Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold IV
Fayber g0
Morgan Le Fay
Gold IV
Level 149
God Stats
4W - 5L
1,576 SR
Queue Stats
86W - 86L
1,458 MMR
Solo
Thor
Thor
Gold IV
GrimmjowJagger34
Thor
Gold IV
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,462 MMR
Solo
Bakasura
Bakasura
Gold II
ericra25
Bakasura
Gold II
Level 143
God Stats
4W - 3L
1,449 SR
Queue Stats
204W - 203L
1,456 MMR
Solo
Neith
Neith
Gold IV
jeffson_mec2
Neith
Gold IV
Level 147
God Stats
4W - 6L
1,630 SR
Queue Stats
201W - 208L
1,430 MMR
Party 2
Loki
Loki
Gold II
vI TeMPaHzZ Iv
Loki
Gold II
Level 131
God Stats
3W - 4L
1,602 SR
Queue Stats
77W - 74L
1,477 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,552 SR
1,457 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,565 SR
1,457 MMR
Apollo
Apollo
Gold IV
 
Apollo
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Gold V
Jarogi
Geb
Gold V
Level 153
God Stats
1W - 3L
1,518 SR
Queue Stats
62W - 57L
1,412 MMR
Party 1
King Arthur
King Arthur
Gold III
Waschbecken_Ali
King Arthur
Gold III
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 40L
1,452 MMR
Solo
Pele
Pele
Gold II
Yc-ToXyKoZ-Yc
Pele
Gold II
Level 127
God Stats
11W - 12L
1,554 SR
Queue Stats
864W - 876L
1,459 MMR
Solo
Anubis
Anubis
Silver I
iProzZ Txm
Anubis
Silver I
Level 104
God Stats
5W - 6L
1,753 SR
Queue Stats
22W - 27L
1,464 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fayber g0
Morgan Le Fay
12
1 / 5 / 1
7,276
520
9,412
10,344
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 1 / 0
7,541
539
5,650
10,651
6,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
ericra25
Bakasura
12
2 / 5 / 0
7,135
510
6,349
14,952
5,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 1
7,353
525
8,733
9,623
4,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 3 / 2
6,997
500
3,079
11,233
3,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
KaliRavanaAthenaKuzenbo

VS

Bans
ThanatosAo KuangHadesSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
5 / 1 / 2
7,770
555
7,576
10,027
4,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
Jarogi
Geb
12
1 / 1 / 8
7,784
556
5,267
10,559
9,182
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Waschbecken_Ali
King Arthur
13
0 / 1 / 3
7,859
561
8,135
12,410
9,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 0 / 2
8,674
620
6,938
10,006
4,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mace

Mace

+10
Physical Power

Anubis
iProzZ Txm
Anubis
14
5 / 3 / 4
8,328
595
9,199
10,730
5,481
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
6
Kills
17
17
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
1
2
6
L
Morgan Le Fay
Fayber g0
Morgan Le Fay
1
5
1
0.3
L
1
1
0
1
W
Geb
Jarogi
Geb
1
1
8
5
W
King Arthur
Waschbecken_Ali
King Arthur
0
1
3
1.5
W
6
0
2
7
L
Bakasura
ericra25
Bakasura
2
5
0
0.4
W
Anubis
iProzZ Txm
Anubis
5
3
4
2.33
L
1
3
1
0.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,223
Damage
37,115
56,803
Taken
53,732
23,156
Mitigated
33,312
9,583
Healing
17,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,576
4,402
0
4,869
10,027
4,237
1,190
256
9,392
0
57,784
L
Morgan Le Fay
Fayber g0
Morgan Le Fay
9,412
1,099
0
825
10,344
3,162
34
6,739
3,605
54,854
0
L
5,650
1,422
0
1,490
10,651
6,251
86
0
10,651
120
60,387
W
Geb
Jarogi
Geb
5,267
1,266
0
2,444
10,559
9,182
58
2,559
7,725
17,334
0
W
King Arthur
Waschbecken_Ali
King Arthur
8,135
892
0
1,750
12,410
9,701
158
298
11,544
0
64,315
W
6,938
1,543
0
2,904
10,006
4,711
0
1,621
8,047
0
79,105
L
Bakasura
ericra25
Bakasura
6,349
3,439
0
2,892
14,952
5,136
28
2,991
11,961
0
44,104
W
Anubis
iProzZ Txm
Anubis
9,199
843
0
5,565
10,730
5,481
0
4,850
5,482
77,243
0
L
8,733
3,301
0
3,056
9,623
4,678
0
2,452
7,171
0
57,618
L
3,079
217
0
1,320
11,233
3,929
0
2,284
8,949
0
63,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,302
Gold Earned
40,415
480
Minions Killed
459
0
Camps Cleared
0
1,381,511
Distance Traveled
1,438,641
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,770
555
100
7
0
272,042
1
L
Morgan Le Fay
7,276
520
98
7
0
247,467
2
L
Thor
7,541
539
109
8
0
260,850
2
W
Geb
7,784
556
13
1
0
309,163
2
W
King Arthur
7,859
561
104
7
0
286,081
6
W
Pele
8,674
620
120
9
0
326,413
0
L
Bakasura
7,135
510
83
6
0
312,959
0
W
Anubis
8,328
595
122
9
0
244,942
0
L
Neith
7,353
525
107
8
0
257,187
0
L
Loki
6,997
500
83
6
0
303,048
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role