Player Matchup

Tiamat
Tiamat
Captain_Domi2208
Tiamat
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
622W - 595L
1,504 Elo+
Party 1
Baron Samedi
Baron Samedi
Flashwe
Baron Samedi
Level 148
God Stats
24W - 10L
1,689 SR
Queue Stats
886W - 881L
1,461 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LoboWolfo
Tsukuyomi
Level 200
God Stats
6W - 11L
1,355 SR
Queue Stats
672W - 652L
1,545 Elo+
Solo
Nu Wa
Nu Wa
Pinkmidget
Nu Wa
Level 146
God Stats
6W - 8L
1,459 SR
Queue Stats
365W - 376L
1,443 Elo+
Solo
Apollo
Apollo
RocKSTaRDU03
Apollo
Level 102
God Stats
3W - 6L
1,654 SR
Queue Stats
578W - 562L
1,487 Elo+
Solo
Team Averages
Level 145
1,531 SR
1,488 Elo+

VS

Team Averages
Level 120
1,568 SR
1,478 Elo+
Atlas
Atlas
 
Atlas
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
 
Olorun
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
JSmithers13
Jing Wei
Level 123
God Stats
2W - 3L
1,402 SR
Queue Stats
145W - 135L
1,446 Elo+
Solo
Ymir
Ymir
Jsbith
Ymir
Level 105
God Stats
4W - 0L
1,794 SR
Queue Stats
67W - 54L
1,516 Elo+
Party 2
Ah Puch
Ah Puch
Mori90
Ah Puch
Level 149
God Stats
2W - 4L
1,645 SR
Queue Stats
182W - 179L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 5
7,048
641
5,071
13,478
6,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Flashwe
Baron Samedi
15
4 / 4 / 4
8,362
760
9,533
9,879
4,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
LoboWolfo
Tsukuyomi
17
2 / 3 / 6
8,697
791
10,019
9,928
4,369
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
13
1 / 5 / 5
7,561
687
11,448
10,707
3,978
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
12
3 / 7 / 4
7,731
703
6,282
13,271
5,385
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
5 / 5 / 15
10,050
914
12,767
16,408
17,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
 
Olorun
16
5 / 2 / 14
9,516
865
7,056
8,841
3,804
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
JSmithers13
Jing Wei
18
2 / 1 / 14
9,752
887
7,661
9,421
4,581
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
Jsbith
Ymir
15
3 / 3 / 13
9,688
881
4,192
16,493
18,704
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Mori90
Ah Puch
18
13 / 1 / 13
11,061
1,006
23,081
10,758
5,653
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
97
10
Kills
28
28
Deaths
12
24
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
5
5
15
2.5
W
Olorun
 
Olorun
5
2
14
6
L
0
9
5
0.28
L
Baron Samedi
Flashwe
Baron Samedi
4
4
4
1.5
W
Jing Wei
JSmithers13
Jing Wei
2
1
14
9
W
Ymir
Jsbith
Ymir
3
3
13
3.17
L
Tsukuyomi
LoboWolfo
Tsukuyomi
2
3
6
1.67
W
Ah Puch
Mori90
Ah Puch
13
1
13
19.5
L
Nu Wa
1
5
5
0.7
L
Apollo
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,353
Damage
54,757
57,263
Taken
61,921
24,766
Mitigated
50,582
11,402
Healing
21,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
12,767
3,467
969
2,469
16,408
17,840
378
7,173
9,235
19,433
1,315
W
Olorun
 
Olorun
7,056
3,005
3,733
3,692
8,841
3,804
4,206
5,164
3,549
22,917
0
L
5,071
569
65
977
13,478
6,735
0
10,442
3,026
11,468
0
L
Baron Samedi
Flashwe
Baron Samedi
9,533
260
2,594
2,672
9,879
4,299
0
8,981
898
17,077
0
W
Jing Wei
JSmithers13
Jing Wei
7,661
6,163
1,965
2,179
9,421
4,581
1,330
2,841
6,580
0
38,870
W
Ymir
Jsbith
Ymir
4,192
153
688
2,216
16,493
18,704
796
5,681
10,588
7,644
216
L
Tsukuyomi
LoboWolfo
Tsukuyomi
10,019
1,283
235
1,698
9,928
4,369
0
7,934
1,994
0
25,203
W
Ah Puch
Mori90
Ah Puch
23,081
422
228
3,373
10,758
5,653
1,349
4,884
5,790
44,207
0
L
Nu Wa
11,448
3,802
49
780
10,707
3,978
290
8,753
1,954
20,695
0
L
Apollo
6,282
3,024
1,199
1,133
13,271
5,385
68
9,581
3,690
0
13,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,399
Gold Earned
50,067
131
Minions Killed
148
0
Camps Cleared
0
946,917
Distance Traveled
1,123,340
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,050
914
6
1
0
210,670
0
W
Olorun
9,516
865
23
2
0
210,604
0
L
Tiamat
7,048
641
8
1
0
185,417
0
L
Baron Samedi
8,362
760
34
3
0
198,204
0
W
Jing Wei
9,752
887
66
6
0
214,174
0
W
Ymir
9,688
881
15
1
0
229,351
0
L
Tsukuyomi
8,697
791
38
3
0
204,357
0
W
Ah Puch
11,061
1,006
38
3
0
258,541
0
L
Nu Wa
7,561
687
29
3
0
170,681
0
L
Apollo
7,731
703
22
2
0
188,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role