Player Matchup

Sol
Sol
Salumbra
Sol
Level 120
God Stats
7W - 7L
1,473 SR
Queue Stats
132W - 134L
1,492 Elo+
Party 2
Chiron
Chiron
TwerkinOnYoGrave
Chiron
Level 136
God Stats
14W - 14L
1,449 SR
Queue Stats
127W - 140L
1,482 Elo+
Solo
Pele
Pele
funkeirocult
Pele
Level 156
God Stats
3W - 1L
1,489 SR
Queue Stats
63W - 58L
1,478 Elo+
Party 2
Charon
Charon
kdogsage2022
Charon
Level 82
God Stats
18W - 15L
1,432 SR
Queue Stats
202W - 206L
1,527 Elo+
Solo
The Morrigan
The Morrigan
youzakilla
The Morrigan
Level 142
God Stats
26W - 33L
1,198 SR
Queue Stats
305W - 314L
1,528 Elo+
Solo
Team Averages
Level 127
1,408 SR
1,501 Elo+

VS

Team Averages
Level 105
1,390 SR
1,463 Elo+
Artemis
Artemis
Achilles_396
Artemis
Level 129
God Stats
8W - 7L
1,605 SR
Queue Stats
258W - 254L
1,514 Elo+
Party 3
Tsukuyomi
Tsukuyomi
CaptOdie1203
Tsukuyomi
Level 34
God Stats
3W - 10L
1,181 SR
Queue Stats
44W - 62L
1,233 Elo+
Solo
Danzaburou
Danzaburou
MrMunkk
Danzaburou
Level 107
God Stats
0W - 2L
1,503 SR
Queue Stats
22W - 20L
1,536 Elo+
Party 1
Atlas
Atlas
Reno_Impulse
Atlas
Level 129
God Stats
0W - 5L
1,100 SR
Queue Stats
76W - 68L
1,537 Elo+
Party 1
Chronos
Chronos
zXz_PHILLIES_xZx
Chronos
Level 125
God Stats
4W - 9L
1,562 SR
Queue Stats
290W - 266L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 3
7,799
557
5,179
11,561
3,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 0 / 1
7,664
547
4,779
8,447
3,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 1 / 0
8,810
629
7,685
10,896
4,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon
11
0 / 0 / 6
7,371
527
5,499
9,288
6,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Morrigan
youzakilla
The Morrigan
15
4 / 1 / 0
8,594
614
5,243
5,005
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Achilles_396
Artemis
11
0 / 2 / 1
6,316
451
6,022
9,978
2,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
CaptOdie1203
Tsukuyomi
11
1 / 2 / 0
6,106
436
5,305
9,289
3,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
MrMunkk
Danzaburou
8
0 / 3 / 0
5,639
403
1,326
6,374
2,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 3 / 0
5,358
383
3,336
7,620
5,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 3 / 0
6,445
460
2,329
9,363
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
12
Kills
2
2
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
Achilles_396
Artemis
0
2
1
0.25
L
Tsukuyomi
CaptOdie1203
Tsukuyomi
1
2
0
0.5
L
Danzaburou
MrMunkk
Danzaburou
0
3
0
0
L
0
3
0
0
W
2
0
3
3.5
W
4
0
1
4.5
W
2
1
0
2
W
Charon
0
0
6
3
W
The Morrigan
youzakilla
The Morrigan
4
1
0
4
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,385
Damage
18,318
45,197
Taken
42,624
20,576
Mitigated
17,392
17,788
Healing
8,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Achilles_396
Artemis
6,022
848
0
2,779
9,978
2,945
0
1,267
8,665
0
47,029
L
Tsukuyomi
CaptOdie1203
Tsukuyomi
5,305
1,026
0
367
9,289
3,674
0
2,820
6,421
0
43,182
L
Danzaburou
MrMunkk
Danzaburou
1,326
559
0
1,690
6,374
2,156
440
1,930
4,444
0
25,895
L
3,336
1,528
0
1,549
7,620
5,056
0
3,590
3,950
14,278
0
W
5,179
1,528
0
6,650
11,561
3,949
1,187
2,130
9,431
63,474
0
W
4,779
2,346
533
4,200
8,447
3,103
3,379
888
7,559
0
47,922
W
7,685
616
0
3,629
10,896
4,533
0
0
10,896
0
73,074
W
Charon
5,499
863
0
2,776
9,288
6,712
1,225
1,765
7,523
21,667
0
W
The Morrigan
youzakilla
The Morrigan
5,243
1,604
0
0
5,005
2,279
250
929
4,076
64,356
1,605
L
2,329
826
0
1,688
9,363
3,561
0
5,213
4,022
38,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,238
Gold Earned
29,864
438
Minions Killed
245
0
Camps Cleared
0
1,308,714
Distance Traveled
1,144,522
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,316
451
75
5
0
230,304
2
L
Tsukuyomi
6,106
436
48
3
0
280,802
0
L
Danzaburou
5,639
403
36
3
0
185,402
0
L
Atlas
5,358
383
14
1
0
181,893
6
W
Sol
7,799
557
95
7
0
271,394
5
W
Chiron
7,664
547
72
5
0
234,381
0
W
Pele
8,810
629
132
9
0
283,864
2
W
Charon
7,371
527
23
2
0
264,441
3
W
The Morrigan
8,594
614
116
8
0
254,634
0
L
Chronos
6,445
460
72
5
0
266,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role