Player Matchup

Martichoras
Martichoras
Gold III
 
Martichoras
Gold III
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Bronze III
CynicalBuddy
Charybdis
Bronze III
Level 68
God Stats
1W - 3L
1,661 SR
Queue Stats
2W - 4L
1,495 MMR
Solo
Bakasura
Bakasura
Gold V
GuNn3rPR
Bakasura
Gold V
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,504 MMR
Solo
Hades
Hades
Gold IV
OysterMullet
Hades
Gold IV
Level 159
God Stats
179W - 115L
1,626 SR
Queue Stats
332W - 333L
1,496 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
itss Ragnar
Sylvanus
Gold IV
Level 143
God Stats
3W - 1L
1,726 SR
Queue Stats
23W - 25L
1,492 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,603 SR
1,498 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,720 SR
1,499 MMR
Susano
Susano
Gold III
Higuain4747
Susano
Gold III
Level 119
God Stats
4W - 1L
1,713 SR
Queue Stats
224W - 223L
1,505 MMR
Solo
Jormungandr
Jormungandr
Gold III
Obesity-_-Patrol
Jormungandr
Gold III
Level 112
God Stats
6W - 0L
1,959 SR
Queue Stats
241W - 252L
1,447 MMR
Party 2
Agni
Agni
Gold II
TekGigaYT
Agni
Gold II
Level 128
God Stats
25W - 20L
1,591 SR
Queue Stats
417W - 427L
1,572 MMR
Party 2
Rama
Rama
Gold II
TroyMcclure29
Rama
Gold II
Level 143
God Stats
9W - 4L
1,739 SR
Queue Stats
30W - 36L
1,475 MMR
Solo
Ares
Ares
Gold V
a asian lama
Ares
Gold V
Level 119
God Stats
16W - 16L
1,598 SR
Queue Stats
69W - 73L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
16
7 / 1 / 1
10,518
584
12,725
10,991
5,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
CynicalBuddy
Charybdis
12
0 / 6 / 1
7,267
404
5,173
14,445
4,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bakasura
GuNn3rPR
Bakasura
16
1 / 2 / 3
8,949
497
5,255
17,863
8,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
0 / 3 / 3
9,190
511
10,898
19,114
10,001
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
itss Ragnar
Sylvanus
13
2 / 3 / 3
8,101
450
10,112
16,075
13,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
KaliJanusBastetRavanaThor

VS

Bans
LokiHorusGaneshaYmirThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
3 / 1 / 6
9,521
529
8,853
14,112
5,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Obesity-_-Patrol
Jormungandr
16
4 / 3 / 2
10,547
586
11,651
17,020
14,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
16
6 / 1 / 4
10,168
565
20,041
9,917
4,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 2 / 3
9,637
535
6,582
10,690
4,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 3 / 7
8,729
485
7,657
16,699
16,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
10
Kills
15
15
Deaths
10
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
7
1
1
7.5
L
Charybdis
CynicalBuddy
Charybdis
0
6
1
0.08
L
Bakasura
GuNn3rPR
Bakasura
1
2
3
1.25
W
Susano
3
1
6
6
W
Jormungandr
Obesity-_-Patrol
Jormungandr
4
3
2
1.67
L
0
3
3
0.5
W
Agni
6
1
4
8
W
0
2
3
0.75
W
2
3
7
1.83
L
Sylvanus
itss Ragnar
Sylvanus
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,163
Damage
54,784
78,488
Taken
68,438
41,521
Mitigated
44,693
28,051
Healing
16,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
12,725
4,008
0
3,972
10,991
5,115
722
5,112
5,879
0
75,754
L
Charybdis
CynicalBuddy
Charybdis
5,173
3,324
0
2,768
14,445
4,969
334
8,880
5,565
0
39,134
L
Bakasura
GuNn3rPR
Bakasura
5,255
3,153
0
10,189
17,863
8,358
408
7,302
10,561
0
43,476
W
Susano
8,853
2,421
0
6,404
14,112
5,912
0
2,590
11,512
0
68,936
W
Jormungandr
Obesity-_-Patrol
Jormungandr
11,651
3,663
0
2,620
17,020
14,270
446
6,959
9,951
87,822
210
L
10,898
452
237
6,913
19,114
10,001
0
12,076
6,983
83,675
0
W
Agni
20,041
683
0
2,296
9,917
4,038
385
2,394
7,468
96,577
0
W
6,582
5,055
0
3,473
10,690
4,199
4,199
3,226
7,464
0
84,578
W
7,657
653
0
2,054
16,699
16,274
0
5,342
11,247
23,707
0
L
Sylvanus
itss Ragnar
Sylvanus
10,112
3,473
436
3,536
16,075
13,078
0
5,741
10,218
38,869
17,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,025
Gold Earned
48,602
517
Minions Killed
565
0
Camps Cleared
0
1,773,312
Distance Traveled
1,864,194
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
10,518
584
120
7
0
349,709
4
L
Charybdis
7,267
404
65
4
0
342,244
2
L
Bakasura
8,949
497
112
6
0
415,192
5
W
Susano
9,521
529
100
6
0
443,789
1
W
Jormungandr
10,547
586
135
8
0
301,526
0
L
Hades
9,190
511
144
8
0
365,696
5
W
Agni
10,168
565
157
9
0
367,302
2
W
Rama
9,637
535
142
8
0
340,622
9
W
Ares
8,729
485
31
2
0
410,955
6
L
Sylvanus
8,101
450
76
4
0
300,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role