Player Matchup

Jing Wei
Jing Wei
Blackbeing
Jing Wei
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 30L
1,446 Elo+
Party 1
Hun Batz
Hun Batz
Jerra941
Hun Batz
Level 63
God Stats
2W - 0L
1,598 SR
Queue Stats
118W - 125L
1,435 Elo+
Solo
Izanami
Izanami
SiniyDed
Izanami
Level 96
God Stats
4W - 2L
1,587 SR
Queue Stats
83W - 73L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
buttermy_muffin
Gilgamesh
Level 121
God Stats
3W - 3L
1,423 SR
Queue Stats
146W - 145L
1,446 Elo+
Solo
Jormungandr
Jormungandr
guncel-fisek
Jormungandr
Level 157
God Stats
53W - 27L
1,719 SR
Queue Stats
3,303W - 3,410L
1,382 Elo+
Party 1
Team Averages
Level 108
1,565 SR
1,442 Elo+

VS

Team Averages
Level 54
1,323 SR
1,461 Elo+
Shiva
Shiva
Ludovic_Jorgitou
Shiva
Level 28
God Stats
0W - 5L
1,197 SR
Queue Stats
100W - 86L
1,484 Elo+
Solo
Persephone
Persephone
Marjinalll
Persephone
Level 69
God Stats
3W - 5L
1,291 SR
Queue Stats
254W - 254L
1,498 Elo+
Solo
Ishtar
Ishtar
MyTaTeHb
Ishtar
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,388 Elo+
Solo
Lancelot
Lancelot
ghost_deavatarge
Lancelot
Level 26
God Stats
0W - 2L
1,257 SR
Queue Stats
38W - 34L
1,467 Elo+
Solo
Hera
Hera
Незуко
Hera
Level 99
God Stats
11W - 17L
1,369 SR
Queue Stats
725W - 706L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Blackbeing
Jing Wei
16
7 / 2 / 7
9,676
1,075
10,578
5,494
2,773
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Jerra941
Hun Batz
10
0 / 1 / 6
6,953
773
4,847
4,305
1,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
SiniyDed
Izanami
16
5 / 2 / 6
9,281
1,031
9,158
7,899
3,740
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
buttermy_muffin
Gilgamesh
15
6 / 2 / 7
8,816
980
6,196
10,253
10,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
guncel-fisek
Jormungandr
15
1 / 3 / 14
8,618
958
7,117
9,867
11,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 2
7,844
872
6,349
13,290
13,222
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
Marjinalll
Persephone
13
2 / 4 / 3
7,200
800
6,828
8,184
3,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
MyTaTeHb
Ishtar
16
2 / 4 / 1
8,261
918
6,813
9,019
4,430
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 5 / 2
6,926
770
3,027
9,778
7,471
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 1 / 1
5,919
658
2,327
1,937
534
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
19
Kills
9
10
Deaths
20
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Blackbeing
Jing Wei
7
2
7
5.25
W
Hun Batz
Jerra941
Hun Batz
0
1
6
3
L
3
6
2
0.67
L
Persephone
Marjinalll
Persephone
2
4
3
0.88
L
Ishtar
MyTaTeHb
Ishtar
2
4
1
0.63
W
Izanami
SiniyDed
Izanami
5
2
6
4
W
Gilgamesh
buttermy_muffin
Gilgamesh
6
2
7
4.75
L
2
5
2
0.6
W
Jormungandr
guncel-fisek
Jormungandr
1
3
14
2.67
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,896
Damage
25,344
37,818
Taken
42,208
29,999
Mitigated
28,979
12,780
Healing
4,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Blackbeing
Jing Wei
10,578
8,253
650
1,312
5,494
2,773
3,307
1,323
4,127
0
20,467
W
Hun Batz
Jerra941
Hun Batz
4,847
880
319
669
4,305
1,782
0
1,236
3,069
0
9,549
L
6,349
544
615
1,305
13,290
13,222
0
1,649
10,612
0
13,997
L
Persephone
Marjinalll
Persephone
6,828
240
51
611
8,184
3,322
0
1,229
6,519
15,508
0
L
Ishtar
MyTaTeHb
Ishtar
6,813
4,061
65
1,094
9,019
4,430
0
1,555
7,222
0
18,151
W
Izanami
SiniyDed
Izanami
9,158
6,244
1,435
2,716
7,899
3,740
3,940
2,777
5,106
0
23,570
W
Gilgamesh
buttermy_muffin
Gilgamesh
6,196
789
159
2,258
10,253
10,342
8
2,234
7,869
0
11,406
L
3,027
847
99
161
9,778
7,471
0
1,391
7,818
0
5,538
W
Jormungandr
guncel-fisek
Jormungandr
7,117
1,161
664
2,598
9,867
11,362
168
1,578
8,209
16,711
0
L
2,327
338
336
488
1,937
534
0
267
1,566
6,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,344
Gold Earned
36,150
108
Minions Killed
67
0
Camps Cleared
0
863,554
Distance Traveled
769,661
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,676
1,075
29
3
0
200,544
0
W
Hun Batz
6,953
773
16
2
0
97,122
0
L
Shiva
7,844
872
8
1
0
189,335
0
L
Persephone
7,200
800
16
2
0
163,855
0
L
Ishtar
8,261
918
29
3
0
156,209
0
W
Izanami
9,281
1,031
40
4
0
180,251
0
W
Gilgamesh
8,816
980
13
1
0
214,984
0
L
Lancelot
6,926
770
5
1
0
186,437
0
W
Jormungandr
8,618
958
10
1
0
170,653
0
L
Hera
5,919
658
9
1
0
73,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role