Player Matchup

Atlas
Atlas
Silver IV
Amin_mirage
Atlas
Silver IV
Level 143
God Stats
3W - 1L
1,224 SR
Queue Stats
57W - 70L
1,143 MMR
Solo
Artemis
Artemis
Silver II
Blankdoor
Artemis
Silver II
Level 113
God Stats
2W - 2L
1,581 SR
Queue Stats
55W - 60L
1,082 MMR
Solo
Nike
Nike
Silver II
Primaaprilis27
Nike
Silver II
Level 124
God Stats
10W - 6L
1,751 SR
Queue Stats
299W - 331L
975 MMR
Party 1
Poseidon
Poseidon
Silver I
ZiPeRtt07
Poseidon
Silver I
Level 139
God Stats
33W - 26L
1,590 SR
Queue Stats
448W - 468L
1,139 MMR
Party 1
Arachne
Arachne
Silver I
rgrg29008
Arachne
Silver I
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 33L
1,123 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,529 SR
1,093 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,561 SR
1,093 MMR
Janus
Janus
Silver II
B0N3_TR0USL3
Janus
Silver II
Level 148
God Stats
13W - 12L
1,619 SR
Queue Stats
425W - 441L
1,071 MMR
Solo
Surtr
Surtr
Silver I
IdoKingOfWomen
Surtr
Silver I
Level 146
God Stats
0W - 4L
1,495 SR
Queue Stats
60W - 73L
1,166 MMR
Solo
Sylvanus
Sylvanus
Silver II
Lattar
Sylvanus
Silver II
Level 155
God Stats
69W - 79L
1,469 SR
Queue Stats
214W - 208L
1,067 MMR
Solo
Thanatos
Thanatos
Silver I
VirusF4NTOM
Thanatos
Silver I
Level 101
God Stats
3W - 6L
1,650 SR
Queue Stats
97W - 107L
1,191 MMR
Solo
Ishtar
Ishtar
Silver II
trucha1249
Ishtar
Silver II
Level 123
God Stats
2W - 2L
1,573 SR
Queue Stats
215W - 226L
971 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 9
8,507
567
5,743
13,911
10,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Artemis
Blankdoor
Artemis
13
5 / 1 / 7
8,403
560
15,233
13,096
5,116
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
7 / 6 / 5
8,751
583
8,856
14,626
10,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
ZiPeRtt07
Poseidon
14
4 / 1 / 5
8,889
593
11,929
6,971
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
rgrg29008
Arachne
16
9 / 2 / 6
9,720
648
11,961
18,908
7,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Ao KuangAgniAthenaIzanami

VS

Bans
KaliThorLokiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
8,135
542
8,692
11,454
4,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 6 / 3
8,759
584
12,826
18,861
14,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sylvanus
Lattar
Sylvanus
12
0 / 4 / 0
6,862
457
3,758
13,111
11,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Thanatos
VirusF4NTOM
Thanatos
12
3 / 8 / 1
7,624
508
8,285
16,052
5,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
trucha1249
Ishtar
11
1 / 6 / 1
6,861
457
5,980
13,192
4,700
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
28
Kills
12
12
Deaths
28
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
L
2
4
3
0.88
W
Artemis
Blankdoor
Artemis
5
1
7
8.5
L
6
6
3
1.25
L
Sylvanus
Lattar
Sylvanus
0
4
0
0
W
7
6
5
1.58
L
Thanatos
VirusF4NTOM
Thanatos
3
8
1
0.44
W
Poseidon
ZiPeRtt07
Poseidon
4
1
5
6.5
W
Arachne
rgrg29008
Arachne
9
2
6
6
L
Ishtar
trucha1249
Ishtar
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,722
Damage
39,541
67,512
Taken
72,670
35,713
Mitigated
40,546
17,898
Healing
19,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,743
1,955
2,047
2,916
13,911
10,892
350
3,811
9,770
21,490
0
L
8,692
380
0
1,849
11,454
4,279
0
4,320
7,134
63,428
0
W
Artemis
Blankdoor
Artemis
15,233
10,964
0
5,793
13,096
5,116
996
4,180
8,766
0
61,023
L
12,826
4,266
0
4,210
18,861
14,796
394
4,376
14,485
724
64,283
L
Sylvanus
Lattar
Sylvanus
3,758
1,445
180
4,057
13,111
11,009
0
3,207
9,904
34,420
22,502
W
8,856
1,254
0
501
14,626
10,331
561
511
14,115
480
48,113
L
Thanatos
VirusF4NTOM
Thanatos
8,285
2,777
0
6,562
16,052
5,762
149
2,679
13,373
0
43,840
W
Poseidon
ZiPeRtt07
Poseidon
11,929
2,755
0
250
6,971
2,205
1,594
1,879
5,022
66,423
0
W
Arachne
rgrg29008
Arachne
11,961
7,547
0
6,391
18,908
7,169
594
2,745
16,006
0
76,978
L
Ishtar
trucha1249
Ishtar
5,980
3,946
0
2,455
13,192
4,700
14
3,626
9,566
0
39,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,270
Gold Earned
38,241
391
Minions Killed
433
0
Camps Cleared
0
1,534,138
Distance Traveled
1,428,381
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,507
567
25
2
0
289,400
2
L
Janus
8,135
542
122
8
0
345,030
0
W
Artemis
8,403
560
69
5
0
255,547
0
L
Surtr
8,759
584
100
7
0
276,790
0
L
Sylvanus
6,862
457
81
5
0
214,413
8
W
Nike
8,751
583
76
5
0
296,537
3
L
Thanatos
7,624
508
60
4
0
304,039
0
W
Poseidon
8,889
593
118
8
0
319,158
2
W
Arachne
9,720
648
103
7
0
373,496
0
L
Ishtar
6,861
457
70
5
0
288,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role