Player Matchup

Athena
Athena
Brownbombers18
Athena
Level 56
God Stats
1W - 2L
1,592 SR
Queue Stats
8W - 23L
1,308 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Divine_Intent-
Tsukuyomi
Level 69
God Stats
2W - 2L
1,541 SR
Queue Stats
3W - 11L
1,251 Elo+
Party 2
Ix Chel
Ix Chel
KingJJ2523
Ix Chel
Level 27
God Stats
0W - 6L
1,409 SR
Queue Stats
3W - 12L
1,275 Elo+
Party 2
Scylla
Scylla
jojohalls
Scylla
Level 65
God Stats
0W - 1L
1,443 SR
Queue Stats
8W - 23L
1,311 Elo+
Party 2
Ravana
Ravana
Порохх
Ravana
Level 159
God Stats
7W - 15L
1,582 SR
Queue Stats
395W - 391L
1,486 Elo+
Solo
Team Averages
Level 75
1,513 SR
1,326 Elo+

VS

Team Averages
Level 97
1,526 SR
1,500 Elo+
Charon
Charon
FutureKitty28
Charon
Level 106
God Stats
1W - 0L
1,182 SR
Queue Stats
1W - 6L
988 Elo+
Solo
Horus
Horus
Simplydopex
Horus
Level 39
God Stats
31W - 15L
1,809 SR
Queue Stats
31W - 17L
1,712 Elo+
Party 1
Medusa
Medusa
SpánkMe
Medusa
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,593 Elo+
Party 1
Kukulkan
Kukulkan
oGxCorruption
Kukulkan
Level 165
God Stats
3W - 1L
1,512 SR
Queue Stats
122W - 104L
1,580 Elo+
Party 1
Ix Chel
Ix Chel
oGxKryptonite
Ix Chel
Level 163
God Stats
14W - 8L
1,629 SR
Queue Stats
89W - 67L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,207
721
3,725
15,063
10,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Divine_Intent-
Tsukuyomi
12
0 / 4 / 1
6,578
658
5,428
9,309
3,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ix Chel
KingJJ2523
Ix Chel
14
3 / 7 / 0
7,434
743
4,721
11,109
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
jojohalls
Scylla
13
0 / 8 / 2
7,003
700
7,046
11,777
3,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
13
0 / 1 / 1
7,035
704
5,880
10,894
7,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 16
8,560
856
5,987
8,499
6,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 1 / 13
7,701
770
9,563
10,014
4,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Medusa
SpánkMe
Medusa
15
4 / 1 / 12
8,383
838
14,577
7,683
3,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
oGxCorruption
Kukulkan
17
9 / 0 / 2
9,518
952
12,774
5,884
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
16
8 / 0 / 6
9,129
913
10,864
4,676
1,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
72
3
Kills
23
23
Deaths
3
6
Assists
49
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Tsukuyomi
Divine_Intent-
Tsukuyomi
0
4
1
0.13
W
1
1
16
9
L
Ix Chel
KingJJ2523
Ix Chel
3
7
0
0.43
W
1
1
13
7.5
W
Medusa
SpánkMe
Medusa
4
1
12
10
L
Scylla
jojohalls
Scylla
0
8
2
0.13
W
Kukulkan
oGxCorruption
Kukulkan
9
0
2
10
W
Ix Chel
8
0
6
11
L
Ravana
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,800
Damage
53,765
58,152
Taken
36,756
30,061
Mitigated
19,541
7,127
Healing
9,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,725
1,214
1,126
1,750
15,063
10,628
0
6,806
7,898
12,823
0
L
Tsukuyomi
Divine_Intent-
Tsukuyomi
5,428
941
0
249
9,309
3,700
0
5,591
3,464
0
14,573
W
5,987
759
1,598
1,848
8,499
6,646
29
4,307
4,192
13,533
0
L
Ix Chel
KingJJ2523
Ix Chel
4,721
764
1,203
1,234
11,109
4,691
0
6,694
4,345
16,803
0
W
9,563
3,166
590
2,117
10,014
4,935
145
4,688
5,326
0
13,871
W
Medusa
SpánkMe
Medusa
14,577
6,038
0
248
7,683
3,337
284
4,036
3,647
0
44,294
L
Scylla
jojohalls
Scylla
7,046
315
0
0
11,777
3,914
0
4,099
7,600
23,243
0
W
Kukulkan
oGxCorruption
Kukulkan
12,774
1,307
0
985
5,884
2,630
917
1,077
4,633
43,691
0
W
Ix Chel
10,864
1,229
1,513
561
4,676
1,993
394
1,443
3,233
42,966
0
L
Ravana
5,880
511
0
1,565
10,894
7,128
0
6,071
4,729
0
27,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,257
Gold Earned
43,291
167
Minions Killed
254
0
Camps Cleared
0
1,010,156
Distance Traveled
1,154,495
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,207
721
22
2
0
218,896
0
L
Tsukuyomi
6,578
658
17
2
0
204,002
0
W
Charon
8,560
856
8
1
0
232,421
8
L
Ix Chel
7,434
743
36
4
0
164,142
0
W
Horus
7,701
770
9
1
0
241,983
3
W
Medusa
8,383
838
64
6
0
215,785
0
L
Scylla
7,003
700
43
4
0
199,678
2
W
Kukulkan
9,518
952
104
10
0
222,393
1
W
Ix Chel
9,129
913
69
7
0
241,913
0
L
Ravana
7,035
704
49
5
0
223,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role