Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 276
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
C4VE
Horus
Level 70
God Stats
67W - 39L
1,659 SR
Queue Stats
201W - 190L
1,562 Elo+
Party 1
Shiva
Shiva
FREEMANKINGZ
Shiva
Level 77
God Stats
13W - 4L
1,594 SR
Queue Stats
35W - 21L
1,523 Elo+
Solo
Sol
Sol
SpiritCharge
Sol
Level 143
God Stats
58W - 37L
1,647 SR
Queue Stats
172W - 165L
1,593 Elo+
Party 1
Agni
Agni
chopper__san
Agni
Level 143
God Stats
8W - 4L
1,337 SR
Queue Stats
165W - 165L
1,450 Elo+
Solo
Team Averages
Level 142
1,547 SR
1,526 Elo+

VS

Team Averages
Level 67
1,473 SR
1,463 Elo+
Ne Zha
Ne Zha
ChaosSlayer28
Ne Zha
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 33L
1,423 Elo+
Solo
Chiron
Chiron
Dyslexican1983
Chiron
Level 32
God Stats
3W - 2L
1,500 SR
Queue Stats
141W - 142L
1,453 Elo+
Solo
Ravana
Ravana
Momo is fat
Ravana
Level 125
God Stats
1W - 3L
1,550 SR
Queue Stats
245W - 230L
1,458 Elo+
Solo
Charon
Charon
TaokakaTheMagpie
Charon
Level 103
God Stats
1W - 2L
1,420 SR
Queue Stats
348W - 352L
1,487 Elo+
Solo
Nox
Nox
masta_gai
Nox
Level 39
God Stats
0W - 2L
1,395 SR
Queue Stats
4W - 5L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
5 / 0 / 3
6,272
627
4,124
8,597
3,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
C4VE
Horus
9
1 / 0 / 6
5,931
593
3,210
6,107
4,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
2 / 1 / 1
5,684
568
5,382
8,402
5,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
5 / 0 / 2
6,059
606
6,950
6,713
2,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 2 / 3
6,232
623
3,333
4,642
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
5,902
590
4,220
7,899
2,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 2 / 0
4,678
468
4,259
6,541
1,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
9
0 / 3 / 1
5,498
550
4,656
8,245
3,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 4 / 0
4,443
444
2,594
7,753
5,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 1 / 1
5,481
548
767
4,753
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
13
Kills
3
3
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
0
3
6.5
W
Horus
C4VE
Horus
1
0
6
4
L
2
3
1
0.83
L
0
2
0
0
W
2
1
1
2.5
L
Ravana
0
3
1
0.17
W
5
0
2
6
L
0
4
0
0
W
0
2
3
0.75
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,999
Damage
16,496
34,461
Taken
35,191
16,645
Mitigated
14,880
11,864
Healing
7,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,124
855
0
1,809
8,597
3,142
0
243
8,354
0
43,895
W
Horus
C4VE
Horus
3,210
1,440
560
3,199
6,107
4,328
0
896
4,949
0
14,846
L
4,220
1,363
0
1,356
7,899
2,752
464
1,743
6,126
0
35,015
L
4,259
1,879
245
1,322
6,541
1,971
449
2,594
3,947
0
27,517
W
5,382
1,241
0
1,138
8,402
5,427
0
0
8,402
0
29,558
L
Ravana
4,656
1,183
0
2,720
8,245
3,265
0
0
8,011
0
32,893
W
6,950
3,056
0
4,248
6,713
2,265
662
693
5,818
47,478
0
L
2,594
313
0
1,416
7,753
5,157
0
3,613
4,088
18,769
0
W
3,333
421
0
910
4,642
1,483
0
1,133
3,427
39,954
0
L
767
98
0
834
4,753
1,735
0
2,033
2,415
26,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,178
Gold Earned
26,002
292
Minions Killed
242
0
Camps Cleared
0
1,018,489
Distance Traveled
901,679
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,272
627
67
7
0
208,476
2
W
Horus
5,931
593
17
2
0
219,100
1
L
Ne Zha
5,902
590
57
6
0
219,365
0
L
Chiron
4,678
468
50
5
0
168,235
0
W
Shiva
5,684
568
37
4
0
208,877
4
L
Ravana
5,498
550
48
5
0
169,820
0
W
Sol
6,059
606
83
8
0
195,546
3
L
Charon
4,443
444
28
3
0
170,910
0
W
Agni
6,232
623
88
9
0
186,490
1
L
Nox
5,481
548
59
6
0
173,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role