Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
JJOR19
Athena
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,418 Elo+
Party 1
Martichoras
Martichoras
JhengJongWu
Martichoras
Level 126
God Stats
23W - 9L
1,878 SR
Queue Stats
474W - 429L
1,541 Elo+
Solo
Ix Chel
Ix Chel
WwgloberaysitwW
Ix Chel
Level 108
God Stats
11W - 9L
1,534 SR
Queue Stats
211W - 215L
1,509 Elo+
Solo
Gilgamesh
Gilgamesh
alee_fdez017
Gilgamesh
Level 5
God Stats
4W - 2L
1,721 SR
Queue Stats
4W - 3L
1,554 Elo+
Party 1
Team Averages
Level 105
1,627 SR
1,504 Elo+

VS

Team Averages
Level 83
1,491 SR
1,519 Elo+
Thor
Thor
Otrebaz
Thor
Level 88
God Stats
29W - 19L
1,653 SR
Queue Stats
71W - 67L
1,575 Elo+
Solo
Zeus
Zeus
Pibe313
Zeus
Level 67
God Stats
7W - 4L
1,531 SR
Queue Stats
189W - 191L
1,552 Elo+
Solo
Charon
Charon
Skyss
Charon
Level 59
God Stats
1W - 0L
1,452 SR
Queue Stats
71W - 73L
1,453 Elo+
Party 2
Izanami
Izanami
TheReisi
Izanami
Level 159
God Stats
16W - 12L
1,521 SR
Queue Stats
94W - 83L
1,552 Elo+
Solo
Set
Set
darXword
Set
Level 42
God Stats
1W - 1L
1,298 SR
Queue Stats
60W - 59L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
2 / 1 / 4
6,864
528
5,694
11,001
4,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
JJOR19
Athena
9
1 / 2 / 4
6,325
487
4,276
13,577
11,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Martichoras
JhengJongWu
Martichoras
13
4 / 1 / 1
7,655
589
9,485
9,982
4,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 3 / 1
6,284
483
5,326
7,842
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
alee_fdez017
Gilgamesh
9
0 / 5 / 2
5,369
413
3,423
11,201
6,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Otrebaz
Thor
13
7 / 1 / 3
8,417
647
9,022
8,479
5,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
Pibe313
Zeus
12
2 / 1 / 4
7,247
557
9,537
5,509
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
Skyss
Charon
11
1 / 1 / 6
6,782
522
8,518
10,362
8,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
TheReisi
Izanami
12
0 / 3 / 1
6,723
517
4,717
7,660
3,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 3 / 6
6,904
531
4,301
12,453
6,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
9
Kills
12
12
Deaths
9
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
1
4
4
L
Athena
JJOR19
Athena
1
2
4
1.5
L
Martichoras
JhengJongWu
Martichoras
4
1
1
4.5
W
Thor
Otrebaz
Thor
7
1
3
8.5
W
Zeus
Pibe313
Zeus
2
1
4
4
W
Charon
Skyss
Charon
1
1
6
4
W
Izanami
TheReisi
Izanami
0
3
1
0.17
L
2
3
1
0.83
L
Gilgamesh
alee_fdez017
Gilgamesh
0
5
2
0.2
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,204
Damage
36,095
53,603
Taken
44,463
29,865
Mitigated
26,486
10,042
Healing
9,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,694
1,082
0
1,688
11,001
4,440
0
1,826
9,175
0
55,664
L
Athena
JJOR19
Athena
4,276
1,323
0
2,070
13,577
11,037
0
6,640
6,937
20,306
0
L
Martichoras
JhengJongWu
Martichoras
9,485
4,265
0
3,632
9,982
4,623
210
3,238
6,744
0
71,359
W
Thor
Otrebaz
Thor
9,022
2,193
0
1,612
8,479
5,946
0
1,807
6,453
0
53,299
W
Zeus
Pibe313
Zeus
9,537
1,614
0
750
5,509
2,007
0
1,868
3,555
62,995
0
W
Charon
Skyss
Charon
8,518
2,463
0
3,740
10,362
8,724
0
3,517
6,803
21,247
0
W
Izanami
TheReisi
Izanami
4,717
2,710
0
1,105
7,660
3,564
603
535
7,125
0
61,692
L
5,326
559
738
1,395
7,842
3,283
0
4,934
2,908
47,419
0
L
Gilgamesh
alee_fdez017
Gilgamesh
3,423
1,337
0
519
11,201
6,482
0
1,417
9,784
0
24,539
W
4,301
2,199
0
2,677
12,453
6,245
0
1,879
10,538
0
51,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,497
Gold Earned
36,073
357
Minions Killed
375
0
Camps Cleared
0
1,251,909
Distance Traveled
1,219,857
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,864
528
79
6
0
306,745
1
L
Athena
6,325
487
28
2
0
241,864
0
L
Martichoras
7,655
589
114
9
0
225,788
2
W
Thor
8,417
647
70
5
0
243,585
0
W
Zeus
7,247
557
103
8
0
239,096
4
W
Charon
6,782
522
14
1
0
244,922
2
W
Izanami
6,723
517
111
9
0
223,552
0
L
Ix Chel
6,284
483
92
7
0
239,757
0
L
Gilgamesh
5,369
413
44
3
0
237,755
0
W
Set
6,904
531
77
6
0
268,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role