Player Matchup

Neith
Neith
Five Yards Back
Neith
Level 25
God Stats
20W - 36L
1,496 SR
Queue Stats
43W - 74L
1,211 Elo+
Party 1
Olorun
Olorun
Lit Texas
Olorun
Level 89
God Stats
2W - 5L
1,146 SR
Queue Stats
201W - 232L
1,422 Elo+
Party 1
Fenrir
Fenrir
Puentmp
Fenrir
Level 25
God Stats
1W - 9L
1,095 SR
Queue Stats
70W - 104L
1,396 Elo+
Party 1
Ganesha
Ganesha
triple3sss
Ganesha
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,445 Elo+
Solo
Odin
Odin
zMolu
Odin
Level 146
God Stats
2W - 1L
1,820 SR
Queue Stats
137W - 153L
1,452 Elo+
Party 1
Team Averages
Level 60
1,411 SR
1,385 Elo+

VS

Team Averages
Level 17
1,456 SR
1,488 Elo+
Bellona
Bellona
SewH1gh
Bellona
Level 18
God Stats
1W - 1L
1,212 SR
Queue Stats
26W - 32L
1,471 Elo+
Solo
Xbalanque
Xbalanque
Sizknov
Xbalanque
Level 4
God Stats
2W - 0L
1,693 SR
Queue Stats
5W - 3L
1,531 Elo+
Solo
Nu Wa
Nu Wa
Tabiiro
Nu Wa
Level 27
God Stats
32W - 16L
1,500 SR
Queue Stats
216W - 187L
1,509 Elo+
Solo
Fafnir
Fafnir
Yerrrpitc
Fafnir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 23L
1,502 Elo+
Solo
Thor
Thor
iVapeCloroxX
Thor
Level 19
God Stats
9W - 13L
1,376 SR
Queue Stats
16W - 19L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
8,052
619
5,098
12,480
5,418
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
Lit Texas
Olorun
15
1 / 6 / 2
8,205
631
12,017
12,995
6,379
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Puentmp
Fenrir
14
3 / 4 / 1
8,663
666
5,257
16,874
9,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
triple3sss
Ganesha
14
0 / 6 / 2
7,625
587
5,282
15,983
9,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
zMolu
Odin
14
1 / 5 / 3
8,077
621
5,477
18,228
15,767
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
SewH1gh
Bellona
15
0 / 1 / 13
8,892
684
5,699
15,007
16,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
Sizknov
Xbalanque
20
22 / 1 / 3
12,802
985
37,645
15,873
8,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Tabiiro
Nu Wa
16
1 / 1 / 14
9,480
729
10,103
5,300
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fafnir
Yerrrpitc
Fafnir
16
1 / 0 / 16
10,497
807
7,686
11,790
15,753
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 4 / 5
8,696
669
5,569
13,150
5,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
77
6
Kills
26
26
Deaths
7
9
Assists
51
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Olorun
Lit Texas
Olorun
1
6
2
0.33
L
Fenrir
Puentmp
Fenrir
3
4
1
0.88
W
Bellona
SewH1gh
Bellona
0
1
13
6.5
W
Xbalanque
Sizknov
Xbalanque
22
1
3
23.5
W
Nu Wa
Tabiiro
Nu Wa
1
1
14
8
W
Fafnir
Yerrrpitc
Fafnir
1
0
16
9
W
2
4
5
1.13
L
Ganesha
triple3sss
Ganesha
0
6
2
0.17
L
Odin
zMolu
Odin
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,131
Damage
66,702
76,560
Taken
61,120
46,084
Mitigated
48,614
4,339
Healing
14,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,098
1,788
0
903
12,480
5,418
709
3,623
8,857
0
22,036
L
Olorun
Lit Texas
Olorun
12,017
5,949
331
1,174
12,995
6,379
0
2,869
10,126
45,626
0
L
Fenrir
Puentmp
Fenrir
5,257
990
0
1,364
16,874
9,289
0
3,393
13,481
0
9,451
W
Bellona
SewH1gh
Bellona
5,699
640
0
635
15,007
16,419
576
1,757
13,250
376
24,586
W
Xbalanque
Sizknov
Xbalanque
37,645
28,909
0
6,362
15,873
8,565
6,039
4,670
11,203
0
81,673
W
Nu Wa
Tabiiro
Nu Wa
10,103
2,112
0
450
5,300
2,267
1,540
1,968
3,332
40,904
0
W
Fafnir
Yerrrpitc
Fafnir
7,686
2,015
1,890
3,691
11,790
15,753
1,208
4,213
7,577
20,337
0
W
5,569
1,060
0
1,160
13,150
5,610
511
4,817
8,333
0
22,182
L
Ganesha
triple3sss
Ganesha
5,282
995
0
130
15,983
9,231
0
4,351
11,632
13,622
0
L
Odin
zMolu
Odin
5,477
1,089
0
437
18,228
15,767
0
3,821
14,407
0
20,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,622
Gold Earned
50,367
154
Minions Killed
254
0
Camps Cleared
0
1,074,511
Distance Traveled
1,320,929
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,052
619
37
3
0
196,610
0
L
Olorun
8,205
631
68
5
0
208,246
0
L
Fenrir
8,663
666
16
1
0
246,311
0
W
Bellona
8,892
684
38
3
0
296,116
0
W
Xbalanque
12,802
985
109
8
0
268,269
2
W
Nu Wa
9,480
729
53
4
0
231,754
2
W
Fafnir
10,497
807
27
2
0
271,388
0
W
Thor
8,696
669
27
2
0
253,402
0
L
Ganesha
7,625
587
9
1
0
195,515
0
L
Odin
8,077
621
24
2
0
227,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role