Player Matchup

Vamana
Vamana
Silver I
 
Vamana
Silver I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver I
 
Ra
Silver I
Level 261
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Silver I
 
Thanatos
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Martichoras
Martichoras
Silver II
TarantulaFlaps
Martichoras
Silver II
Level 49
God Stats
2W - 7L
1,484 SR
Queue Stats
40W - 49L
1,353 MMR
Party 1
Ah Puch
Ah Puch
Gold V
X MrMerc X
Ah Puch
Gold V
Level 129
God Stats
79W - 68L
1,566 SR
Queue Stats
173W - 186L
1,246 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,510 SR
1,420 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 149
1,545 SR
1,302 MMR
Agni
Agni
Gold IV
 
Agni
Gold IV
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold V
Lyonhappy29
Ne Zha
Gold V
Level 156
God Stats
13W - 5L
1,616 SR
Queue Stats
205W - 206L
1,267 MMR
Solo
Cthulhu
Cthulhu
Silver II
Phroot Snax
Cthulhu
Silver II
Level 167
God Stats
3W - 3L
1,714 SR
Queue Stats
196W - 195L
1,234 MMR
Solo
Freya
Freya
Silver I
TacticxIz
Freya
Silver I
Level 85
God Stats
12W - 13L
1,515 SR
Queue Stats
274W - 290L
1,253 MMR
Solo
Hercules
Hercules
Gold V
matod123
Hercules
Gold V
Level 126
God Stats
4W - 2L
1,378 SR
Queue Stats
190W - 207L
1,254 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
0 / 1 / 0
7,825
522
5,343
12,373
8,939
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
 
Ra
13
2 / 6 / 1
7,371
491
4,961
9,676
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
 
Thanatos
12
1 / 2 / 0
6,974
465
3,710
12,079
4,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Martichoras
TarantulaFlaps
Martichoras
11
0 / 4 / 0
6,540
436
2,641
9,868
4,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
X MrMerc X
Ah Puch
11
1 / 4 / 2
7,137
476
8,372
14,107
10,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Bans
XbalanqueShivaHeraAo Kuang

VS

Bans
SurtrKuzenboLancelotBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
2 / 2 / 3
7,866
524
4,936
6,808
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
15
4 / 2 / 5
8,539
569
10,809
14,075
6,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
Phroot Snax
Cthulhu
14
1 / 0 / 2
8,759
584
8,010
11,169
8,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Freya
TacticxIz
Freya
16
7 / 1 / 1
9,694
646
10,190
8,314
3,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
matod123
Hercules
14
3 / 0 / 6
7,637
509
5,574
12,315
10,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
17
17
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
1
0
0
L
Ra
 
Ra
2
6
1
0.42
L
Thanatos
 
Thanatos
1
2
0
0.5
W
Agni
 
Agni
2
2
3
1.75
W
Ne Zha
4
2
5
3.25
W
Cthulhu
Phroot Snax
Cthulhu
1
0
2
2
W
Freya
TacticxIz
Freya
7
1
1
7.5
L
Martichoras
TarantulaFlaps
Martichoras
0
4
0
0
L
Ah Puch
X MrMerc X
Ah Puch
1
4
2
0.5
W
Hercules
matod123
Hercules
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,027
Damage
39,519
58,103
Taken
52,681
32,258
Mitigated
31,782
20,179
Healing
13,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,343
2,135
0
4,272
12,373
8,939
0
6,348
5,467
0
70,432
L
Ra
 
Ra
4,961
91
438
1,883
9,676
4,110
0
4,938
4,534
48,967
0
L
Thanatos
 
Thanatos
3,710
655
0
7,773
12,079
4,586
0
1,288
10,704
0
51,498
W
Agni
 
Agni
4,936
317
0
1,261
6,808
2,735
179
3,773
3,035
53,174
0
W
Ne Zha
10,809
4,147
0
3,340
14,075
6,250
424
2,523
11,552
0
83,195
W
Cthulhu
Phroot Snax
Cthulhu
8,010
877
73
3,118
11,169
8,235
0
927
10,242
63,901
0
W
Freya
TacticxIz
Freya
10,190
2,658
0
4,111
8,314
3,678
2,601
1,418
6,896
77,891
0
L
Martichoras
TarantulaFlaps
Martichoras
2,641
542
0
2,018
9,868
4,035
0
5,170
4,205
0
47,732
L
Ah Puch
X MrMerc X
Ah Puch
8,372
295
0
3,795
14,107
10,588
0
4,241
9,379
29,136
0
W
Hercules
matod123
Hercules
5,574
1,307
0
1,999
12,315
10,884
0
4,704
7,518
0
33,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,847
Gold Earned
42,495
407
Minions Killed
507
0
Camps Cleared
0
1,216,940
Distance Traveled
1,508,959
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,825
522
117
8
0
302,924
0
L
Ra
7,371
491
92
6
0
225,642
0
L
Thanatos
6,974
465
81
5
0
214,667
3
W
Agni
7,866
524
92
6
0
286,236
3
W
Ne Zha
8,539
569
104
7
0
335,100
2
W
Cthulhu
8,759
584
126
8
0
306,929
3
W
Freya
9,694
646
138
9
0
280,495
0
L
Martichoras
6,540
436
75
5
0
212,741
0
L
Ah Puch
7,137
476
42
3
0
260,966
8
W
Hercules
7,637
509
47
3
0
300,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role