Player Matchup

Merlin
Merlin
Ballano_21
Merlin
Level 124
God Stats
1W - 3L
1,277 SR
Queue Stats
75W - 74L
1,534 Elo+
Party 2
Serqet
Serqet
DrSolfernus
Serqet
Level 162
God Stats
1W - 2L
1,500 SR
Queue Stats
278W - 270L
1,512 Elo+
Solo
Chiron
Chiron
DravenClash227
Chiron
Level 149
God Stats
9W - 3L
1,649 SR
Queue Stats
348W - 336L
1,478 Elo+
Solo
Ymir
Ymir
andrespartaco
Ymir
Level 18
God Stats
4W - 8L
1,447 SR
Queue Stats
80W - 110L
1,460 Elo+
Party 2
Shiva
Shiva
jymmi321
Shiva
Level 155
God Stats
8W - 7L
1,595 SR
Queue Stats
70W - 67L
1,534 Elo+
Party 2
Team Averages
Level 122
1,494 SR
1,503 Elo+

VS

Team Averages
Level 137
1,502 SR
1,505 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Kazan Kumo
Surtr
Level 157
God Stats
6W - 7L
1,489 SR
Queue Stats
500W - 444L
1,560 Elo+
Solo
Charon
Charon
T0XtheB0X
Charon
Level 148
God Stats
3W - 2L
1,520 SR
Queue Stats
124W - 134L
1,477 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
soviet reaperXP
Morgan Le Fay
Level 161
God Stats
12W - 13L
1,500 SR
Queue Stats
372W - 397L
1,484 Elo+
Party 1
Ullr
Ullr
whoatever
Ullr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ballano_21
Merlin
9
0 / 3 / 0
5,210
521
2,819
5,940
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
8
0 / 2 / 0
4,792
479
1,982
7,671
2,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 2 / 0
5,493
549
5,011
5,364
1,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 1 / 0
5,110
511
1,498
8,766
6,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shiva
jymmi321
Shiva
11
0 / 0 / 0
5,992
599
6,437
9,135
5,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
3 / 0 / 2
6,305
631
4,748
8,623
3,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
9
1 / 0 / 4
5,137
514
5,509
7,586
4,790
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon
T0XtheB0X
Charon
10
0 / 0 / 0
5,323
532
3,136
7,069
3,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Morgan Le Fay
soviet reaperXP
Morgan Le Fay
11
4 / 0 / 0
6,184
618
7,052
5,683
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
9
0 / 0 / 2
4,872
487
3,301
4,937
1,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
8
8
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
0
2
4
L
Merlin
Ballano_21
Merlin
0
3
0
0
L
Serqet
0
2
0
0
L
0
2
0
0
W
Surtr
1
0
4
3
W
Charon
T0XtheB0X
Charon
0
0
0
0
L
0
1
0
0
L
Shiva
jymmi321
Shiva
0
0
0
0
W
Morgan Le Fay
soviet reaperXP
Morgan Le Fay
4
0
0
4
W
Ullr
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,747
Damage
23,746
36,876
Taken
33,898
18,006
Mitigated
15,614
9,005
Healing
11,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
4,748
2,130
0
1,750
8,623
3,170
0
288
8,173
0
60,968
L
Merlin
Ballano_21
Merlin
2,819
110
0
750
5,940
2,140
0
2,736
3,204
33,513
0
L
Serqet
1,982
250
0
2,379
7,671
2,528
0
1,126
6,484
0
24,434
L
5,011
1,831
370
1,210
5,364
1,598
137
59
5,305
0
43,651
W
Surtr
5,509
2,195
0
3,524
7,586
4,790
176
1,551
5,874
585
24,016
W
Charon
T0XtheB0X
Charon
3,136
371
0
2,594
7,069
3,723
0
0
7,069
32,250
0
L
1,498
474
0
2,006
8,766
6,651
0
2,768
5,953
17,352
0
L
Shiva
jymmi321
Shiva
6,437
1,546
165
2,125
9,135
5,089
0
3,199
5,324
0
45,228
W
Morgan Le Fay
soviet reaperXP
Morgan Le Fay
7,052
1,015
0
1,634
5,683
2,143
372
2,150
3,015
41,453
0
W
Ullr
3,301
1,386
0
1,688
4,937
1,788
0
78
4,859
0
27,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,597
Gold Earned
27,821
306
Minions Killed
287
0
Camps Cleared
0
1,055,025
Distance Traveled
1,051,515
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,305
631
93
9
0
244,631
2
L
Merlin
5,210
521
75
8
0
196,591
0
L
Serqet
4,792
479
43
4
0
247,267
1
L
Chiron
5,493
549
81
8
0
192,453
2
W
Surtr
5,137
514
32
3
0
216,370
1
W
Charon
5,323
532
51
5
0
185,888
0
L
Ymir
5,110
511
29
3
0
211,300
0
L
Shiva
5,992
599
78
8
0
207,414
0
W
Morgan Le Fay
6,184
618
67
7
0
208,628
2
W
Ullr
4,872
487
44
4
0
195,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role