Player Matchup

Sun Wukong
Sun Wukong
A3g1r
Sun Wukong
Level 155
God Stats
17W - 14L
1,588 SR
Queue Stats
178W - 167L
1,528 Elo+
Solo
Hun Batz
Hun Batz
Drag0nS7667
Hun Batz
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,339 Elo+
Solo
Sobek
Sobek
Harpizz
Sobek
Level 107
God Stats
12W - 8L
1,500 SR
Queue Stats
63W - 50L
1,505 Elo+
Party 2
Chiron
Chiron
ToysFoxy147
Chiron
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,384 Elo+
Party 2
Baron Samedi
Baron Samedi
XXadryXXwipe
Baron Samedi
Level 156
God Stats
0W - 1L
1,260 SR
Queue Stats
57W - 59L
1,511 Elo+
Solo
Team Averages
Level 120
1,470 SR
1,453 Elo+

VS

Team Averages
Level 124
1,542 SR
1,508 Elo+
Artemis
Artemis
Akymyra
Artemis
Level 157
God Stats
94W - 74L
1,512 SR
Queue Stats
145W - 117L
1,465 Elo+
Solo
Loki
Loki
Lord7th__
Loki
Level 157
God Stats
203W - 168L
1,583 SR
Queue Stats
414W - 401L
1,554 Elo+
Party 1
Poseidon
Poseidon
MemesAre_Funny
Poseidon
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,610 Elo+
Party 1
Athena
Athena
NagatoOtomo
Athena
Level 146
God Stats
22W - 19L
1,544 SR
Queue Stats
190W - 192L
1,444 Elo+
Solo
Cliodhna
Cliodhna
bEY0nDThEHoR1Z0N
Cliodhna
Level 146
God Stats
66W - 51L
1,573 SR
Queue Stats
891W - 937L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
A3g1r
Sun Wukong
14
2 / 3 / 0
8,147
509
13,987
20,533
16,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Drag0nS7667
Hun Batz
14
1 / 2 / 2
8,062
504
4,821
14,051
5,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
Harpizz
Sobek
11
0 / 0 / 2
6,889
431
5,443
14,874
12,843
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
12
1 / 2 / 0
6,885
430
6,484
10,883
4,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
XXadryXXwipe
Baron Samedi
11
2 / 3 / 0
7,079
442
3,087
7,030
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Akymyra
Artemis
14
2 / 1 / 0
8,092
506
10,460
10,844
5,410
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
15
1 / 0 / 2
8,814
551
8,347
14,644
8,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
15
4 / 1 / 3
9,431
589
10,688
8,689
3,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
12
1 / 3 / 3
7,730
483
5,332
14,204
10,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
2 / 1 / 3
8,794
550
8,778
12,398
5,995
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
6
Kills
10
10
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
A3g1r
Sun Wukong
2
3
0
0.67
W
Artemis
Akymyra
Artemis
2
1
0
2
L
Hun Batz
Drag0nS7667
Hun Batz
1
2
2
1
L
Sobek
Harpizz
Sobek
0
0
2
1
W
Loki
1
0
2
2
W
Poseidon
4
1
3
5.5
W
Athena
1
3
3
0.83
L
Chiron
1
2
0
0.5
L
Baron Samedi
XXadryXXwipe
Baron Samedi
2
3
0
0.67
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,822
Damage
43,605
67,371
Taken
60,779
42,266
Mitigated
33,450
22,056
Healing
21,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
A3g1r
Sun Wukong
13,987
1,950
0
6,576
20,533
16,760
0
3,576
16,756
0
74,584
W
Artemis
Akymyra
Artemis
10,460
4,686
0
4,787
10,844
5,410
0
2,680
8,164
0
64,668
L
Hun Batz
Drag0nS7667
Hun Batz
4,821
1,528
0
1,690
14,051
5,376
0
3,437
10,386
0
77,080
L
Sobek
Harpizz
Sobek
5,443
818
232
5,583
14,874
12,843
0
3,036
11,754
24,881
0
W
Loki
8,347
1,615
0
4,410
14,644
8,016
161
0
14,644
0
65,029
W
Poseidon
10,688
1,563
0
2,017
8,689
3,705
632
2,282
6,407
81,279
0
W
Athena
5,332
1,595
1,568
3,617
14,204
10,324
36
3,479
10,655
24,777
0
L
Chiron
6,484
3,280
480
6,234
10,883
4,419
790
2,186
8,653
0
45,633
L
Baron Samedi
XXadryXXwipe
Baron Samedi
3,087
356
0
1,261
7,030
2,868
0
3,186
3,582
43,486
0
W
8,778
1,144
0
4,995
12,398
5,995
309
109
12,289
0
83,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,062
Gold Earned
42,861
415
Minions Killed
500
0
Camps Cleared
0
1,481,992
Distance Traveled
1,616,297
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,147
509
108
7
0
301,693
0
W
Artemis
8,092
506
115
7
0
250,760
0
L
Hun Batz
8,062
504
110
7
0
344,432
0
L
Sobek
6,889
431
39
2
0
327,467
8
W
Loki
8,814
551
107
7
0
317,230
1
W
Poseidon
9,431
589
139
9
0
330,897
2
W
Athena
7,730
483
22
1
0
368,447
0
L
Chiron
6,885
430
75
5
0
298,920
0
L
Baron Samedi
7,079
442
83
5
0
209,480
0
W
Cliodhna
8,794
550
117
7
0
348,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role