Player Matchup

Danzaburou
Danzaburou
Emerick x
Danzaburou
Level 149
God Stats
6W - 7L
1,664 SR
Queue Stats
341W - 332L
1,505 Elo+
Party 2
Sol
Sol
TaylorFx1
Sol
Level 165
God Stats
1W - 2L
1,388 SR
Queue Stats
114W - 121L
1,549 Elo+
Party 2
Kuzenbo
Kuzenbo
TunaMayo
Kuzenbo
Level 157
God Stats
2W - 0L
1,792 SR
Queue Stats
80W - 50L
1,502 Elo+
Solo
Lancelot
Lancelot
manofire
Lancelot
Level 46
God Stats
1W - 0L
1,818 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Apollo
Apollo
vLumiing
Apollo
Level 145
God Stats
6W - 1L
1,672 SR
Queue Stats
28W - 29L
1,569 Elo+
Party 2
Team Averages
Level 132
1,667 SR
1,525 Elo+

VS

Team Averages
Level 123
1,433 SR
1,503 Elo+
Fenrir
Fenrir
Gronkii
Fenrir
Level 114
God Stats
9W - 11L
1,455 SR
Queue Stats
393W - 382L
1,597 Elo+
Solo
The Morrigan
The Morrigan
SoloMePlz
The Morrigan
Level 148
God Stats
2W - 4L
1,389 SR
Queue Stats
432W - 406L
1,498 Elo+
Solo
Erlang Shen
Erlang Shen
Splurge420
Erlang Shen
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,477 Elo+
Solo
Izanami
Izanami
T0XtheB0X
Izanami
Level 148
God Stats
0W - 2L
1,198 SR
Queue Stats
124W - 134L
1,469 Elo+
Party 1
Charon
Charon
soviet reaperXP
Charon
Level 161
God Stats
28W - 17L
1,625 SR
Queue Stats
372W - 397L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Emerick x
Danzaburou
11
1 / 3 / 0
6,644
604
4,206
7,671
3,748
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 1 / 2
6,425
584
8,718
6,997
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
TunaMayo
Kuzenbo
10
3 / 0 / 5
6,675
607
4,518
8,636
8,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
manofire
Lancelot
10
2 / 1 / 3
6,124
557
4,590
7,409
2,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
vLumiing
Apollo
12
4 / 1 / 1
7,157
651
7,728
7,222
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gronkii
Fenrir
11
2 / 1 / 1
6,246
568
6,037
9,082
7,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Morrigan
SoloMePlz
The Morrigan
11
1 / 2 / 0
5,590
508
3,547
6,308
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Splurge420
Erlang Shen
12
3 / 3 / 1
6,509
592
6,150
12,996
6,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
T0XtheB0X
Izanami
9
0 / 2 / 0
5,505
500
1,904
7,103
2,063
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 4 / 1
4,909
446
4,523
11,164
7,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
12
Kills
6
6
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Emerick x
Danzaburou
1
3
0
0.33
L
Fenrir
Gronkii
Fenrir
2
1
1
2.5
L
The Morrigan
SoloMePlz
The Morrigan
1
2
0
0.5
L
Erlang Shen
Splurge420
Erlang Shen
3
3
1
1.17
L
Izanami
T0XtheB0X
Izanami
0
2
0
0
W
2
1
2
3
W
Kuzenbo
TunaMayo
Kuzenbo
3
0
5
5.5
W
Lancelot
manofire
Lancelot
2
1
3
3.5
L
0
4
1
0.13
W
Apollo
vLumiing
Apollo
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,760
Damage
22,161
37,935
Taken
46,653
19,637
Mitigated
26,295
14,177
Healing
12,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Emerick x
Danzaburou
4,206
2,414
0
2,098
7,671
3,748
0
407
6,819
0
40,719
L
Fenrir
Gronkii
Fenrir
6,037
1,202
0
3,950
9,082
7,651
0
0
9,082
407
35,602
L
The Morrigan
SoloMePlz
The Morrigan
3,547
498
0
1,430
6,308
2,583
0
4,985
1,102
38,326
0
L
Erlang Shen
Splurge420
Erlang Shen
6,150
3,869
0
3,844
12,996
6,388
0
2,966
9,914
0
57,429
L
Izanami
T0XtheB0X
Izanami
1,904
1,525
0
1,942
7,103
2,063
0
685
6,418
0
43,516
W
8,718
4,522
0
4,120
6,997
2,473
899
3,237
3,760
48,944
0
W
Kuzenbo
TunaMayo
Kuzenbo
4,518
1,785
1,534
2,347
8,636
8,066
0
2,166
6,470
19,590
0
W
Lancelot
manofire
Lancelot
4,590
1,326
0
500
7,409
2,713
0
644
6,765
0
45,635
L
4,523
1,061
12
1,650
11,164
7,610
0
4,179
6,859
12,762
0
W
Apollo
vLumiing
Apollo
7,728
6,033
0
3,578
7,222
2,637
1,153
2,074
5,148
0
58,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,025
Gold Earned
28,759
348
Minions Killed
317
0
Camps Cleared
0
1,068,514
Distance Traveled
1,073,678
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,644
604
74
7
0
161,269
2
L
Fenrir
6,246
568
56
5
0
204,652
0
L
The Morrigan
5,590
508
67
6
0
212,056
2
L
Erlang Shen
6,509
592
90
8
0
262,840
0
L
Izanami
5,505
500
87
8
0
193,767
0
W
Sol
6,425
584
85
8
0
187,760
0
W
Kuzenbo
6,675
607
19
2
0
236,697
5
W
Lancelot
6,124
557
63
6
0
297,335
0
L
Charon
4,909
446
17
2
0
200,363
2
W
Apollo
7,157
651
107
10
0
185,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role