Player Matchup

Serqet
Serqet
 
Serqet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Critfried
Ne Zha
Level 146
God Stats
5W - 5L
1,485 SR
Queue Stats
188W - 188L
1,546 Elo+
Party 2
Cupid
Cupid
Serayo010
Cupid
Level 137
God Stats
5W - 7L
1,375 SR
Queue Stats
658W - 702L
1,533 Elo+
Solo
Jing Wei
Jing Wei
Shaman45
Jing Wei
Level 159
God Stats
5W - 2L
1,869 SR
Queue Stats
370W - 361L
1,467 Elo+
Solo
Team Averages
Level 150
1,546 SR
1,509 Elo+

VS

Team Averages
Level 122
1,424 SR
1,481 Elo+
Thanatos
Thanatos
Kaelisra
Thanatos
Level 64
God Stats
1W - 3L
1,246 SR
Queue Stats
89W - 105L
1,460 Elo+
Party 1
Danzaburou
Danzaburou
RocKSTaRDU03
Danzaburou
Level 102
God Stats
6W - 6L
1,567 SR
Queue Stats
578W - 562L
1,453 Elo+
Solo
Ishtar
Ishtar
WiIIiamsBrother
Ishtar
Level 211
God Stats
8W - 17L
1,399 SR
Queue Stats
967W - 1,005L
1,532 Elo+
Solo
Achilles
Achilles
chocolatesexy
Achilles
Level 88
God Stats
1W - 1L
1,267 SR
Queue Stats
107W - 122L
1,477 Elo+
Party 1
Baron Samedi
Baron Samedi
iiJ0ExXi
Baron Samedi
Level 146
God Stats
2W - 2L
1,641 SR
Queue Stats
228W - 231L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
3 / 6 / 13
10,514
701
10,529
16,882
10,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
 
Yu Huang
18
3 / 6 / 12
10,450
697
10,569
15,063
6,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Critfried
Ne Zha
17
3 / 8 / 11
10,131
675
12,916
16,611
8,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Serayo010
Cupid
19
5 / 4 / 11
10,885
726
19,680
14,653
6,761
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Shaman45
Jing Wei
19
7 / 4 / 11
10,833
722
12,990
15,824
7,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kaelisra
Thanatos
20
13 / 5 / 9
12,441
829
17,857
17,603
8,552
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
RocKSTaRDU03
Danzaburou
20
4 / 3 / 17
12,604
840
14,648
14,574
5,986
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
7 / 2 / 16
13,102
873
22,042
12,508
5,893
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
chocolatesexy
Achilles
17
2 / 6 / 11
10,384
692
9,252
23,117
28,507
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
iiJ0ExXi
Baron Samedi
17
2 / 5 / 11
10,237
682
9,903
17,310
10,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
92
21
Kills
28
28
Deaths
21
58
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
6
13
1.58
L
Yu Huang
 
Yu Huang
3
6
12
1.5
L
Ne Zha
Critfried
Ne Zha
3
8
11
1.06
W
Thanatos
Kaelisra
Thanatos
13
5
9
3.5
W
Danzaburou
RocKSTaRDU03
Danzaburou
4
3
17
4.17
L
Cupid
Serayo010
Cupid
5
4
11
2.63
L
Jing Wei
Shaman45
Jing Wei
7
4
11
3.13
W
7
2
16
7.5
W
Achilles
chocolatesexy
Achilles
2
6
11
1.25
W
Baron Samedi
iiJ0ExXi
Baron Samedi
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,684
Damage
73,702
79,033
Taken
85,112
39,433
Mitigated
59,313
24,329
Healing
37,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
10,529
746
2,968
1,898
16,882
10,059
0
2,774
13,886
0
11,285
L
Yu Huang
 
Yu Huang
10,569
560
710
1,311
15,063
6,432
984
1,829
13,234
28,208
0
L
Ne Zha
Critfried
Ne Zha
12,916
1,982
965
799
16,611
8,252
1,047
1,363
15,248
0
26,126
W
Thanatos
Kaelisra
Thanatos
17,857
3,710
0
10,130
17,603
8,552
2,048
2,003
15,103
0
23,224
W
Danzaburou
RocKSTaRDU03
Danzaburou
14,648
2,241
2,039
5,293
14,574
5,986
1,418
1,847
12,727
0
42,187
L
Cupid
Serayo010
Cupid
19,680
9,276
7,186
3,657
14,653
6,761
1,496
1,126
12,975
0
40,728
L
Jing Wei
Shaman45
Jing Wei
12,990
10,229
1,355
3,480
15,824
7,929
873
2,722
12,848
0
24,785
W
22,042
10,401
2,240
6,237
12,508
5,893
2,972
1,875
10,531
0
55,378
W
Achilles
chocolatesexy
Achilles
9,252
2,002
1,738
2,821
23,117
28,507
322
2,867
19,286
0
19,445
W
Baron Samedi
iiJ0ExXi
Baron Samedi
9,903
375
3,084
4,199
17,310
10,375
684
1,920
14,866
22,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,813
Gold Earned
58,768
157
Minions Killed
179
0
Camps Cleared
0
1,296,473
Distance Traveled
1,311,497
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,514
701
13
1
0
274,234
0
L
Yu Huang
10,450
697
42
3
0
254,147
0
L
Ne Zha
10,131
675
16
1
0
246,614
0
W
Thanatos
12,441
829
7
0
0
254,288
0
W
Danzaburou
12,604
840
40
3
0
280,728
0
L
Cupid
10,885
726
52
3
0
257,418
0
L
Jing Wei
10,833
722
34
2
0
264,060
0
W
Ishtar
13,102
873
76
5
0
274,249
0
W
Achilles
10,384
692
23
2
0
264,426
0
W
Baron Samedi
10,237
682
33
2
0
237,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role