Player Matchup

Anubis
Anubis
Silver V
HORDESofMAGGOTS
Anubis
Silver V
Level 148
God Stats
18W - 15L
1,525 SR
Queue Stats
254W - 317L
619 MMR
Solo
Bellona
Bellona
Silver IV
MoirasAngel
Bellona
Silver IV
Level 162
God Stats
2W - 4L
1,381 SR
Queue Stats
289W - 316L
804 MMR
Solo
Bacchus
Bacchus
Silver V
NaaaaBroooo
Bacchus
Silver V
Level 85
God Stats
20W - 25L
1,381 SR
Queue Stats
188W - 212L
594 MMR
Solo
Danzaburou
Danzaburou
Bronze I
SmiteJungler21
Danzaburou
Bronze I
Level 50
God Stats
3W - 5L
1,360 SR
Queue Stats
42W - 60L
668 MMR
Party 1
Thor
Thor
Bronze I
ToEasyKid93
Thor
Bronze I
Level 64
God Stats
0W - 3L
1,572 SR
Queue Stats
53W - 76L
473 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 102
1,444 SR
631 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 124
1,545 SR
891 MMR
Charybdis
Charybdis
Bronze II
 
Charybdis
Bronze II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver IV
Cloud9Savag3
Discordia
Silver IV
Level 68
God Stats
4W - 3L
1,667 SR
Queue Stats
28W - 41L
867 MMR
Solo
Eset
Eset
Silver V
GoingBuzzard457
Eset
Silver V
Level 126
God Stats
6W - 1L
1,517 SR
Queue Stats
183W - 231L
589 MMR
Solo
Fenrir
Fenrir
Silver IV
XDtokeX
Fenrir
Silver IV
Level 147
God Stats
4W - 2L
1,587 SR
Queue Stats
159W - 189L
719 MMR
Solo
Nike
Nike
Silver III
assttuttoo
Nike
Silver III
Level 153
God Stats
4W - 7L
1,454 SR
Queue Stats
279W - 295L
781 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 0
5,311
483
3,110
10,802
4,568
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
MoirasAngel
Bellona
8
0 / 1 / 0
4,975
452
2,342
9,602
7,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
NaaaaBroooo
Bacchus
9
1 / 2 / 0
5,337
485
4,766
7,291
5,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
SmiteJungler21
Danzaburou
8
0 / 3 / 1
5,161
469
3,804
6,436
2,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 1 / 0
5,797
527
4,499
8,389
3,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
KaliTsukuyomiHadesAtlas

VS

Bans
Zhong KuiAthenaMercuryThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
2 / 0 / 3
5,978
543
5,252
8,072
2,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Cloud9Savag3
Discordia
13
4 / 0 / 4
7,715
701
7,233
5,035
1,481
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 5
6,151
559
1,703
7,383
4,544
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
XDtokeX
Fenrir
11
6 / 1 / 4
6,996
636
5,932
9,590
3,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 0 / 0
6,962
633
6,620
8,520
6,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
15
15
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
0
3
3.5
W
Discordia
Cloud9Savag3
Discordia
4
0
4
6
W
1
1
5
3.5
L
0
8
0
0
L
Bellona
MoirasAngel
Bellona
0
1
0
0
L
Bacchus
NaaaaBroooo
Bacchus
1
2
0
0.5
L
Danzaburou
SmiteJungler21
Danzaburou
0
3
1
0.17
L
1
1
0
1
W
Fenrir
XDtokeX
Fenrir
6
1
4
8
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,521
Damage
26,740
42,520
Taken
38,600
23,671
Mitigated
18,675
10,580
Healing
12,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,252
2,136
0
4,087
8,072
2,745
0
1,671
6,401
0
36,392
W
Discordia
Cloud9Savag3
Discordia
7,233
321
0
1,680
5,035
1,481
782
2,700
2,335
50,876
0
W
1,703
360
88
2,315
7,383
4,544
0
2,372
5,011
25,858
0
L
3,110
56
0
2,805
10,802
4,568
0
6,289
4,045
34,908
0
L
Bellona
MoirasAngel
Bellona
2,342
1,098
0
3,013
9,602
7,763
0
223
9,379
0
22,592
L
Bacchus
NaaaaBroooo
Bacchus
4,766
398
133
2,637
7,291
5,833
0
711
6,580
17,594
0
L
Danzaburou
SmiteJungler21
Danzaburou
3,804
1,642
0
1,204
6,436
2,248
0
1,013
5,423
0
32,404
L
4,499
1,700
0
788
8,389
3,259
0
612
7,683
0
45,622
W
Fenrir
XDtokeX
Fenrir
5,932
2,293
0
4,028
9,590
3,527
0
641
8,949
0
35,510
W
6,620
873
0
750
8,520
6,378
52
499
8,021
974
48,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,581
Gold Earned
33,802
240
Minions Killed
327
0
Camps Cleared
0
1,069,062
Distance Traveled
1,123,886
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,978
543
53
5
0
203,904
0
W
Discordia
7,715
701
103
9
0
230,565
4
W
Eset
6,151
559
39
4
0
216,135
2
L
Anubis
5,311
483
58
5
0
189,206
0
L
Bellona
4,975
452
37
3
0
211,603
0
L
Bacchus
5,337
485
24
2
0
224,937
6
L
Danzaburou
5,161
469
46
4
0
203,538
1
L
Thor
5,797
527
75
7
0
239,778
2
W
Fenrir
6,996
636
44
4
0
256,691
0
W
Nike
6,962
633
88
8
0
216,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role