
L
Ao Kuang
LegendArachne
Ao Kuang
4
0
0
4
W
Scylla
Simolch
Scylla
1
3
2
0.67
L
Khepri
Soortbcn
Khepri
1
0
2
2
L
0
3
2
0.33
W
Nu Wa
da96nimy
Nu Wa
0
4
0
0
L
Raijin
wizzli
Raijin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,054
Damage
24,118
43,863
Taken
45,462
19,101
Mitigated
21,782
13,194
Healing
15,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,026
1,807
0
7,227
11,962
4,545
0
2,859
9,103
0
45,158
L
Fenrir
 
Fenrir
2,633
110
0
1,574
9,442
3,386
0
1,122
8,254
0
37,945
W
Cthulhu
Drabolin
Cthulhu
5,078
380
1,353
2,484
9,998
6,499
0
1,442
8,556
22,438
58
W
Ah Muzen Cab
E1NB33R3
Ah Muzen Cab
5,205
2,502
0
0
7,210
2,448
0
658
6,552
0
51,778
L
Ao Kuang
LegendArachne
Ao Kuang
8,422
1,484
0
9,876
13,191
6,146
0
5,932
6,851
63,740
0
W
Scylla
Simolch
Scylla
1,972
169
0
500
7,124
2,311
0
3,508
3,616
53,443
0
L
Khepri
Soortbcn
Khepri
2,071
149
0
1,480
8,092
7,286
0
2,188
5,856
16,467
0
L
6,689
2,414
448
1,614
7,867
2,973
0
2,648
5,153
0
51,094
W
Nu Wa
da96nimy
Nu Wa
7,773
3,061
0
1,630
7,569
3,298
0
6,329
1,240
43,413
0
L
Raijin
wizzli
Raijin
4,303
244
0
30
6,870
1,991
0
2,423
4,391
57,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,956
Gold Earned
34,372
364
Minions Killed
397
0
Camps Cleared
0
1,211,348
Distance Traveled
1,243,411
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,916
576
61
5
0
271,293
0
L
Fenrir
6,976
581
56
5
0
283,667
1
W
Cthulhu
5,972
498
35
3
0
253,627
0
W
Ah Muzen Cab
5,752
479
80
7
0
242,812
0
L
Ao Kuang
8,461
705
126
11
0
252,133
0
W
Scylla
6,774
565
100
8
0
224,703
0
L
Khepri
6,136
511
33
3
0
240,477
3
L
Chiron
5,839
487
81
7
0
223,182
0
W
Nu Wa
6,542
545
88
7
0
218,913
0
L
Raijin
6,960
580
101
8
0
243,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role