Player Matchup

Hercules
Hercules
CaliberShots
Hercules
Level 182
God Stats
6W - 9L
1,418 SR
Queue Stats
150W - 176L
1,479 Elo+
Party 1
Ix Chel
Ix Chel
DTMBunny
Ix Chel
Level 64
God Stats
2W - 6L
1,372 SR
Queue Stats
191W - 195L
1,487 Elo+
Solo
Ymir
Ymir
SaltySpitoon_671
Ymir
Level 62
God Stats
0W - 2L
1,215 SR
Queue Stats
17W - 23L
1,441 Elo+
Solo
Cabrakan
Cabrakan
funnyputty2
Cabrakan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
304W - 298L
1,484 Elo+
Solo
Skadi
Skadi
vickstick1999
Skadi
Level 68
God Stats
14W - 26L
1,439 SR
Queue Stats
61W - 79L
1,466 Elo+
Party 1
Team Averages
Level 92
1,389 SR
1,471 Elo+

VS

Team Averages
Level 129
1,471 SR
1,552 Elo+
Janus
Janus
 
Janus
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DeuceDinero23
Hachiman
Level 159
God Stats
8W - 5L
1,329 SR
Queue Stats
709W - 702L
1,514 Elo+
Solo
Hou Yi
Hou Yi
Rainydrop
Hou Yi
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 79L
1,669 Elo+
Party 2
Fenrir
Fenrir
TheBiggestBoom
Fenrir
Level 153
God Stats
14W - 18L
1,490 SR
Queue Stats
182W - 173L
1,542 Elo+
Party 2
Fafnir
Fafnir
Timboo Jimboo
Fafnir
Level 137
God Stats
4W - 4L
1,534 SR
Queue Stats
164W - 149L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CaliberShots
Hercules
13
1 / 2 / 0
7,681
512
5,775
12,627
6,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
DTMBunny
Ix Chel
12
1 / 4 / 0
7,277
485
5,839
10,907
3,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 1
6,938
463
5,499
11,574
9,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cabrakan
funnyputty2
Cabrakan
15
0 / 3 / 1
8,812
587
3,532
11,967
10,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 3 / 0
6,967
464
6,830
10,837
3,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 2 / 3
7,446
496
6,231
6,551
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
DeuceDinero23
Hachiman
15
1 / 0 / 3
9,208
614
7,514
8,674
3,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hou Yi
Rainydrop
Hou Yi
14
3 / 0 / 0
8,514
568
8,228
12,062
5,482
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 0 / 3
9,304
620
9,843
10,911
5,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 1 / 3
8,433
562
5,534
11,752
13,516
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
13
13
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
2
3
1.25
L
Hercules
CaliberShots
Hercules
1
2
0
0.5
L
Ix Chel
DTMBunny
Ix Chel
1
4
0
0.25
W
Hachiman
DeuceDinero23
Hachiman
1
0
3
2.5
W
Hou Yi
Rainydrop
Hou Yi
3
0
0
3
L
0
1
1
0.5
W
6
0
3
7.5
W
2
1
3
3.5
L
Cabrakan
funnyputty2
Cabrakan
0
3
1
0.17
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,475
Damage
37,350
57,912
Taken
49,950
34,038
Mitigated
30,610
16,971
Healing
15,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,231
131
0
750
6,551
2,697
54
3,932
2,437
47,802
0
L
Hercules
CaliberShots
Hercules
5,775
1,183
0
6,587
12,627
6,654
0
1,418
11,139
0
68,034
L
Ix Chel
DTMBunny
Ix Chel
5,839
157
556
2,887
10,907
3,917
408
3,794
6,887
47,180
0
W
Hachiman
DeuceDinero23
Hachiman
7,514
3,855
0
1,000
8,674
3,494
829
3,333
5,057
0
77,758
W
Hou Yi
Rainydrop
Hou Yi
8,228
4,005
0
6,655
12,062
5,482
1,609
1,206
10,856
0
71,401
L
5,499
1,179
0
2,523
11,574
9,583
26
4,708
6,638
23,454
0
W
9,843
3,179
0
2,207
10,911
5,421
0
1,422
9,325
0
77,684
W
5,534
1,014
0
4,548
11,752
13,516
120
4,080
7,432
17,780
0
L
Cabrakan
funnyputty2
Cabrakan
3,532
493
0
3,287
11,967
10,294
0
575
11,392
67,856
73
L
6,830
2,236
0
1,131
10,837
3,590
0
783
10,054
0
52,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,675
Gold Earned
42,905
463
Minions Killed
473
0
Camps Cleared
0
1,485,314
Distance Traveled
1,557,065
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,446
496
97
6
0
314,557
0
L
Hercules
7,681
512
102
7
0
366,081
2
L
Ix Chel
7,277
485
74
5
0
292,893
6
W
Hachiman
9,208
614
139
9
0
267,342
0
W
Hou Yi
8,514
568
115
8
0
301,423
0
L
Ymir
6,938
463
42
3
0
308,762
2
W
Fenrir
9,304
620
102
7
0
353,913
4
W
Fafnir
8,433
562
20
1
0
319,830
10
L
Cabrakan
8,812
587
165
11
0
265,290
4
L
Skadi
6,967
464
80
5
0
252,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role