Player Matchup

Neith
Neith
Bronze I
A3stheticz
Neith
Bronze I
Level 83
God Stats
1W - 0L
1,322 SR
Queue Stats
30W - 27L
1,140 MMR
Party 1
Horus
Horus
Silver III
solofida
Horus
Silver III
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 38L
1,244 MMR
Party 1
Janus
Janus
Silver IV
xXshadeseekerXx
Janus
Silver IV
Level 68
God Stats
2W - 4L
1,333 SR
Queue Stats
63W - 61L
1,352 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,385 SR
1,245 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 145
1,466 SR
832 MMR
Discordia
Discordia
Silver II
Nannix
Discordia
Silver II
Level 220
God Stats
15W - 19L
1,477 SR
Queue Stats
119W - 133L
834 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
WagnerSantosRS
Kuzenbo
Silver III
Level 151
God Stats
15W - 18L
1,374 SR
Queue Stats
248W - 264L
922 MMR
Solo
Izanami
Izanami
Bronze V
zeroresistance
Izanami
Bronze V
Level 63
God Stats
2W - 4L
1,548 SR
Queue Stats
13W - 37L
741 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
5 / 0 / 5
9,753
887
8,882
6,649
2,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
solofida
Horus
11
3 / 3 / 5
8,359
760
5,081
11,154
10,041
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 0 / 7
9,137
831
13,263
6,634
2,696
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Baron SamediBacchusKumbhakarnaAchillesMedusa

VS

Bans
Ah Muzen CabHou YiDanzaburouArtemisMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Nannix
Discordia
10
2 / 5 / 1
7,687
699
7,750
8,862
3,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 1 / 0
7,143
649
3,900
10,241
10,786
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 6 / 2
7,153
650
2,552
11,491
4,051
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
12
Kills
3
3
Deaths
12
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
5
0
5
7.5
L
Discordia
Nannix
Discordia
2
5
1
0.5
L
1
1
0
1
W
Horus
solofida
Horus
3
3
5
1.83
W
4
0
7
7.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,226
Damage
14,202
24,437
Taken
30,594
15,639
Mitigated
17,891
5,536
Healing
3,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
8,882
3,778
0
2,393
6,649
2,902
1,148
3,393
3,204
0
56,555
L
Discordia
Nannix
Discordia
7,750
146
0
848
8,862
3,054
0
4,683
4,179
31,180
0
L
3,900
1,525
255
1,420
10,241
10,786
0
3,654
6,587
16,578
0
W
Horus
solofida
Horus
5,081
2,352
1,040
1,850
11,154
10,041
16
4,029
6,997
0
9,308
W
13,263
741
0
253
6,634
2,696
419
4,420
2,214
38,730
0
L
2,552
1,894
0
1,435
11,491
4,051
0
5,436
5,948
0
14,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,249
Gold Earned
21,983
137
Minions Killed
88
0
Camps Cleared
0
622,395
Distance Traveled
539,069
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,753
887
92
8
0
204,125
0
L
Discordia
7,687
699
33
3
0
192,253
0
L
Kuzenbo
7,143
649
22
2
0
201,221
1
W
Horus
8,359
760
5
0
0
196,754
0
W
Janus
9,137
831
40
4
0
221,516
0
L
Izanami
7,153
650
33
3
0
145,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role