Player Matchup

Tyr
Tyr
 
Tyr
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Kegualrick
Ra
Level 48
God Stats
7W - 16L
1,500 SR
Queue Stats
35W - 50L
1,082 Elo+
Solo
Zeus
Zeus
MaliciousMonkey6
Zeus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 139L
1,417 Elo+
Party 2
Fenrir
Fenrir
dashth1st
Fenrir
Level 80
God Stats
6W - 5L
1,542 SR
Queue Stats
141W - 130L
1,416 Elo+
Party 2
Chaac
Chaac
mldgy-
Chaac
Level 39
God Stats
10W - 9L
1,561 SR
Queue Stats
142W - 135L
1,403 Elo+
Party 2
Team Averages
Level 73
1,521 SR
1,364 Elo+

VS

Team Averages
Level 93
1,408 SR
1,424 Elo+
Ah Puch
Ah Puch
Damian-R-Vera
Ah Puch
Level 109
God Stats
3W - 7L
1,295 SR
Queue Stats
145W - 154L
1,462 Elo+
Party 1
Geb
Geb
GlitchySnake-8
Geb
Level 140
God Stats
5W - 9L
1,228 SR
Queue Stats
423W - 465L
1,388 Elo+
Solo
Anhur
Anhur
eladri_cp
Anhur
Level 67
God Stats
5W - 2L
1,503 SR
Queue Stats
49W - 49L
1,419 Elo+
Solo
Ratatoskr
Ratatoskr
eray_1568
Ratatoskr
Level 87
God Stats
12W - 7L
1,608 SR
Queue Stats
243W - 261L
1,423 Elo+
Solo
Chaac
Chaac
maalbadaa22
Chaac
Level 64
God Stats
2W - 2L
1,406 SR
Queue Stats
105W - 87L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
1 / 1 / 0
5,401
540
2,714
7,556
2,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 4 / 0
4,805
481
450
4,876
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 5 / 2
6,282
628
5,514
6,738
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
dashth1st
Fenrir
9
1 / 4 / 1
5,408
541
2,430
9,997
3,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
mldgy-
Chaac
9
1 / 1 / 2
5,838
584
5,321
9,744
4,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
10
1 / 2 / 6
5,824
582
5,399
5,855
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
1 / 2 / 2
5,073
507
2,749
7,825
5,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
eladri_cp
Anhur
9
2 / 1 / 1
5,687
569
5,243
5,965
2,011
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
eray_1568
Ratatoskr
12
10 / 1 / 2
7,255
726
6,905
7,882
3,040
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 1 / 6
5,479
548
3,217
8,581
6,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
7
Kills
15
15
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
1
0
1
W
Ah Puch
1
2
6
2
W
1
2
2
1
L
0
4
0
0
L
4
5
2
1
L
Fenrir
dashth1st
Fenrir
1
4
1
0.38
W
Anhur
eladri_cp
Anhur
2
1
1
2.5
W
Ratatoskr
eray_1568
Ratatoskr
10
1
2
11
W
1
1
6
4
L
Chaac
mldgy-
Chaac
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,429
Damage
23,513
38,911
Taken
36,108
15,008
Mitigated
19,011
9,770
Healing
8,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,714
390
89
2,849
7,556
2,980
57
1,068
6,488
0
17,143
W
Ah Puch
5,399
129
0
1,963
5,855
2,142
48
1,437
4,418
35,219
0
W
2,749
62
0
1,953
7,825
5,630
114
883
6,942
12,833
0
L
450
45
288
192
4,876
1,225
210
1,451
3,425
21,217
0
L
5,514
1,337
0
250
6,738
2,206
0
3,304
3,434
33,515
0
L
Fenrir
dashth1st
Fenrir
2,430
915
0
1,967
9,997
3,669
0
705
9,292
0
38,118
W
Anhur
eladri_cp
Anhur
5,243
2,889
0
870
5,965
2,011
190
1,230
4,735
0
33,573
W
Ratatoskr
eray_1568
Ratatoskr
6,905
1,651
0
1,051
7,882
3,040
853
1,722
6,160
0
45,769
W
3,217
1,061
155
2,503
8,581
6,188
0
774
7,807
0
23,810
L
Chaac
mldgy-
Chaac
5,321
765
0
4,135
9,744
4,928
563
1,828
7,832
0
34,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,734
Gold Earned
29,318
246
Minions Killed
233
0
Camps Cleared
0
1,051,722
Distance Traveled
1,108,468
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,401
540
17
2
0
228,952
2
W
Ah Puch
5,824
582
54
5
0
224,482
3
W
Geb
5,073
507
12
1
0
195,363
0
L
Ra
4,805
481
44
4
0
213,065
0
L
Zeus
6,282
628
73
7
0
184,292
0
L
Fenrir
5,408
541
62
6
0
220,698
0
W
Anhur
5,687
569
58
6
0
203,715
1
W
Ratatoskr
7,255
726
67
7
0
251,667
0
W
Chaac
5,479
548
42
4
0
233,241
0
L
Chaac
5,838
584
50
5
0
204,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role