Player Matchup

Set
Set
Boiiifyoudont
Set
Level 121
God Stats
1W - 1L
1,782 SR
Queue Stats
47W - 49L
1,538 Elo+
Solo
Anubis
Anubis
CeeJayDouble
Anubis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 77L
1,540 Elo+
Solo
Hercules
Hercules
F6Gawd
Hercules
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 112L
1,552 Elo+
Solo
Thanatos
Thanatos
Liz_Mushroom
Thanatos
Level 169
God Stats
1W - 2L
1,782 SR
Queue Stats
207W - 185L
1,569 Elo+
Solo
Shiva
Shiva
dragonpriest101
Shiva
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 46L
1,500 Elo+
Solo
Team Averages
Level 112
1,613 SR
1,540 Elo+

VS

Team Averages
Level 134
1,504 SR
1,543 Elo+
Anubis
Anubis
CptValerius
Anubis
Level 146
God Stats
4W - 4L
1,441 SR
Queue Stats
207W - 219L
1,510 Elo+
Solo
Loki
Loki
Divonic
Loki
Level 158
God Stats
2W - 0L
1,319 SR
Queue Stats
310W - 295L
1,561 Elo+
Solo
Scylla
Scylla
GeneralongJohn
Scylla
Level 127
God Stats
16W - 10L
1,742 SR
Queue Stats
386W - 361L
1,580 Elo+
Solo
Kuzenbo
Kuzenbo
jeffreyrioux
Kuzenbo
Level 113
God Stats
6W - 2L
1,516 SR
Queue Stats
210W - 186L
1,546 Elo+
Solo
King Arthur
King Arthur
trewy445
King Arthur
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 103L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
5,044
1,009
2,539
3,602
1,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
11
4 / 2 / 0
5,951
1,190
6,583
3,517
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
F6Gawd
Hercules
10
0 / 2 / 2
4,794
959
2,261
7,478
4,276
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Liz_Mushroom
Thanatos
1
0 / 0 / 0
1,216
243
0
0
0
11
0 / 2 / 3
5,077
1,015
4,785
5,775
3,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
2 / 2 / 3
5,330
1,066
3,955
3,406
1,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
Divonic
Loki
11
1 / 0 / 6
5,470
1,094
4,082
3,038
1,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 5
6,246
1,249
5,112
2,099
675
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
jeffreyrioux
Kuzenbo
12
3 / 0 / 4
5,928
1,186
4,261
4,905
5,410
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

King Arthur
trewy445
King Arthur
7
0 / 2 / 2
4,646
929
1,685
5,195
1,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
4
Kills
8
8
Deaths
4
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
Anubis
4
2
0
2
W
Anubis
2
2
3
1.75
W
Loki
Divonic
Loki
1
0
6
4
L
Hercules
F6Gawd
Hercules
0
2
2
0.5
W
2
0
5
4.5
L
Thanatos
Liz_Mushroom
Thanatos
0
0
0
0
L
0
2
3
0.75
W
Kuzenbo
jeffreyrioux
Kuzenbo
3
0
4
5
W
King Arthur
trewy445
King Arthur
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,168
Damage
19,095
20,372
Taken
18,643
11,701
Mitigated
10,616
5,150
Healing
7,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,539
739
0
344
3,602
1,702
0
2,464
1,138
0
7,093
L
Anubis
6,583
107
0
531
3,517
1,790
0
2,642
799
17,253
0
W
Anubis
3,955
0
413
542
3,406
1,491
0
1,018
2,238
7,601
0
W
Loki
Divonic
Loki
4,082
382
1,265
466
3,038
1,368
0
1,312
1,412
0
6,783
L
Hercules
F6Gawd
Hercules
2,261
1,064
400
2,941
7,478
4,276
0
4,544
2,682
0
4,161
W
5,112
735
301
132
2,099
675
602
1,076
942
17,188
0
L
Thanatos
Liz_Mushroom
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
4,785
147
253
681
5,775
3,933
0
3,384
2,363
0
6,848
W
Kuzenbo
jeffreyrioux
Kuzenbo
4,261
1,132
669
1,693
4,905
5,410
13
1,646
2,741
8,751
0
W
King Arthur
trewy445
King Arthur
1,685
63
565
1,024
5,195
1,672
0
1,660
3,411
0
1,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,082
Gold Earned
27,620
45
Minions Killed
58
0
Camps Cleared
0
383,788
Distance Traveled
551,070
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,044
1,009
17
3
0
96,074
0
L
Anubis
5,951
1,190
16
3
0
83,983
0
W
Anubis
5,330
1,066
7
1
0
85,229
0
W
Loki
5,470
1,094
2
0
0
131,190
0
L
Hercules
4,794
959
1
0
0
92,147
0
W
Scylla
6,246
1,249
36
7
0
124,819
0
L
Thanatos
1,216
243
0
0
0
0
0
L
Shiva
5,077
1,015
11
2
0
111,584
0
W
Kuzenbo
5,928
1,186
11
2
0
130,266
0
W
King Arthur
4,646
929
2
0
0
79,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role