Player Matchup

Serqet
Serqet
BBoy13
Serqet
Level 128
God Stats
8W - 1L
1,815 SR
Queue Stats
93W - 79L
1,622 Elo+
Party 1
King Arthur
King Arthur
MusashiSama1770
King Arthur
Level 107
God Stats
5W - 5L
1,348 SR
Queue Stats
31W - 34L
1,504 Elo+
Party 1
Sol
Sol
RazerRagga
Sol
Level 85
God Stats
29W - 17L
1,643 SR
Queue Stats
358W - 385L
1,478 Elo+
Solo
Nu Wa
Nu Wa
Stjerne falle
Nu Wa
Level 147
God Stats
29W - 14L
1,824 SR
Queue Stats
46W - 38L
1,600 Elo+
Party 1
Neith
Neith
keiborg
Neith
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 51L
1,529 Elo+
Solo
Team Averages
Level 114
1,626 SR
1,547 Elo+

VS

Team Averages
Level 113
1,651 SR
1,465 Elo+
Chang'e
Chang'e
LefaTee
Chang'e
Level 124
God Stats
0W - 2L
1,765 SR
Queue Stats
136W - 158L
1,451 Elo+
Solo
Charon
Charon
TheOldPeter
Charon
Level 124
God Stats
2W - 1L
1,856 SR
Queue Stats
11W - 20L
1,434 Elo+
Party 2
Chaac
Chaac
Zastrow08
Chaac
Level 122
God Stats
1W - 2L
1,505 SR
Queue Stats
10W - 14L
1,475 Elo+
Party 2
Hachiman
Hachiman
desert2access
Hachiman
Level 109
God Stats
12W - 7L
1,579 SR
Queue Stats
47W - 44L
1,478 Elo+
Solo
Nu Wa
Nu Wa
near-epoch1
Nu Wa
Level 86
God Stats
145W - 142L
1,552 SR
Queue Stats
155W - 153L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BBoy13
Serqet
16
5 / 0 / 1
8,694
790
15,534
9,175
4,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
MusashiSama1770
King Arthur
13
0 / 2 / 3
7,314
665
4,637
10,687
9,705
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 1 / 2
9,144
831
7,785
10,540
4,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 0 / 5
8,088
735
11,065
2,624
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
keiborg
Neith
14
2 / 0 / 2
7,977
725
5,675
6,743
3,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LefaTee
Chang'e
14
0 / 3 / 1
7,352
668
4,176
11,419
3,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
14
1 / 0 / 1
8,075
734
5,340
12,985
11,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
Zastrow08
Chaac
14
0 / 1 / 1
7,401
673
8,508
11,706
8,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
desert2access
Hachiman
14
2 / 2 / 0
7,635
694
6,615
9,182
3,579
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 1 / 2
7,472
679
6,414
6,154
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
7
Kills
3
3
Deaths
7
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Serqet
BBoy13
Serqet
5
0
1
5.5
L
Chang'e
LefaTee
Chang'e
0
3
1
0.17
W
King Arthur
MusashiSama1770
King Arthur
0
2
3
0.75
W
0
1
2
1
W
0
0
5
2.5
L
Charon
1
0
1
1.5
L
Chaac
Zastrow08
Chaac
0
1
1
0.5
L
Hachiman
desert2access
Hachiman
2
2
0
1
W
Neith
keiborg
Neith
2
0
2
3
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,696
Damage
31,053
39,769
Taken
51,446
23,050
Mitigated
29,659
15,105
Healing
16,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
BBoy13
Serqet
15,534
3,422
0
2,699
9,175
4,952
0
4,234
4,769
0
29,023
L
Chang'e
LefaTee
Chang'e
4,176
369
1,725
4,994
11,419
3,984
0
4,012
7,327
31,403
0
W
King Arthur
MusashiSama1770
King Arthur
4,637
115
532
2,005
10,687
9,705
0
5,761
4,504
0
12,827
W
7,785
4,250
0
5,946
10,540
4,368
3,786
1,345
8,836
61,999
0
W
11,065
5,253
0
1,000
2,624
1,003
262
935
1,689
39,786
0
L
Charon
5,340
886
1,642
2,175
12,985
11,611
0
3,041
9,684
21,335
351
L
Chaac
Zastrow08
Chaac
8,508
779
0
2,854
11,706
8,135
0
6,255
5,408
0
31,685
L
Hachiman
desert2access
Hachiman
6,615
2,675
0
1,691
9,182
3,579
0
3,536
5,646
0
25,562
W
Neith
keiborg
Neith
5,675
1,903
0
2,923
6,743
3,022
481
3,416
3,194
0
28,452
L
6,414
1,376
0
1,197
6,154
2,350
96
1,886
4,070
33,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,217
Gold Earned
37,935
302
Minions Killed
248
0
Camps Cleared
0
1,145,325
Distance Traveled
1,104,119
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,694
790
36
3
0
272,068
0
L
Chang'e
7,352
668
63
6
0
215,550
0
W
King Arthur
7,314
665
30
3
0
226,712
2
W
Sol
9,144
831
120
11
0
215,090
0
W
Nu Wa
8,088
735
68
6
0
209,930
4
L
Charon
8,075
734
21
2
0
248,707
0
L
Chaac
7,401
673
56
5
0
238,043
0
L
Hachiman
7,635
694
40
4
0
185,734
0
W
Neith
7,977
725
48
4
0
221,525
0
L
Nu Wa
7,472
679
68
6
0
216,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role