Player Matchup

Bastet
Bastet
F-15-l-Eagle
Bastet
Level 141
God Stats
17W - 18L
1,501 SR
Queue Stats
359W - 344L
1,493 Elo+
Solo
Ares
Ares
Mildenko
Ares
Level 107
God Stats
0W - 1L
1,735 SR
Queue Stats
20W - 24L
1,633 Elo+
Party 1
Erlang Shen
Erlang Shen
MrSave
Erlang Shen
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,505 Elo+
Solo
Anubis
Anubis
Pierrotiste
Anubis
Level 242
God Stats
11W - 9L
1,665 SR
Queue Stats
626W - 567L
1,528 Elo+
Solo
Chernobog
Chernobog
bnmkoSVK
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,601 Elo+
Party 1
Team Averages
Level 129
1,580 SR
1,552 Elo+

VS

Team Averages
Level 120
1,681 SR
1,530 Elo+
Hou Yi
Hou Yi
CrazyBagOfTea
Hou Yi
Level 80
God Stats
4W - 2L
1,872 SR
Queue Stats
45W - 43L
1,561 Elo+
Solo
Tyr
Tyr
El_Diablo_IT
Tyr
Level 150
God Stats
8W - 10L
1,390 SR
Queue Stats
594W - 590L
1,528 Elo+
Party 2
Thor
Thor
MIKUBESTNAKANO
Thor
Level 151
God Stats
6W - 2L
1,734 SR
Queue Stats
624W - 606L
1,499 Elo+
Party 2
Janus
Janus
Nick2712
Janus
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 122L
1,533 Elo+
Solo
Athena
Athena
prototype-1967
Athena
Level 91
God Stats
8W - 3L
1,908 SR
Queue Stats
265W - 258L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
2 / 4 / 3
8,272
487
10,538
15,436
6,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
11
0 / 7 / 1
7,196
423
6,681
21,134
16,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
MrSave
Erlang Shen
14
1 / 3 / 0
8,297
488
12,448
20,228
16,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
15
3 / 1 / 3
8,774
516
7,876
5,889
3,101
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
bnmkoSVK
Chernobog
11
0 / 5 / 3
7,468
439
11,116
12,810
5,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 0
10,969
645
12,206
13,563
6,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 0 / 5
8,883
523
12,616
20,276
23,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
6 / 1 / 4
9,587
564
8,869
13,820
5,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Nick2712
Janus
14
1 / 3 / 9
8,750
515
12,251
9,319
3,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 11
8,074
475
5,786
16,582
13,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
6
Kills
20
20
Deaths
6
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
11
1
0
11
W
1
0
5
3.5
L
Bastet
2
4
3
0.88
W
6
1
4
8
L
Ares
0
7
1
0.07
L
Erlang Shen
MrSave
Erlang Shen
1
3
0
0.33
W
Janus
Nick2712
Janus
1
3
9
1.83
L
Anubis
3
1
3
4.5
L
Chernobog
bnmkoSVK
Chernobog
0
5
3
0.3
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,659
Damage
51,728
75,497
Taken
73,560
47,651
Mitigated
52,978
22,187
Healing
21,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,206
8,246
0
7,182
13,563
6,607
1,791
2,189
11,364
0
93,788
W
12,616
2,204
0
7,809
20,276
23,488
0
1,494
18,776
1,507
61,775
L
Bastet
10,538
3,279
0
3,975
15,436
6,007
0
3,287
12,015
0
72,151
W
8,869
2,798
0
1,460
13,820
5,611
521
2,373
11,441
0
76,739
L
Ares
6,681
532
0
4,389
21,134
16,699
0
7,174
13,676
28,629
0
L
Erlang Shen
MrSave
Erlang Shen
12,448
6,758
0
8,787
20,228
16,838
0
1,760
18,391
0
67,410
W
Janus
Nick2712
Janus
12,251
660
0
1,700
9,319
3,318
0
3,311
5,917
71,200
0
L
Anubis
7,876
375
0
1,848
5,889
3,101
0
1,262
4,523
80,492
0
L
Chernobog
bnmkoSVK
Chernobog
11,116
5,987
0
3,188
12,810
5,006
61
4,553
8,142
0
53,046
W
5,786
1,539
0
3,374
16,582
13,954
0
5,016
11,385
16,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,007
Gold Earned
46,263
451
Minions Killed
475
0
Camps Cleared
0
1,629,025
Distance Traveled
1,715,275
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,969
645
136
8
0
304,345
0
W
Tyr
8,883
523
86
5
0
337,951
8
L
Bastet
8,272
487
90
5
0
390,668
2
W
Thor
9,587
564
108
6
0
367,787
5
L
Ares
7,196
423
20
1
0
326,052
4
L
Erlang Shen
8,297
488
99
6
0
334,004
0
W
Janus
8,750
515
121
7
0
357,080
0
L
Anubis
8,774
516
154
9
0
293,109
4
L
Chernobog
7,468
439
88
5
0
285,192
0
W
Athena
8,074
475
24
1
0
348,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role