Player Matchup

Pele
Pele
MarginalWings9
Pele
Level 129
God Stats
11W - 3L
1,900 SR
Queue Stats
163W - 142L
1,541 Elo+
Party 1
King Arthur
King Arthur
MarkPigram
King Arthur
Level 120
God Stats
7W - 2L
1,662 SR
Queue Stats
97W - 87L
1,562 Elo+
Party 1
Freya
Freya
Mmonster1
Freya
Level 156
God Stats
13W - 10L
1,643 SR
Queue Stats
203W - 160L
1,536 Elo+
Solo
Ra
Ra
toonn-rc
Ra
Level 55
God Stats
7W - 5L
1,433 SR
Queue Stats
121W - 117L
1,487 Elo+
Solo
Achilles
Achilles
xLilLean
Achilles
Level 67
God Stats
31W - 29L
1,584 SR
Queue Stats
284W - 280L
1,508 Elo+
Solo
Team Averages
Level 105
1,645 SR
1,527 Elo+

VS

Team Averages
Level 111
1,578 SR
1,563 Elo+
Thor
Thor
 
Thor
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
B3H1NDU
Vamana
Level 33
God Stats
0W - 1L
1,157 SR
Queue Stats
25W - 14L
1,625 Elo+
Party 2
Ishtar
Ishtar
Faster_Flame
Ishtar
Level 124
God Stats
1W - 1L
1,786 SR
Queue Stats
484W - 485L
1,512 Elo+
Solo
Hel
Hel
ShinjiiTokaku
Hel
Level 123
God Stats
1W - 2L
1,777 SR
Queue Stats
106W - 73L
1,627 Elo+
Solo
Aphrodite
Aphrodite
SnippierCross8
Aphrodite
Level 148
God Stats
18W - 9L
1,672 SR
Queue Stats
438W - 424L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 4
6,503
542
7,710
10,088
4,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
MarkPigram
King Arthur
12
1 / 0 / 0
7,035
586
6,823
8,327
9,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Freya
Mmonster1
Freya
13
4 / 0 / 0
7,232
603
7,139
5,854
2,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
1 / 2 / 3
6,715
560
5,933
8,004
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
xLilLean
Achilles
11
2 / 0 / 3
6,624
552
5,707
10,649
10,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
5 / 0 / 0
6,944
579
6,690
9,001
3,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vamana
B3H1NDU
Vamana
12
0 / 1 / 1
6,895
575
5,242
10,597
10,183
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ishtar
9
0 / 5 / 0
5,277
440
4,266
10,356
4,020
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 4
5,954
496
7,019
9,057
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
SnippierCross8
Aphrodite
10
0 / 1 / 1
5,852
488
3,452
9,219
6,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
10
Kills
5
5
Deaths
10
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
0
0
5
L
Vamana
B3H1NDU
Vamana
0
1
1
0.5
L
Ishtar
0
5
0
0
W
2
3
4
1.33
W
King Arthur
MarkPigram
King Arthur
1
0
0
1
W
Freya
Mmonster1
Freya
4
0
0
4
L
0
3
4
0.67
L
Aphrodite
SnippierCross8
Aphrodite
0
1
1
0.5
W
1
2
3
1.25
W
Achilles
xLilLean
Achilles
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,312
Damage
26,669
42,922
Taken
48,230
29,686
Mitigated
27,658
14,723
Healing
17,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,690
1,763
0
500
9,001
3,671
0
1,427
7,574
0
49,148
L
Vamana
B3H1NDU
Vamana
5,242
3,276
0
2,649
10,597
10,183
0
179
10,418
0
52,648
L
Ishtar
4,266
2,556
0
2,004
10,356
4,020
0
6,141
4,215
0
36,871
W
7,710
1,520
0
1,442
10,088
4,112
94
2,552
7,536
0
49,128
W
King Arthur
MarkPigram
King Arthur
6,823
1,202
0
1,336
8,327
9,388
0
447
7,880
283
55,208
W
Freya
Mmonster1
Freya
7,139
2,231
0
4,758
5,854
2,661
726
557
5,297
64,689
0
L
7,019
487
1,402
2,772
9,057
3,593
0
2,284
6,773
50,506
0
L
Aphrodite
SnippierCross8
Aphrodite
3,452
408
2,707
5,725
9,219
6,191
0
3,332
5,887
21,519
0
W
5,933
480
1,092
2,580
8,004
3,239
0
3,202
4,802
64,262
0
W
Achilles
xLilLean
Achilles
5,707
1,119
0
3,515
10,649
10,286
0
3,691
6,862
0
21,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,109
Gold Earned
30,922
424
Minions Killed
353
0
Camps Cleared
0
1,213,138
Distance Traveled
1,168,173
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,944
579
65
5
0
279,413
0
L
Vamana
6,895
575
107
9
0
242,926
0
L
Ishtar
5,277
440
66
6
0
190,055
0
W
Pele
6,503
542
68
6
0
270,939
0
W
King Arthur
7,035
586
99
8
0
227,689
0
W
Freya
7,232
603
118
10
0
219,842
0
L
Hel
5,954
496
91
8
0
233,376
4
L
Aphrodite
5,852
488
24
2
0
222,403
0
W
Ra
6,715
560
115
10
0
241,461
0
W
Achilles
6,624
552
24
2
0
253,207
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role