Player Matchup

Khepri
Khepri
COST1GAN
Khepri
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,702 Elo+
Party 1
Odin
Odin
The-Grim-Reef-er
Odin
Level 107
God Stats
8W - 10L
1,642 SR
Queue Stats
671W - 646L
1,458 Elo+
Solo
Cabrakan
Cabrakan
UCantBeadsDeath
Cabrakan
Level 192
God Stats
5W - 3L
1,973 SR
Queue Stats
446W - 440L
1,489 Elo+
Party 2
Raijin
Raijin
Wabi kanabi
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,702 Elo+
Party 1
Yemoja
Yemoja
ferrariman1143
Yemoja
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
524W - 527L
1,512 Elo+
Party 2
Team Averages
Level 104
1,623 SR
1,573 Elo+

VS

Team Averages
Level 101
1,506 SR
1,471 Elo+
Hera
Hera
BoganOG
Hera
Level 151
God Stats
3W - 1L
1,500 SR
Queue Stats
102W - 92L
1,460 Elo+
Solo
Cerberus
Cerberus
Gryomancer
Cerberus
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 135L
1,486 Elo+
Solo
Yemoja
Yemoja
LodgedSix0 nT
Yemoja
Level 124
God Stats
2W - 1L
1,546 SR
Queue Stats
278W - 306L
1,469 Elo+
Party 3
Zeus
Zeus
MrBeatYoCheeks
Zeus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 171L
1,464 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Tiabot
Cu Chulainn
Level 29
God Stats
4W - 1L
1,486 SR
Queue Stats
112W - 103L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
COST1GAN
Khepri
13
2 / 5 / 2
7,444
744
3,841
13,648
18,499
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

14
2 / 2 / 3
7,496
750
8,556
9,652
11,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
11
0 / 5 / 3
6,537
654
6,230
12,462
14,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Raijin
12
1 / 6 / 2
6,650
665
7,248
9,207
5,169
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 5
7,510
751
4,487
11,481
13,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
BoganOG
Hera
16
5 / 1 / 14
8,944
894
15,997
7,434
3,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
Gryomancer
Cerberus
14
3 / 3 / 15
9,120
912
9,249
18,084
15,995
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 1 / 17
7,920
792
3,333
7,640
6,465
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
10 / 0 / 9
9,814
981
14,894
5,412
2,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Tiabot
Cu Chulainn
14
1 / 1 / 14
8,671
867
8,382
12,380
10,420
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
89
6
Kills
20
20
Deaths
6
15
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Hera
BoganOG
Hera
5
1
14
12
L
Khepri
COST1GAN
Khepri
2
5
2
0.6
W
Cerberus
Gryomancer
Cerberus
3
3
15
3.5
W
1
1
17
9.5
W
10
0
9
14.5
L
2
2
3
1.75
W
Cu Chulainn
Tiabot
Cu Chulainn
1
1
14
8
L
Cabrakan
0
5
3
0.3
L
Raijin
1
6
2
0.33
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,362
Damage
51,855
56,450
Taken
50,950
62,368
Mitigated
39,502
16,811
Healing
27,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
BoganOG
Hera
15,997
3,207
197
876
7,434
3,915
941
3,855
3,265
29,672
0
L
Khepri
COST1GAN
Khepri
3,841
473
0
610
13,648
18,499
0
9,346
4,122
11,670
0
W
Cerberus
Gryomancer
Cerberus
9,249
850
663
6,212
18,084
15,995
162
5,073
12,507
15,167
0
W
3,333
1,581
12,272
2,540
7,640
6,465
446
3,205
4,118
6,937
0
W
14,894
2,236
205
280
5,412
2,707
1,335
3,769
1,531
37,535
0
L
8,556
273
1,643
2,878
9,652
11,320
0
6,522
3,122
0
13,608
W
Cu Chulainn
Tiabot
Cu Chulainn
8,382
1,510
934
2,903
12,380
10,420
390
5,018
7,154
0
12,491
L
Cabrakan
6,230
547
835
2,073
12,462
14,348
0
9,707
2,755
13,427
0
L
Raijin
7,248
1,357
0
0
9,207
5,169
0
8,159
1,048
16,158
0
L
4,487
1,381
5,070
3,702
11,481
13,032
0
9,225
1,766
12,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,637
Gold Earned
44,469
74
Minions Killed
140
0
Camps Cleared
0
856,487
Distance Traveled
960,171
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,944
894
33
3
0
219,772
0
L
Khepri
7,444
744
8
1
0
186,816
0
W
Cerberus
9,120
912
32
3
0
187,262
0
W
Yemoja
7,920
792
16
2
0
146,758
0
W
Zeus
9,814
981
53
5
0
194,837
0
L
Odin
7,496
750
18
2
0
219,070
0
W
Cu Chulainn
8,671
867
6
1
0
211,542
5
L
Cabrakan
6,537
654
19
2
0
138,157
0
L
Raijin
6,650
665
16
2
0
136,430
0
L
Yemoja
7,510
751
13
1
0
176,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role