Player Matchup

Gilgamesh
Gilgamesh
BeastNet68
Gilgamesh
Level 99
God Stats
4W - 6L
1,648 SR
Queue Stats
313W - 298L
1,398 Elo+
Solo
Shiva
Shiva
Bigcheefsmok
Shiva
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 56L
1,527 Elo+
Solo
Ix Chel
Ix Chel
BxTzz
Ix Chel
Level 79
God Stats
2W - 2L
1,515 SR
Queue Stats
269W - 249L
1,525 Elo+
Solo
Persephone
Persephone
Frootaloopay
Persephone
Level 125
God Stats
0W - 5L
1,458 SR
Queue Stats
85W - 75L
1,498 Elo+
Solo
Cerberus
Cerberus
Reformed2nd
Cerberus
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 125L
1,509 Elo+
Solo
Team Averages
Level 81
1,524 SR
1,491 Elo+

VS

Team Averages
Level 92
1,412 SR
1,524 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AZZA_DAO
Mulan
Level 65
God Stats
10W - 8L
1,280 SR
Queue Stats
271W - 234L
1,495 Elo+
Solo
Izanami
Izanami
Belichick fil A
Izanami
Level 127
God Stats
1W - 4L
1,183 SR
Queue Stats
175W - 181L
1,494 Elo+
Solo
Nu Wa
Nu Wa
JoshIceshards
Nu Wa
Level 69
God Stats
2W - 3L
1,597 SR
Queue Stats
194W - 109L
1,563 Elo+
Solo
Olorun
Olorun
OmgItsPeaches
Olorun
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BeastNet68
Gilgamesh
10
0 / 1 / 3
5,340
1,068
4,680
5,236
5,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 6 / 0
5,631
1,126
4,719
9,158
6,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
BxTzz
Ix Chel
11
0 / 2 / 4
5,688
1,138
5,009
5,305
1,926
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Frootaloopay
Persephone
12
2 / 1 / 0
6,127
1,225
3,308
3,499
1,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Reformed2nd
Cerberus
6
0 / 1 / 0
4,617
923
976
2,152
1,459
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
2 / 1 / 8
5,885
1,177
4,233
2,957
1,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
AZZA_DAO
Mulan
12
2 / 1 / 9
6,320
1,264
3,045
5,617
4,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 8
5,942
1,188
2,420
4,873
1,669
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 0 / 6
6,792
1,358
7,073
3,072
1,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

13
3 / 1 / 7
6,695
1,339
6,761
5,139
2,190
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
4
Kills
11
11
Deaths
4
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
2
1
8
6
W
Mulan
AZZA_DAO
Mulan
2
1
9
6.5
L
Gilgamesh
BeastNet68
Gilgamesh
0
1
3
1.5
W
1
1
8
5
L
2
6
0
0.33
L
Ix Chel
BxTzz
Ix Chel
0
2
4
1
L
Persephone
Frootaloopay
Persephone
2
1
0
2
W
3
0
6
6
W
3
1
7
6.5
L
Cerberus
Reformed2nd
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,692
Damage
23,532
25,350
Taken
21,658
16,665
Mitigated
10,263
6,468
Healing
10,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
4,233
857
1,009
863
2,957
1,154
129
983
1,644
5,932
0
W
Mulan
AZZA_DAO
Mulan
3,045
286
344
1,374
5,617
4,124
0
1,532
3,656
0
4,703
L
Gilgamesh
BeastNet68
Gilgamesh
4,680
95
207
1,842
5,236
5,092
0
3,440
1,664
0
8,094
W
2,420
1,772
1,980
1,621
4,873
1,669
1,023
2,917
1,659
0
7,285
L
4,719
581
0
243
9,158
6,638
0
6,365
2,545
0
10,090
L
Ix Chel
BxTzz
Ix Chel
5,009
288
1,262
1,420
5,305
1,926
0
3,725
1,368
12,549
0
L
Persephone
Frootaloopay
Persephone
3,308
0
0
990
3,499
1,550
0
2,932
564
16,954
0
W
7,073
3,264
474
253
3,072
1,126
694
1,245
1,630
14,129
0
W
6,761
2,661
1,127
1,792
5,139
2,190
0
1,983
2,923
19,650
0
L
Cerberus
Reformed2nd
Cerberus
976
22
75
429
2,152
1,459
0
1,505
629
2,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,403
Gold Earned
31,634
70
Minions Killed
71
0
Camps Cleared
0
452,568
Distance Traveled
631,227
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
5,885
1,177
5
1
0
128,363
0
W
Mulan
6,320
1,264
7
1
0
138,375
0
L
Gilgamesh
5,340
1,068
8
2
0
106,124
0
W
Izanami
5,942
1,188
14
3
0
106,342
0
L
Shiva
5,631
1,126
6
1
0
100,142
0
L
Ix Chel
5,688
1,138
15
3
0
100,437
0
L
Persephone
6,127
1,225
37
7
0
114,695
0
W
Nu Wa
6,792
1,358
17
3
0
141,468
0
W
Olorun
6,695
1,339
28
6
0
116,679
0
L
Cerberus
4,617
923
4
1
0
31,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role