Player Matchup

Danzaburou
Danzaburou
Icy Reaper4630
Danzaburou
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,632 Elo+
Party 1
Zeus
Zeus
JEDY26
Zeus
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 45L
1,500 Elo+
Solo
Chang'e
Chang'e
MrPizza-jonathan
Chang'e
Level 27
God Stats
0W - 2L
1,288 SR
Queue Stats
56W - 90L
1,330 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jennerjohn10
Morgan Le Fay
Level 124
God Stats
6W - 5L
1,670 SR
Queue Stats
319W - 330L
1,494 Elo+
Solo
Neith
Neith
slurp3dup
Neith
Level 126
God Stats
6W - 15L
1,312 SR
Queue Stats
820W - 884L
1,515 Elo+
Party 1
Team Averages
Level 93
1,454 SR
1,494 Elo+

VS

Team Averages
Level 90
1,463 SR
1,489 Elo+
Zhong Kui
Zhong Kui
JebodiahTSC
Zhong Kui
Level 29
God Stats
1W - 1L
1,307 SR
Queue Stats
221W - 221L
1,383 Elo+
Solo
Danzaburou
Danzaburou
Longtimehero
Danzaburou
Level 135
God Stats
5W - 0L
1,724 SR
Queue Stats
212W - 214L
1,553 Elo+
Solo
Guan Yu
Guan Yu
MonkeyHaze69
Guan Yu
Level 108
God Stats
4W - 0L
1,500 SR
Queue Stats
199W - 201L
1,497 Elo+
Solo
Geb
Geb
watts1182
Geb
Level 109
God Stats
6W - 5L
1,484 SR
Queue Stats
516W - 536L
1,465 Elo+
Solo
Thor
Thor
xXLazercatXx
Thor
Level 68
God Stats
2W - 0L
1,300 SR
Queue Stats
113W - 83L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Icy Reaper4630
Danzaburou
17
10 / 5 / 3
9,611
961
14,362
12,284
5,497
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zeus
JEDY26
Zeus
14
5 / 5 / 5
8,080
808
9,074
8,628
3,142
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 6 / 9
7,165
717
4,723
11,829
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Morgan Le Fay
jennerjohn10
Morgan Le Fay
13
1 / 6 / 9
7,546
755
11,504
11,776
4,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
slurp3dup
Neith
16
2 / 5 / 12
8,252
825
15,388
12,157
5,296
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JebodiahTSC
Zhong Kui
16
4 / 4 / 12
9,747
975
11,677
14,071
16,835
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Longtimehero
Danzaburou
15
1 / 3 / 10
8,988
899
11,441
12,112
6,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
MonkeyHaze69
Guan Yu
16
5 / 4 / 14
10,060
1,006
6,186
20,880
16,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

17
3 / 3 / 18
10,062
1,006
9,452
15,516
15,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
13 / 4 / 6
10,472
1,047
14,066
15,166
9,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
86
18
Kills
26
27
Deaths
18
38
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Icy Reaper4630
Danzaburou
10
5
3
2.3
L
Zeus
JEDY26
Zeus
5
5
5
1.5
W
Zhong Kui
JebodiahTSC
Zhong Kui
4
4
12
2.5
W
Danzaburou
Longtimehero
Danzaburou
1
3
10
2
W
Guan Yu
MonkeyHaze69
Guan Yu
5
4
14
3
L
0
6
9
0.75
L
Morgan Le Fay
jennerjohn10
Morgan Le Fay
1
6
9
0.92
L
Neith
slurp3dup
Neith
2
5
12
1.6
W
3
3
18
4
W
13
4
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,051
Damage
52,822
56,674
Taken
77,745
22,942
Mitigated
64,193
14,499
Healing
33,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Icy Reaper4630
Danzaburou
14,362
3,938
1,056
2,725
12,284
5,497
108
4,650
7,634
0
28,136
L
Zeus
JEDY26
Zeus
9,074
2,363
104
605
8,628
3,142
88
3,460
5,168
13,683
0
W
Zhong Kui
JebodiahTSC
Zhong Kui
11,677
1,092
1,747
3,415
14,071
16,835
1,361
5,737
8,246
23,083
0
W
Danzaburou
Longtimehero
Danzaburou
11,441
2,735
799
2,137
12,112
6,163
2,346
4,547
7,345
0
25,776
W
Guan Yu
MonkeyHaze69
Guan Yu
6,186
275
8,612
8,164
20,880
16,111
615
6,061
14,402
0
14,322
L
4,723
573
2,713
2,212
11,829
4,095
36
4,855
6,974
11,882
0
L
Morgan Le Fay
jennerjohn10
Morgan Le Fay
11,504
747
641
1,716
11,776
4,912
0
4,120
7,656
17,351
0
L
Neith
slurp3dup
Neith
15,388
3,348
0
2,727
12,157
5,296
0
4,103
8,054
0
25,969
W
9,452
154
3,474
2,169
15,516
15,144
386
5,090
10,074
21,550
0
W
14,066
2,317
826
2,077
15,166
9,940
1,202
3,588
11,548
0
20,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,654
Gold Earned
49,329
100
Minions Killed
124
0
Camps Cleared
0
870,808
Distance Traveled
1,049,913
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,611
961
29
3
0
179,546
0
L
Zeus
8,080
808
13
1
0
144,030
0
W
Zhong Kui
9,747
975
27
3
0
201,992
0
W
Danzaburou
8,988
899
48
5
0
200,291
0
W
Guan Yu
10,060
1,006
14
1
0
232,932
0
L
Chang'e
7,165
717
19
2
0
173,462
0
L
Morgan Le Fay
7,546
755
17
2
0
172,368
0
L
Neith
8,252
825
22
2
0
201,402
0
W
Geb
10,062
1,006
18
2
0
227,366
0
W
Thor
10,472
1,047
17
2
0
187,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role