Player Matchup

Ishtar
Ishtar
FaiRniX540
Ishtar
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
186W - 182L
1,288 Elo+
Party 2
Da Ji
Da Ji
MaryIsMyNan6
Da Ji
Level 29
God Stats
12W - 10L
1,490 SR
Queue Stats
58W - 57L
1,493 Elo+
Party 1
Mercury
Mercury
Rynix530
Mercury
Level 105
God Stats
5W - 2L
1,500 SR
Queue Stats
28W - 41L
1,371 Elo+
Party 2
Merlin
Merlin
Shrek onn DVD
Merlin
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 97L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
chuskys
Amaterasu
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,277 Elo+
Solo
Team Averages
Level 94
1,498 SR
1,386 Elo+

VS

Team Averages
Level 66
1,457 SR
1,408 Elo+
Mercury
Mercury
DarkiYT
Mercury
Level 63
God Stats
2W - 4L
1,313 SR
Queue Stats
6W - 9L
1,303 Elo+
Solo
Achilles
Achilles
MrSave
Achilles
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,514 Elo+
Solo
Danzaburou
Danzaburou
TheyCallMeHosi
Danzaburou
Level 64
God Stats
41W - 41L
1,504 SR
Queue Stats
153W - 167L
1,458 Elo+
Solo
Merlin
Merlin
XoiX_ArK3
Merlin
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,415 Elo+
Party 3
Jormungandr
Jormungandr
huguitospv
Jormungandr
Level 29
God Stats
3W - 4L
1,466 SR
Queue Stats
44W - 39L
1,349 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
FaiRniX540
Ishtar
6
1 / 0 / 2
3,525
705
1,779
2,691
797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
1 / 0 / 2
3,807
761
2,205
3,171
1,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
Rynix530
Mercury
7
2 / 0 / 1
4,156
831
1,066
3,166
887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 0 / 1
4,190
838
1,812
1,816
519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
chuskys
Amaterasu
6
0 / 1 / 0
3,790
758
1,189
4,978
2,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DarkiYT
Mercury
2
0 / 1 / 0
2,814
563
107
1,529
357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
MrSave
Achilles
7
1 / 0 / 0
3,970
794
3,435
4,046
2,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
TheyCallMeHosi
Danzaburou
5
0 / 1 / 0
3,391
678
861
2,694
847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
XoiX_ArK3
Merlin
7
0 / 0 / 0
3,566
713
854
2,791
914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
huguitospv
Jormungandr
4
0 / 2 / 0
3,400
680
1,923
4,126
2,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
4
Kills
1
1
Deaths
4
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
DarkiYT
Mercury
0
1
0
0
W
Ishtar
FaiRniX540
Ishtar
1
0
2
2
W
1
0
2
2
L
Achilles
MrSave
Achilles
1
0
0
1
W
Mercury
Rynix530
Mercury
2
0
1
2.5
W
0
0
1
0.5
L
Danzaburou
TheyCallMeHosi
Danzaburou
0
1
0
0
L
Merlin
XoiX_ArK3
Merlin
0
0
0
0
W
Amaterasu
chuskys
Amaterasu
0
1
0
0
L
Jormungandr
huguitospv
Jormungandr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,051
Damage
7,180
15,822
Taken
15,186
5,824
Mitigated
7,575
6,319
Healing
4,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DarkiYT
Mercury
107
0
0
375
1,529
357
0
252
1,277
0
4,260
W
Ishtar
FaiRniX540
Ishtar
1,779
889
0
1,283
2,691
797
0
673
1,942
0
16,019
W
2,205
480
0
1,850
3,171
1,559
0
795
2,292
0
8,812
L
Achilles
MrSave
Achilles
3,435
940
0
840
4,046
2,765
0
0
4,046
0
20,973
W
Mercury
Rynix530
Mercury
1,066
717
0
1,065
3,166
887
0
467
2,623
0
18,546
W
1,812
323
0
500
1,816
519
0
718
1,098
23,806
0
L
Danzaburou
TheyCallMeHosi
Danzaburou
861
158
0
1,162
2,694
847
0
0
2,694
0
13,789
L
Merlin
XoiX_ArK3
Merlin
854
228
0
1,000
2,791
914
0
1,560
1,231
17,620
0
W
Amaterasu
chuskys
Amaterasu
1,189
535
0
1,621
4,978
2,062
0
0
4,978
0
18,658
L
Jormungandr
huguitospv
Jormungandr
1,923
382
0
1,218
4,126
2,692
0
0
4,070
11,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,468
Gold Earned
17,141
166
Minions Killed
118
0
Camps Cleared
0
611,057
Distance Traveled
481,904
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
2,814
563
9
2
0
34,848
0
W
Ishtar
3,525
705
31
6
0
111,780
4
W
Da Ji
3,807
761
11
2
0
113,533
1
L
Achilles
3,970
794
35
7
0
114,044
0
W
Mercury
4,156
831
41
8
0
154,193
0
W
Merlin
4,190
838
51
10
0
106,230
0
L
Danzaburou
3,391
678
27
5
0
112,961
0
L
Merlin
3,566
713
30
6
0
116,976
0
W
Amaterasu
3,790
758
32
6
0
125,321
0
L
Jormungandr
3,400
680
17
3
0
103,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role