Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
GORDOFOBO
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 18L
1,677 Elo+
Party 2
Olorun
Olorun
RSTy3
Olorun
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,499 Elo+
Party 3
Heimdallr
Heimdallr
Voronden
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Hades
Hades
beasted0
Hades
Level 68
God Stats
36W - 49L
1,469 SR
Queue Stats
431W - 402L
1,433 Elo+
Solo
Team Averages
Level 43
1,494 SR
1,522 Elo+

VS

Team Averages
Level 42
1,441 SR
1,393 Elo+
King Arthur
King Arthur
MrNeonRed
King Arthur
Level 48
God Stats
3W - 1L
1,560 SR
Queue Stats
14W - 12L
1,546 Elo+
Party 1
Heimdallr
Heimdallr
OmegaRedard
Heimdallr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,456 Elo+
Party 1
Hera
Hera
VortAlt2
Hera
Level 58
God Stats
4W - 0L
1,500 SR
Queue Stats
14W - 12L
1,284 Elo+
Solo
Chaac
Chaac
a-_-kymbo27
Chaac
Level 45
God Stats
6W - 5L
1,549 SR
Queue Stats
20W - 35L
1,215 Elo+
Solo
Awilix
Awilix
pelusa05
Awilix
Level 44
God Stats
3W - 3L
1,095 SR
Queue Stats
73W - 73L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
0 / 5 / 3
7,678
452
6,696
15,919
5,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
GORDOFOBO
Nemesis
12
1 / 7 / 1
7,533
443
4,819
12,005
5,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
RSTy3
Olorun
12
1 / 8 / 4
7,515
442
5,146
13,334
4,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Voronden
Heimdallr
6
0 / 5 / 0
5,471
322
408
7,293
1,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
beasted0
Hades
13
6 / 4 / 0
8,512
501
18,271
18,668
11,948
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MrNeonRed
King Arthur
15
3 / 1 / 1
9,388
552
7,000
11,293
9,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
OmegaRedard
Heimdallr
11
5 / 4 / 3
7,748
456
9,401
13,375
5,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
18
8 / 0 / 6
11,228
660
12,131
5,867
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 3 / 5
8,161
480
6,578
19,322
16,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
pelusa05
Awilix
16
10 / 0 / 8
10,363
610
11,575
12,759
5,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
8
Kills
28
29
Deaths
8
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
5
3
0.3
L
Nemesis
GORDOFOBO
Nemesis
1
7
1
0.21
W
King Arthur
MrNeonRed
King Arthur
3
1
1
3.5
W
Heimdallr
OmegaRedard
Heimdallr
5
4
3
1.63
L
Olorun
RSTy3
Olorun
1
8
4
0.38
L
Heimdallr
Voronden
Heimdallr
0
5
0
0
W
Hera
8
0
6
11
W
2
3
5
1.5
L
Hades
beasted0
Hades
6
4
0
1.5
W
Awilix
pelusa05
Awilix
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,340
Damage
46,685
67,219
Taken
62,616
29,178
Mitigated
39,195
14,296
Healing
16,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
6,696
781
0
515
15,919
5,444
0
4,178
11,702
0
69,333
L
Nemesis
GORDOFOBO
Nemesis
4,819
1,381
0
961
12,005
5,987
278
1,841
10,164
430
39,078
W
King Arthur
MrNeonRed
King Arthur
7,000
704
0
0
11,293
9,759
32
206
10,610
0
54,142
W
Heimdallr
OmegaRedard
Heimdallr
9,401
4,372
0
2,848
13,375
5,298
432
8,800
4,575
0
42,221
L
Olorun
RSTy3
Olorun
5,146
1,734
260
1,632
13,334
4,289
0
2,700
10,592
45,417
0
L
Heimdallr
Voronden
Heimdallr
408
193
0
1,183
7,293
1,510
0
2,232
5,061
0
8,102
W
Hera
12,131
3,424
0
1,224
5,867
2,542
1,075
406
5,461
105,164
0
W
6,578
1,289
406
6,435
19,322
16,220
0
10,752
8,448
0
42,250
L
Hades
beasted0
Hades
18,271
2,618
40
9,705
18,668
11,948
176
1,278
17,310
63,482
0
W
Awilix
pelusa05
Awilix
11,575
4,306
0
5,640
12,759
5,376
195
3,422
9,253
0
75,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,709
Gold Earned
46,888
367
Minions Killed
484
0
Camps Cleared
0
1,565,027
Distance Traveled
1,648,910
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,678
452
107
6
0
374,094
0
L
Nemesis
7,533
443
63
4
0
365,348
0
W
King Arthur
9,388
552
81
5
0
308,392
8
W
Heimdallr
7,748
456
57
3
0
278,781
0
L
Olorun
7,515
442
82
5
0
379,014
0
L
Heimdallr
5,471
322
7
0
0
128,466
0
W
Hera
11,228
660
190
11
0
333,688
0
W
Chaac
8,161
480
57
3
0
323,862
1
L
Hades
8,512
501
108
6
0
318,105
0
W
Awilix
10,363
610
99
6
0
404,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role